Player Matchup

Xbalanque
Xbalanque
Gold IV
Bopahh
Xbalanque
Gold IV
Level 148
God Stats
3W - 0L
1,713 SR
Queue Stats
16W - 10L
1,567 MMR
Party 1
Geb
Geb
Gold I
InMyPeace
Geb
Gold I
Level 181
God Stats
9W - 10L
1,516 SR
Queue Stats
205W - 207L
1,511 MMR
Party 3
Hercules
Hercules
Gold IV
JamScones
Hercules
Gold IV
Level 148
God Stats
1W - 0L
1,703 SR
Queue Stats
16W - 10L
1,567 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Racistniteesh
Nu Wa
Gold II
Level 157
God Stats
22W - 13L
1,709 SR
Queue Stats
175W - 168L
1,574 MMR
Solo
Ravana
Ravana
Gold III
Ôokami
Ravana
Gold III
Level 169
God Stats
15W - 8L
1,721 SR
Queue Stats
455W - 452L
1,599 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,672 SR
1,563 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,604 SR
1,545 MMR
Nox
Nox
Platinum IV
 
Nox
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
ABuzzy07
Arachne
Platinum V
Level 67
God Stats
2W - 1L
1,701 SR
Queue Stats
101W - 105L
1,713 MMR
Party 2
Anhur
Anhur
Gold IV
DaithiTS
Anhur
Gold IV
Level 97
God Stats
3W - 5L
1,664 SR
Queue Stats
76W - 89L
1,553 MMR
Solo
Raijin
Raijin
Gold IV
M Y L E S3543
Raijin
Gold IV
Level 127
God Stats
5W - 3L
1,653 SR
Queue Stats
410W - 416L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bopahh
Xbalanque
17
6 / 0 / 3
10,008
715
10,323
6,779
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 6
8,132
581
3,542
12,419
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
JamScones
Hercules
16
3 / 1 / 0
9,990
714
5,369
7,588
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 6
9,410
672
10,953
2,451
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Ôokami
Ravana
13
3 / 1 / 3
7,897
564
5,617
6,209
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MedusaBastetMartichorasChang'e

VS

Bans
AgniSusanoAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 5 / 2
6,529
466
3,345
10,077
3,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
 
Amaterasu
11
0 / 1 / 1
6,501
464
1,341
8,840
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ABuzzy07
Arachne
12
0 / 6 / 1
6,509
465
2,966
15,098
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
DaithiTS
Anhur
13
0 / 5 / 1
7,016
501
1,969
9,544
2,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 0
7,557
540
5,286
7,072
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
2
3
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
2
0.4
L
Amaterasu
 
Amaterasu
0
1
1
0.5
L
Arachne
ABuzzy07
Arachne
0
6
1
0.08
W
Xbalanque
Bopahh
Xbalanque
6
0
3
7.5
L
Anhur
DaithiTS
Anhur
0
5
1
0.1
W
3
1
6
6
W
Hercules
JamScones
Hercules
3
1
0
3
L
1
1
0
1
W
3
0
6
6
W
Ravana
Ôokami
Ravana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
14,907
35,446
Taken
50,631
22,152
Mitigated
18,965
15,510
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,345
563
0
1,748
10,077
3,369
0
4,841
5,188
25,200
0
L
Amaterasu
 
Amaterasu
1,341
332
0
3,363
8,840
6,175
0
1,125
7,386
0
31,313
L
Arachne
ABuzzy07
Arachne
2,966
1,864
0
6,336
15,098
5,034
0
3,459
11,639
0
48,342
W
Xbalanque
Bopahh
Xbalanque
10,323
5,305
0
4,462
6,779
2,669
3,308
1,576
5,141
0
94,903
L
Anhur
DaithiTS
Anhur
1,969
905
0
2,434
9,544
2,566
0
1,637
7,907
0
52,165
W
3,542
469
0
3,284
12,419
8,418
0
2,934
9,289
17,143
0
W
Hercules
JamScones
Hercules
5,369
2,058
0
3,134
7,588
8,564
56
906
6,682
0
72,928
L
5,286
1,057
0
1,200
7,072
1,821
0
3,433
3,639
65,588
0
W
10,953
2,218
160
1,169
2,451
631
835
786
1,473
83,954
347
W
Ravana
Ôokami
Ravana
5,617
2,102
0
3,301
6,209
1,870
0
2,116
3,869
0
52,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
34,112
569
Minions Killed
435
0
Camps Cleared
0
1,531,313
Distance Traveled
1,384,351
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,529
466
47
3
0
238,253
2
L
Amaterasu
6,501
464
69
5
0
246,507
1
L
Arachne
6,509
465
75
5
0
326,035
2
W
Xbalanque
10,008
715
140
10
0
294,703
2
L
Anhur
7,016
501
95
7
0
267,069
2
W
Geb
8,132
581
22
2
0
330,665
7
W
Hercules
9,990
714
142
10
0
265,917
3
L
Raijin
7,557
540
149
11
0
306,487
4
W
Nu Wa
9,410
672
162
12
0
297,895
1
W
Ravana
7,897
564
103
7
0
342,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role