Player Matchup

Surtr
Surtr
Hector_sx
Surtr
Level 88
God Stats
13W - 13L
1,433 SR
Queue Stats
161W - 150L
1,422 Elo+
Solo
Bacchus
Bacchus
androxus18778117
Bacchus
Level 75
God Stats
2W - 1L
1,659 SR
Queue Stats
181W - 167L
1,431 Elo+
Solo
Charybdis
Charybdis
carlssonfjunis
Charybdis
Level 85
God Stats
2W - 1L
1,288 SR
Queue Stats
89W - 89L
1,350 Elo+
Party 1
Poseidon
Poseidon
ecksbeats
Poseidon
Level 148
God Stats
5W - 1L
1,697 SR
Queue Stats
121W - 111L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
frepqe
Baron Samedi
Level 96
God Stats
6W - 2L
1,597 SR
Queue Stats
88W - 87L
1,351 Elo+
Party 1
Team Averages
Level 98
1,535 SR
1,409 Elo+

VS

Team Averages
Level 80
1,475 SR
1,399 Elo+
Cliodhna
Cliodhna
KINGJUANMA
Cliodhna
Level 155
God Stats
18W - 33L
1,375 SR
Queue Stats
194W - 192L
1,424 Elo+
Solo
Arachne
Arachne
MrErlantz30
Arachne
Level 27
God Stats
13W - 12L
1,404 SR
Queue Stats
31W - 51L
1,345 Elo+
Party 2
Ganesha
Ganesha
Titan_joak
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,435 Elo+
Party 2
Neith
Neith
VaskinersAlx
Neith
Level 23
God Stats
17W - 20L
1,475 SR
Queue Stats
21W - 33L
1,336 Elo+
Party 2
Medusa
Medusa
mfglegolas
Medusa
Level 111
God Stats
26W - 23L
1,621 SR
Queue Stats
274W - 269L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hector_sx
Surtr
9
1 / 4 / 1
5,213
521
3,698
7,517
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 3
6,298
630
6,972
7,632
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
carlssonfjunis
Charybdis
11
3 / 0 / 1
5,617
562
4,349
3,621
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
ecksbeats
Poseidon
11
3 / 2 / 0
6,207
621
2,586
4,099
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
frepqe
Baron Samedi
10
1 / 0 / 3
5,205
521
2,684
3,484
2,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KINGJUANMA
Cliodhna
10
6 / 4 / 1
6,562
656
6,682
9,968
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
MrErlantz30
Arachne
7
0 / 5 / 1
4,394
439
1,454
9,155
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
Titan_joak
Ganesha
7
0 / 2 / 0
4,757
476
732
7,034
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 0
4,439
444
2,038
2,819
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
mfglegolas
Medusa
12
1 / 1 / 1
6,098
610
3,241
4,708
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
7
7
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
Hector_sx
Surtr
1
4
1
0.38
L
Cliodhna
KINGJUANMA
Cliodhna
6
4
1
1.63
L
Arachne
MrErlantz30
Arachne
0
5
1
0.1
L
Ganesha
Titan_joak
Ganesha
0
2
0
0
L
0
1
0
0
W
5
1
3
6.5
W
Charybdis
carlssonfjunis
Charybdis
3
0
1
3.5
W
Poseidon
ecksbeats
Poseidon
3
2
0
1.5
W
Baron Samedi
frepqe
Baron Samedi
1
0
3
2.5
L
Medusa
mfglegolas
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
14,147
26,353
Taken
33,684
12,481
Mitigated
12,661
9,516
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Hector_sx
Surtr
3,698
944
0
1,942
7,517
3,753
0
0
7,517
146
24,567
L
Cliodhna
KINGJUANMA
Cliodhna
6,682
1,367
0
2,483
9,968
2,970
0
3,896
5,740
0
35,328
L
Arachne
MrErlantz30
Arachne
1,454
1,059
0
1,545
9,155
2,838
0
3,341
5,749
0
21,031
L
Ganesha
Titan_joak
Ganesha
732
27
0
1,323
7,034
4,599
0
1,766
5,268
14,842
0
L
2,038
367
0
82
2,819
733
0
566
2,253
0
22,783
W
6,972
1,523
0
3,538
7,632
4,200
0
0
7,632
35,535
0
W
Charybdis
carlssonfjunis
Charybdis
4,349
1,803
44
2,232
3,621
1,068
365
501
3,120
0
40,811
W
Poseidon
ecksbeats
Poseidon
2,586
251
0
658
4,099
848
0
0
4,099
33,938
1,593
W
Baron Samedi
frepqe
Baron Samedi
2,684
568
301
801
3,484
2,612
200
231
3,253
23,368
1,618
L
Medusa
mfglegolas
Medusa
3,241
571
0
2,345
4,708
1,521
0
2,739
1,969
0
46,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
26,250
295
Minions Killed
252
0
Camps Cleared
0
968,028
Distance Traveled
950,861
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,213
521
43
4
0
187,370
0
L
Cliodhna
6,562
656
60
6
0
180,123
0
L
Arachne
4,394
439
38
4
0
193,423
3
L
Ganesha
4,757
476
0
0
0
198,953
0
L
Neith
4,439
444
71
7
0
184,543
0
W
Bacchus
6,298
630
59
6
0
225,509
0
W
Charybdis
5,617
562
73
7
0
172,383
0
W
Poseidon
6,207
621
72
7
0
202,710
3
W
Baron Samedi
5,205
521
48
5
0
180,056
0
L
Medusa
6,098
610
83
8
0
193,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role