Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ProStreetChigga
Neith
Level 121
God Stats
2W - 1L
1,450 SR
Queue Stats
83W - 79L
1,503 Elo+
Party 2
Team Averages
Level 151
1,490 SR
1,501 Elo+

VS

Team Averages
Level 132
1,500 SR
1,527 Elo+
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BIizzi
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,551 Elo+
Solo
Hachiman
Hachiman
Helshi
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 65L
1,533 Elo+
Solo
Raijin
Raijin
jakita91
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 286L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 2 / 5
7,262
1,037
6,241
9,659
7,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
 
Raijin
12
2 / 1 / 4
7,094
1,013
5,278
4,711
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
 
Vulcan
11
1 / 0 / 5
6,791
970
4,799
2,107
963
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
10
0 / 1 / 2
6,002
857
1,816
5,447
4,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 0 / 4
7,411
1,059
7,244
4,051
1,876
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 3
5,638
805
1,217
6,891
5,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
 
Artemis
11
0 / 4 / 2
5,412
773
4,479
5,859
2,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
BIizzi
Rama
14
4 / 2 / 0
6,428
918
4,123
7,352
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Helshi
Hachiman
8
0 / 2 / 2
5,191
742
2,669
3,015
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
jakita91
Raijin
10
0 / 2 / 3
5,171
739
4,314
4,390
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
4
4
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
5
3.25
W
Raijin
 
Raijin
2
1
4
4
W
Vulcan
 
Vulcan
1
0
5
3.5
W
Sylvanus
 
Sylvanus
0
1
2
1
L
Horus
 
Horus
0
1
3
1.5
L
Artemis
 
Artemis
0
4
2
0.25
L
Rama
BIizzi
Rama
4
2
0
2
L
Hachiman
Helshi
Hachiman
0
2
2
0.5
W
4
0
4
6
L
Raijin
jakita91
Raijin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
16,802
25,975
Taken
27,507
17,422
Mitigated
14,772
10,271
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,241
504
0
1,229
9,659
7,487
0
1,436
8,223
0
11,631
W
Raijin
 
Raijin
5,278
120
242
678
4,711
2,253
306
254
4,457
15,533
433
W
Vulcan
 
Vulcan
4,799
0
439
345
2,107
963
37
213
1,894
10,837
0
W
Sylvanus
 
Sylvanus
1,816
614
3,771
1,898
5,447
4,843
403
1,801
3,646
4,914
614
L
Horus
 
Horus
1,217
499
2,883
3,457
6,891
5,772
0
3,233
3,658
0
1,745
L
Artemis
 
Artemis
4,479
382
0
378
5,859
2,400
0
2,871
2,988
0
11,578
L
Rama
BIizzi
Rama
4,123
2,437
770
2,277
7,352
3,571
0
2,955
4,397
0
15,706
L
Hachiman
Helshi
Hachiman
2,669
922
0
0
3,015
1,035
0
811
2,204
0
6,354
W
7,244
1,164
63
1,606
4,051
1,876
0
437
3,614
0
16,846
L
Raijin
jakita91
Raijin
4,314
129
254
653
4,390
1,994
0
1,685
2,705
7,774
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
27,840
83
Minions Killed
69
0
Camps Cleared
0
620,655
Distance Traveled
575,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,262
1,037
9
1
0
138,355
0
W
Raijin
7,094
1,013
29
4
0
109,572
0
W
Vulcan
6,791
970
11
2
0
146,331
0
W
Sylvanus
6,002
857
6
1
0
99,967
0
L
Horus
5,638
805
0
0
0
131,869
0
L
Artemis
5,412
773
13
2
0
115,878
0
L
Rama
6,428
918
26
4
0
118,407
0
L
Hachiman
5,191
742
16
2
0
88,843
0
W
Neith
7,411
1,059
28
4
0
126,430
0
L
Raijin
5,171
739
14
2
0
120,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role