Player Matchup

Cthulhu
Cthulhu
AgentK913
Cthulhu
Level 33
God Stats
7W - 12L
1,500 SR
Queue Stats
94W - 119L
1,179 Elo+
Party 1
Ra
Ra
HaptiK
Ra
Level 7
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Hachiman
Hachiman
SteezyClips
Hachiman
Level 8
God Stats
8W - 11L
1,282 SR
Queue Stats
11W - 21L
1,210 Elo+
Party 1
Team Averages
Level 16
1,335 SR
1,191 Elo+

VS

Team Averages
Level 91
1,621 SR
1,461 Elo+
King Arthur
King Arthur
DroidGabe
King Arthur
Level 95
God Stats
2W - 2L
1,545 SR
Queue Stats
51W - 51L
1,476 Elo+
Solo
Nox
Nox
Succxbi
Nox
Level 69
God Stats
47W - 44L
1,903 SR
Queue Stats
625W - 603L
1,444 Elo+
Solo
Medusa
Medusa
TBP_SIRshmoke
Medusa
Level 108
God Stats
4W - 7L
1,416 SR
Queue Stats
17W - 20L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgentK913
Cthulhu
14
2 / 5 / 2
9,453
727
8,879
15,918
17,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
15
1 / 5 / 2
9,344
719
4,900
8,534
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SteezyClips
Hachiman
13
1 / 5 / 1
8,515
655
6,032
12,874
4,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DroidGabe
King Arthur
16
5 / 2 / 5
10,334
795
8,361
13,852
11,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
17
4 / 1 / 9
11,061
851
6,988
5,961
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 7
11,868
913
16,826
10,314
4,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AgentK913
Cthulhu
2
5
2
0.6
W
King Arthur
DroidGabe
King Arthur
5
2
5
3.75
L
Ra
1
5
2
0.4
L
Hachiman
SteezyClips
Hachiman
1
5
1
0.3
W
Nox
4
1
9
8.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
32,175
37,326
Taken
30,127
25,331
Mitigated
18,127
3,120
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AgentK913
Cthulhu
8,879
917
0
417
15,918
17,930
0
2,597
13,202
27,181
0
W
King Arthur
DroidGabe
King Arthur
8,361
812
0
1,237
13,852
11,311
217
6,579
7,049
0
23,344
L
Ra
4,900
651
828
666
8,534
2,955
0
1,911
6,541
23,651
0
L
Hachiman
SteezyClips
Hachiman
6,032
4,601
0
1,209
12,874
4,446
23
2,499
10,224
0
15,182
W
Nox
6,988
197
0
1,239
5,961
2,422
1,127
3,044
2,917
33,099
0
W
16,826
7,221
0
1,998
10,314
4,394
2,736
4,027
6,287
0
75,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
33,263
103
Minions Killed
186
0
Camps Cleared
0
655,024
Distance Traveled
739,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,453
727
36
3
0
218,570
0
W
King Arthur
10,334
795
18
1
0
256,196
0
L
Ra
9,344
719
41
3
0
220,998
0
L
Hachiman
8,515
655
26
2
0
215,456
0
W
Nox
11,061
851
74
6
0
239,419
0
W
Medusa
11,868
913
94
7
0
243,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role