Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
BunnyFengMin06
Erlang Shen
Platinum IV
Level 104
God Stats
0W - 2L
1,172 SR
Queue Stats
454W - 450L
1,678 MMR
Solo
Geb
Geb
Platinum V
OfficialLay
Geb
Platinum V
Level 128
God Stats
13W - 8L
1,668 SR
Queue Stats
107W - 105L
1,715 MMR
Solo
Cerberus
Cerberus
Gold I
OveRLimitsz
Cerberus
Gold I
Level 158
God Stats
3W - 7L
1,469 SR
Queue Stats
268W - 269L
1,678 MMR
Solo
Hera
Hera
Platinum V
Soon
Hera
Platinum V
Level 129
God Stats
6W - 7L
1,614 SR
Queue Stats
92W - 83L
1,756 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,484 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,661 SR
1,701 MMR
Kuzenbo
Kuzenbo
Gold II
BeSilly
Kuzenbo
Gold II
Level 131
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 27L
1,713 MMR
Solo
Medusa
Medusa
Gold I
Coashead
Medusa
Gold I
Level 158
God Stats
9W - 8L
1,738 SR
Queue Stats
153W - 156L
1,727 MMR
Solo
Bacchus
Bacchus
Gold I
DrWrecker
Bacchus
Gold I
Level 122
God Stats
1W - 3L
1,740 SR
Queue Stats
210W - 204L
1,646 MMR
Solo
Bastet
Bastet
Platinum V
ajmatthysse
Bastet
Platinum V
Level 149
God Stats
25W - 29L
1,642 SR
Queue Stats
346W - 346L
1,669 MMR
Solo
Vulcan
Vulcan
Platinum IV
lPandaGames
Vulcan
Platinum IV
Level 125
God Stats
8W - 8L
1,471 SR
Queue Stats
500W - 500L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
2 / 2 / 0
5,123
512
2,449
8,116
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
BunnyFengMin06
Erlang Shen
8
0 / 4 / 0
4,731
473
4,084
7,608
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 1
4,658
466
2,084
7,821
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
OveRLimitsz
Cerberus
8
0 / 5 / 1
5,046
505
1,551
9,741
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hera
Soon
Hera
10
0 / 0 / 0
5,333
533
1,947
2,172
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AwilixNutFreyaCthulhu

VS

Bans
MulanLancelotSurtrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeSilly
Kuzenbo
11
2 / 1 / 5
6,318
632
4,000
6,197
5,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Coashead
Medusa
12
4 / 1 / 2
6,348
635
7,621
4,245
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
DrWrecker
Bacchus
11
3 / 0 / 1
6,342
634
3,891
7,926
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
12
2 / 0 / 4
6,022
602
2,230
5,774
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
12
3 / 0 / 0
6,704
670
3,123
2,742
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
0
1
W
Kuzenbo
BeSilly
Kuzenbo
2
1
5
4.5
L
Erlang Shen
BunnyFengMin06
Erlang Shen
0
4
0
0
W
Medusa
Coashead
Medusa
4
1
2
5
W
Bacchus
DrWrecker
Bacchus
3
0
1
3.5
L
0
3
1
0.17
L
Cerberus
OveRLimitsz
Cerberus
0
5
1
0.1
L
Hera
Soon
Hera
0
0
0
0
W
Bastet
2
0
4
4
W
Vulcan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,115
Damage
20,865
35,458
Taken
26,884
13,991
Mitigated
14,212
6,954
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,449
743
0
493
8,116
2,433
0
2,024
6,092
0
32,298
W
Kuzenbo
BeSilly
Kuzenbo
4,000
1,598
0
2,211
6,197
5,033
201
1,624
4,455
18,524
934
L
Erlang Shen
BunnyFengMin06
Erlang Shen
4,084
2,478
0
2,086
7,608
4,113
0
3,412
3,789
0
26,143
W
Medusa
Coashead
Medusa
7,621
2,566
0
884
4,245
1,277
852
566
3,639
0
50,770
W
Bacchus
DrWrecker
Bacchus
3,891
1,023
0
2,821
7,926
5,201
0
0
7,926
32,182
2,138
L
2,084
287
0
2,140
7,821
2,372
0
1,759
5,924
29,029
0
L
Cerberus
OveRLimitsz
Cerberus
1,551
96
0
1,957
9,741
4,614
0
1,700
8,017
16,791
356
L
Hera
Soon
Hera
1,947
540
0
278
2,172
459
0
1,119
924
32,169
0
W
Bastet
2,230
883
0
1,629
5,774
1,856
0
1,819
3,865
0
45,397
W
Vulcan
3,123
43
0
1,361
2,742
845
300
1,208
1,468
45,597
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
31,734
253
Minions Killed
334
0
Camps Cleared
0
969,544
Distance Traveled
1,077,845
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,123
512
49
5
0
202,702
0
W
Kuzenbo
6,318
632
19
2
0
210,363
1
L
Erlang Shen
4,731
473
39
4
0
155,516
0
W
Medusa
6,348
635
91
9
0
212,090
1
W
Bacchus
6,342
634
51
5
0
188,511
1
L
Geb
4,658
466
57
6
0
223,191
0
L
Cerberus
5,046
505
27
3
0
204,092
0
L
Hera
5,333
533
81
8
0
184,043
0
W
Bastet
6,022
602
83
8
0
240,133
0
W
Vulcan
6,704
670
90
9
0
226,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role