Player Matchup

Chaac
Chaac
BeastModeDJR
Chaac
Level 65
God Stats
14W - 8L
1,660 SR
Queue Stats
139W - 159L
1,405 Elo+
Party 1
Nemesis
Nemesis
FuzzyLogarithm4
Nemesis
Level 59
God Stats
1W - 1L
1,141 SR
Queue Stats
98W - 117L
1,400 Elo+
Party 1
Achilles
Achilles
Sibannac69
Achilles
Level 124
God Stats
69W - 67L
1,544 SR
Queue Stats
132W - 125L
1,489 Elo+
Solo
Scylla
Scylla
Soduma
Scylla
Level 122
God Stats
4W - 4L
1,437 SR
Queue Stats
121W - 117L
1,448 Elo+
Solo
Medusa
Medusa
waterbottle33
Medusa
Level 59
God Stats
17W - 16L
1,545 SR
Queue Stats
66W - 58L
1,525 Elo+
Solo
Team Averages
Level 86
1,466 SR
1,453 Elo+

VS

Team Averages
Level 101
1,392 SR
1,479 Elo+
Susano
Susano
 
Susano
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ant22105
Neith
Level 147
God Stats
5W - 5L
1,449 SR
Queue Stats
130W - 123L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
Mercib
Kuzenbo
Level 47
God Stats
0W - 5L
1,095 SR
Queue Stats
139W - 140L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
VzZLeo-
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 341L
1,518 Elo+
Solo
Merlin
Merlin
kainaluboy808
Merlin
Level 151
God Stats
29W - 27L
1,416 SR
Queue Stats
1,354W - 1,299L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,532
609
9,548
13,696
13,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 5
7,407
529
5,226
11,074
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Sibannac69
Achilles
12
2 / 0 / 3
7,006
500
6,956
9,294
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Soduma
Scylla
14
5 / 2 / 0
8,076
577
6,205
6,415
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 1
7,489
535
6,522
5,470
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 7 / 2
6,014
430
2,859
10,854
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Ant22105
Neith
11
0 / 3 / 2
6,164
440
5,731
8,642
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Mercib
Kuzenbo
11
1 / 2 / 0
6,730
481
4,316
10,041
9,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
VzZLeo-
Sun Wukong
14
2 / 1 / 0
7,583
542
8,434
14,763
14,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 1 / 0
7,516
537
4,735
6,315
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
7
2
0.14
L
Neith
Ant22105
Neith
0
3
2
0.33
W
0
1
2
1
W
3
4
5
1.38
L
Kuzenbo
Mercib
Kuzenbo
1
2
0
0.5
W
Achilles
Sibannac69
Achilles
2
0
3
3.5
W
Scylla
Soduma
Scylla
5
2
0
2.5
L
Sun Wukong
VzZLeo-
Sun Wukong
2
1
0
2
L
4
1
0
4
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
26,075
45,949
Taken
50,615
29,151
Mitigated
31,020
11,830
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,859
420
0
1,034
10,854
2,851
0
2,433
8,358
0
36,391
L
Neith
Ant22105
Neith
5,731
2,364
0
3,324
8,642
2,453
0
0
8,168
0
51,520
W
9,548
2,290
0
4,269
13,696
13,701
121
385
13,269
0
72,110
W
5,226
2,406
0
981
11,074
3,978
714
2,465
8,345
0
48,303
L
Kuzenbo
Mercib
Kuzenbo
4,316
1,586
0
2,228
10,041
9,428
0
0
9,741
26,884
0
W
Achilles
Sibannac69
Achilles
6,956
1,262
0
2,738
9,294
7,729
280
2,242
7,052
0
36,016
W
Scylla
Soduma
Scylla
6,205
571
0
1,398
6,415
1,615
0
2,133
4,122
59,599
479
L
Sun Wukong
VzZLeo-
Sun Wukong
8,434
2,097
0
6,053
14,763
14,474
0
977
13,664
0
52,051
L
4,735
361
0
587
6,315
1,814
0
2,294
3,796
36,263
0
W
6,522
1,850
0
2,444
5,470
2,128
0
1,561
3,909
0
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
34,007
493
Minions Killed
368
0
Camps Cleared
0
1,388,219
Distance Traveled
1,292,750
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,014
430
66
5
0
287,622
0
L
Neith
6,164
440
75
5
0
193,374
0
W
Chaac
8,532
609
135
10
0
265,067
0
W
Nemesis
7,407
529
72
5
0
305,981
0
L
Kuzenbo
6,730
481
41
3
0
288,838
0
W
Achilles
7,006
500
56
4
0
275,921
7
W
Scylla
8,076
577
114
8
0
255,069
0
L
Sun Wukong
7,583
542
104
7
0
266,544
0
L
Merlin
7,516
537
82
6
0
256,372
4
W
Medusa
7,489
535
116
8
0
286,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role