Player Matchup

Ares
Ares
EST GEE7329
Ares
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 94L
1,175 Elo+
Party 1
Sol
Sol
TheLadyStargazer
Sol
Level 120
God Stats
11W - 11L
1,342 SR
Queue Stats
253W - 260L
1,392 Elo+
Solo
Odin
Odin
UhurtMyhead5207
Odin
Level 66
God Stats
4W - 6L
1,443 SR
Queue Stats
53W - 72L
1,386 Elo+
Party 1
Cliodhna
Cliodhna
musicman02
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,516 Elo+
Party 2
Persephone
Persephone
sυηflσωεrツ
Persephone
Level 23
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,433 Elo+

VS

Team Averages
Level 78
1,501 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BoccoFatboy
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Party 3
Guan Yu
Guan Yu
Iukes3824
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,352 Elo+
Solo
Cerberus
Cerberus
The Tax Doctor
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Chaac
Chaac
xXCozmoXx
Chaac
Level 153
God Stats
2W - 2L
1,505 SR
Queue Stats
5W - 6L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,563
1,080
4,010
8,904
7,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
7,236
1,034
9,466
7,618
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 4
7,340
1,049
5,402
8,730
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
musicman02
Cliodhna
12
1 / 5 / 3
7,134
1,019
4,602
8,521
2,154
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
11
0 / 0 / 0
6,263
895
0
0
0
Team 1 Tickets

238

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 6
7,959
1,137
10,608
6,837
3,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Merlin
13
1 / 3 / 6
7,410
1,059
3,007
4,291
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Iukes3824
Guan Yu
14
6 / 0 / 6
8,784
1,255
4,477
4,198
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
13
2 / 0 / 9
8,098
1,157
6,094
5,323
2,239
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
xXCozmoXx
Chaac
12
0 / 1 / 7
7,263
1,038
7,139
5,979
5,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
12
12
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
6
6
W
Merlin
1
3
6
1.33
L
2
0
2
3
W
Guan Yu
Iukes3824
Guan Yu
6
0
6
9
W
Cerberus
2
0
9
6.5
L
1
4
2
0.5
L
1
3
4
1
L
Cliodhna
musicman02
Cliodhna
1
5
3
0.5
L
Persephone
0
0
0
0
W
Chaac
xXCozmoXx
Chaac
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
31,325
33,773
Taken
26,628
17,756
Mitigated
15,523
674
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,608
110
0
2,781
6,837
3,430
0
2,375
4,305
30,647
0
W
Merlin
3,007
284
0
0
4,291
1,521
0
2,646
1,606
10,181
231
L
4,010
320
0
0
8,904
7,069
0
4,680
4,224
11,164
0
W
Guan Yu
Iukes3824
Guan Yu
4,477
533
2,479
1,862
4,198
2,643
0
1,850
2,237
0
8,731
W
Cerberus
6,094
0
0
1,079
5,323
2,239
0
3,037
2,174
12,885
1,923
L
9,466
3,022
0
513
7,618
1,909
0
4,249
3,369
20,484
1,773
L
5,402
222
0
161
8,730
6,624
0
5,425
3,305
0
13,451
L
Cliodhna
musicman02
Cliodhna
4,602
357
0
0
8,521
2,154
0
5,028
3,493
0
10,608
L
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
xXCozmoXx
Chaac
7,139
1,009
0
817
5,979
5,690
0
3,085
2,741
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
39,514
76
Minions Killed
130
3
Camps Cleared
4
472,435
Distance Traveled
660,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,959
1,137
45
6
1
128,541
0
W
Merlin
7,410
1,059
18
3
1
107,866
0
L
Ares
7,563
1,080
10
1
0
133,395
0
W
Guan Yu
8,784
1,255
9
1
1
158,402
0
W
Cerberus
8,098
1,157
29
4
0
135,464
0
L
Sol
7,236
1,034
29
4
3
109,115
0
L
Odin
7,340
1,049
23
3
0
105,805
0
L
Cliodhna
7,134
1,019
14
2
0
124,120
0
L
Persephone
6,263
895
0
0
0
0
0
W
Chaac
7,263
1,038
29
4
1
130,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role