Player Matchup

Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bmonsour
Awilix
Level 46
God Stats
1W - 2L
1,218 SR
Queue Stats
116W - 138L
1,394 Elo+
Solo
Janus
Janus
dFAZE-x_kash_x
Janus
Level 89
God Stats
2W - 8L
1,207 SR
Queue Stats
63W - 68L
1,355 Elo+
Solo
Chaac
Chaac
godman4theworld
Chaac
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,029 Elo+
Solo
Artemis
Artemis
zCarlosZKL
Artemis
Level 62
God Stats
2W - 0L
1,725 SR
Queue Stats
157W - 177L
1,415 Elo+
Solo
Team Averages
Level 68
1,430 SR
1,339 Elo+

VS

Team Averages
Level 86
1,562 SR
1,454 Elo+
Anubis
Anubis
ClearMold99635
Anubis
Level 116
God Stats
28W - 35L
1,397 SR
Queue Stats
86W - 82L
1,432 Elo+
Solo
Hachiman
Hachiman
FearedTitanium
Hachiman
Level 126
God Stats
2W - 3L
1,487 SR
Queue Stats
425W - 432L
1,478 Elo+
Solo
Yu Huang
Yu Huang
XCaseyJones12xTV
Yu Huang
Level 59
God Stats
4W - 3L
1,569 SR
Queue Stats
123W - 160L
1,449 Elo+
Solo
Ymir
Ymir
chorizo-grande1
Ymir
Level 63
God Stats
17W - 11L
1,806 SR
Queue Stats
68W - 61L
1,469 Elo+
Solo
Vulcan
Vulcan
manija_delicado9
Vulcan
Level 67
God Stats
76W - 63L
1,550 SR
Queue Stats
215W - 228L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 1
3,911
489
2,691
6,187
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Bmonsour
Awilix
8
0 / 2 / 1
4,284
536
735
6,101
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 0
5,142
643
1,889
3,512
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
3,968
496
1,836
5,433
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
zCarlosZKL
Artemis
7
1 / 2 / 0
4,268
534
2,726
4,655
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,245
531
1,169
1,856
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
4 / 0 / 0
6,035
754
4,556
4,555
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 2 / 0
4,980
623
3,117
3,409
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
4,815
602
1,452
6,314
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 0 / 0
4,913
614
2,775
3,447
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
1
0.5
W
Awilix
Bmonsour
Awilix
0
2
1
0.25
L
0
0
3
1.5
L
Hachiman
4
0
0
4
L
1
2
0
0.5
L
0
1
3
1.5
W
2
0
0
2
W
0
4
0
0
L
3
0
0
3
W
Artemis
zCarlosZKL
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
13,069
25,888
Taken
19,581
8,562
Mitigated
7,715
6,683
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,691
0
49
1,035
6,187
1,913
0
1,643
4,544
14,319
482
W
Awilix
Bmonsour
Awilix
735
146
0
1,857
6,101
1,413
0
2,235
3,866
0
23,670
L
1,169
97
0
977
1,856
509
0
96
1,760
17,722
0
L
Hachiman
4,556
2,136
0
2,203
4,555
2,313
0
0
4,555
0
33,708
L
3,117
45
0
964
3,409
930
0
1,659
1,520
30,834
126
L
1,452
96
0
1,495
6,314
3,008
0
1,170
5,144
16,606
0
W
1,889
0
0
1,484
3,512
976
0
2,138
1,374
30,719
0
W
1,836
346
0
995
5,433
3,061
18
0
5,433
0
14,932
L
2,775
44
0
1,609
3,447
955
277
1,310
2,137
28,981
0
W
Artemis
zCarlosZKL
Artemis
2,726
867
0
1,263
4,655
1,199
0
2,446
2,209
0
21,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,573
Gold Earned
24,988
186
Minions Killed
219
0
Camps Cleared
0
928,412
Distance Traveled
734,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,911
489
23
3
0
181,572
0
W
Awilix
4,284
536
52
7
0
181,163
0
L
Anubis
4,245
531
35
4
0
119,494
2
L
Hachiman
6,035
754
56
7
0
136,791
2
L
Yu Huang
4,980
623
58
7
0
153,003
0
L
Ymir
4,815
602
23
3
0
157,034
0
W
Janus
5,142
643
58
7
0
250,143
0
W
Chaac
3,968
496
25
3
0
167,683
0
L
Vulcan
4,913
614
47
6
0
167,832
0
W
Artemis
4,268
534
28
4
0
147,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role