Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Divinestrm
Athena
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,530 Elo+
Solo
Merlin
Merlin
Felios
Merlin
Level 158
God Stats
3W - 3L
1,724 SR
Queue Stats
102W - 95L
1,539 Elo+
Party 2
Mercury
Mercury
Gameraider20
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,546 Elo+
Party 2
He Bo
He Bo
SukMiDic
He Bo
Level 122
God Stats
3W - 1L
1,867 SR
Queue Stats
210W - 217L
1,579 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,539 Elo+

VS

Team Averages
Level 164
1,589 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Colione
Zeus
Level 154
God Stats
6W - 3L
1,747 SR
Queue Stats
298W - 299L
1,570 Elo+
Party 3
Chang'e
Chang'e
InnerSnoopy
Chang'e
Level 178
God Stats
4W - 0L
1,841 SR
Queue Stats
160W - 134L
1,613 Elo+
Party 1
Bastet
Bastet
TheNakedKnight
Bastet
Level 180
God Stats
4W - 5L
1,576 SR
Queue Stats
410W - 386L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
flavio-_-99
Danzaburou
Level 144
God Stats
2W - 3L
1,279 SR
Queue Stats
298W - 298L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 0 / 0
5,664
1,133
2,473
5,132
3,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Athena
Divinestrm
Athena
10
0 / 2 / 1
5,225
1,045
3,294
9,110
8,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Felios
Merlin
11
0 / 0 / 0
5,198
1,040
3,650
664
332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Gameraider20
Mercury
9
0 / 2 / 2
4,843
969
2,785
3,151
1,212
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
SukMiDic
He Bo
5
0 / 0 / 0
4,292
858
0
0
0
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 2
5,843
1,169
5,167
3,896
1,426
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
Colione
Zeus
11
1 / 1 / 3
5,901
1,180
5,028
2,554
960
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
InnerSnoopy
Chang'e
10
0 / 0 / 4
5,586
1,117
2,138
3,736
1,260
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 0 / 4
5,657
1,131
1,609
4,604
3,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
flavio-_-99
Danzaburou
11
1 / 0 / 2
5,953
1,191
2,346
1,524
627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
4
4
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
0
0
2
W
Artemis
 
Artemis
2
1
2
3
W
Zeus
Colione
Zeus
1
1
3
2.5
L
Athena
Divinestrm
Athena
0
2
1
0.25
L
Merlin
Felios
Merlin
0
0
0
0
L
Mercury
Gameraider20
Mercury
0
2
2
0.5
W
Chang'e
InnerSnoopy
Chang'e
0
0
4
2
L
He Bo
SukMiDic
He Bo
0
0
0
0
W
0
0
4
2
W
Danzaburou
flavio-_-99
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,202
Damage
16,288
18,057
Taken
16,314
13,650
Mitigated
7,750
7,340
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,473
135
2,969
2,250
5,132
3,762
0
2,633
2,499
6,175
0
W
Artemis
 
Artemis
5,167
2,191
358
473
3,896
1,426
837
2,300
1,596
0
12,739
W
Zeus
Colione
Zeus
5,028
666
0
70
2,554
960
175
1,808
746
9,605
0
L
Athena
Divinestrm
Athena
3,294
771
64
1,523
9,110
8,344
0
2,902
6,208
5,252
0
L
Merlin
Felios
Merlin
3,650
47
142
132
664
332
0
91
573
17,043
50
L
Mercury
Gameraider20
Mercury
2,785
143
21
239
3,151
1,212
0
1,313
1,838
0
4,063
W
Chang'e
InnerSnoopy
Chang'e
2,138
402
4,186
2,629
3,736
1,260
175
1,881
1,855
5,317
636
L
He Bo
SukMiDic
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
1,609
332
82
1,110
4,604
3,477
104
1,904
2,700
0
4,556
W
Danzaburou
flavio-_-99
Danzaburou
2,346
1,031
438
370
1,524
627
46
1,524
0
0
13,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
28,940
54
Minions Killed
71
0
Camps Cleared
0
370,112
Distance Traveled
459,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,664
1,133
9
2
0
96,047
0
W
Artemis
5,843
1,169
8
2
0
76,784
0
W
Zeus
5,901
1,180
9
2
0
83,660
0
L
Athena
5,225
1,045
8
2
0
71,294
0
L
Merlin
5,198
1,040
29
6
0
101,312
0
L
Mercury
4,843
969
8
2
0
95,824
0
W
Chang'e
5,586
1,117
10
2
0
102,658
0
L
He Bo
4,292
858
0
0
0
5,635
0
W
Bastet
5,657
1,131
16
3
0
109,732
0
W
Danzaburou
5,953
1,191
28
6
0
86,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role