Player Matchup

Achilles
Achilles
Bsheppard
Achilles
Level 101
God Stats
12W - 7L
1,596 SR
Queue Stats
203W - 193L
1,520 Elo+
Solo
Sylvanus
Sylvanus
CamelAtor2703
Sylvanus
Level 147
God Stats
4W - 2L
1,554 SR
Queue Stats
270W - 255L
1,505 Elo+
Solo
Chernobog
Chernobog
EddOnSwitch
Chernobog
Level 105
God Stats
32W - 30L
1,511 SR
Queue Stats
315W - 302L
1,519 Elo+
Solo
Atlas
Atlas
PatatjesAfgiete
Atlas
Level 146
God Stats
1W - 1L
1,199 SR
Queue Stats
2W - 5L
1,209 Elo+
Solo
Surtr
Surtr
REBOOTRIOT_
Surtr
Level 144
God Stats
7W - 1L
1,783 SR
Queue Stats
129W - 132L
1,458 Elo+
Solo
Team Averages
Level 129
1,529 SR
1,442 Elo+

VS

Team Averages
Level 161
1,591 SR
1,525 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chawlay
Sun Wukong
Level 184
God Stats
9W - 10L
1,679 SR
Queue Stats
304W - 308L
1,491 Elo+
Solo
Terra
Terra
Lyonkyng
Terra
Level 154
God Stats
3W - 2L
1,621 SR
Queue Stats
261W - 240L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
MrSoloDolo5165
Kuzenbo
Level 157
God Stats
92W - 69L
1,609 SR
Queue Stats
1,036W - 1,020L
1,572 Elo+
Solo
Neith
Neith
ReyCheT_T
Neith
Level 166
God Stats
13W - 19L
1,547 SR
Queue Stats
599W - 605L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bsheppard
Achilles
7
1 / 1 / 0
3,930
655
1,435
4,890
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
CamelAtor2703
Sylvanus
7
0 / 0 / 0
4,124
687
1,016
3,118
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
EddOnSwitch
Chernobog
7
0 / 0 / 0
3,619
603
2,653
4,467
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,647
608
1,775
3,563
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 0
3,733
622
1,603
5,237
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
2,646
441
0
0
0
Sun Wukong
Chawlay
Sun Wukong
9
4 / 1 / 0
5,326
888
3,589
4,350
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
Lyonkyng
Terra
9
0 / 0 / 0
3,997
666
2,125
4,042
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 1
3,823
637
2,291
4,788
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
ReyCheT_T
Neith
6
1 / 0 / 0
3,664
611
3,482
3,037
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
W
Achilles
Bsheppard
Achilles
1
1
0
1
W
Sylvanus
CamelAtor2703
Sylvanus
0
0
0
0
L
Sun Wukong
Chawlay
Sun Wukong
4
1
0
4
W
Chernobog
EddOnSwitch
Chernobog
0
0
0
0
L
Terra
Lyonkyng
Terra
0
0
0
0
L
0
0
1
0.5
W
0
1
0
0
W
0
3
0
0
L
Neith
ReyCheT_T
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,482
Damage
11,487
21,275
Taken
16,217
8,519
Mitigated
7,624
7,480
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Bsheppard
Achilles
1,435
468
0
1,138
4,890
2,240
0
810
4,080
0
19,511
W
Sylvanus
CamelAtor2703
Sylvanus
1,016
363
60
1,489
3,118
1,022
0
1,952
1,166
20,341
0
L
Sun Wukong
Chawlay
Sun Wukong
3,589
821
0
1,034
4,350
1,888
0
26
4,010
0
27,238
W
Chernobog
EddOnSwitch
Chernobog
2,653
1,687
0
1,920
4,467
1,095
0
1,104
3,363
0
21,573
L
Terra
Lyonkyng
Terra
2,125
548
0
2,234
4,042
1,441
0
1,016
3,026
27,181
0
L
2,291
964
0
2,100
4,788
3,572
0
1,221
3,567
11,766
0
W
1,775
525
0
867
3,563
1,906
0
550
3,013
11,387
0
W
1,603
837
0
2,006
5,237
2,256
0
0
5,237
463
18,954
L
Neith
ReyCheT_T
Neith
3,482
977
0
1,103
3,037
723
0
554
2,483
0
19,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
19,456
182
Minions Killed
175
0
Camps Cleared
0
591,756
Distance Traveled
521,283
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
2,646
441
0
0
0
0
0
W
Achilles
3,930
655
43
7
0
140,282
0
W
Sylvanus
4,124
687
40
7
0
90,156
0
L
Sun Wukong
5,326
888
66
11
0
109,400
0
W
Chernobog
3,619
603
48
8
0
119,443
0
L
Terra
3,997
666
58
10
0
162,321
1
L
Kuzenbo
3,823
637
17
3
0
129,603
1
W
Atlas
3,647
608
16
3
0
122,489
1
W
Surtr
3,733
622
35
6
0
119,386
0
L
Neith
3,664
611
34
6
0
119,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role