Player Matchup

Sobek
Sobek
ASkeatShow
Sobek
Level 154
God Stats
19W - 13L
1,597 SR
Queue Stats
290W - 276L
1,546 Elo+
Solo
Jormungandr
Jormungandr
HrseMan
Jormungandr
Level 60
God Stats
11W - 5L
1,846 SR
Queue Stats
52W - 33L
1,658 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnoMarkG
Morgan Le Fay
Level 124
God Stats
15W - 8L
1,746 SR
Queue Stats
282W - 266L
1,550 Elo+
Solo
Ne Zha
Ne Zha
jair0
Ne Zha
Level 156
God Stats
4W - 3L
1,596 SR
Queue Stats
137W - 107L
1,526 Elo+
Solo
Apollo
Apollo
jinairo21_
Apollo
Level 64
God Stats
13W - 7L
1,599 SR
Queue Stats
178W - 170L
1,554 Elo+
Solo
Team Averages
Level 112
1,677 SR
1,567 Elo+

VS

Team Averages
Level 120
1,624 SR
1,521 Elo+
Sylvanus
Sylvanus
BibbyTM
Sylvanus
Level 128
God Stats
3W - 3L
1,575 SR
Queue Stats
68W - 55L
1,528 Elo+
Solo
Xbalanque
Xbalanque
FiVeHarbor1231
Xbalanque
Level 61
God Stats
5W - 2L
1,700 SR
Queue Stats
61W - 54L
1,562 Elo+
Solo
Athena
Athena
KyrieBelzer
Athena
Level 105
God Stats
7W - 10L
1,551 SR
Queue Stats
260W - 229L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Li-an_Leo199
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,792 SR
Queue Stats
88W - 91L
1,520 Elo+
Solo
Hera
Hera
SlightWerk
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 1 / 10
8,952
560
6,457
14,827
13,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
HrseMan
Jormungandr
16
5 / 1 / 4
9,070
567
7,758
10,483
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
UnoMarkG
Morgan Le Fay
14
2 / 2 / 3
8,289
518
6,548
10,198
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
jair0
Ne Zha
15
5 / 3 / 4
9,304
582
7,678
21,313
11,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
jinairo21_
Apollo
16
7 / 3 / 7
9,934
621
13,808
16,525
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BibbyTM
Sylvanus
15
6 / 4 / 3
9,009
563
10,715
15,422
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
FiVeHarbor1231
Xbalanque
13
1 / 6 / 2
7,692
481
12,468
10,291
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 3 / 4
7,496
469
8,078
12,634
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Li-an_Leo199
Ah Muzen Cab
11
0 / 6 / 1
6,889
431
7,615
9,180
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 2
8,850
553
8,234
10,013
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
10
10
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
1
10
9
L
Sylvanus
BibbyTM
Sylvanus
6
4
3
1.88
L
Xbalanque
FiVeHarbor1231
Xbalanque
1
6
2
0.33
W
Jormungandr
HrseMan
Jormungandr
5
1
4
7
L
Athena
2
3
4
1.33
L
Ah Muzen Cab
Li-an_Leo199
Ah Muzen Cab
0
6
1
0.08
L
1
4
2
0.5
W
Morgan Le Fay
UnoMarkG
Morgan Le Fay
2
2
3
1.75
W
Ne Zha
jair0
Ne Zha
5
3
4
2.33
W
Apollo
jinairo21_
Apollo
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
47,110
73,346
Taken
57,540
39,514
Mitigated
31,576
29,876
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,457
812
0
4,424
14,827
13,721
0
6,277
8,550
25,536
0
L
Sylvanus
BibbyTM
Sylvanus
10,715
2,865
930
5,377
15,422
8,309
0
6,243
9,179
41,714
16,370
L
Xbalanque
FiVeHarbor1231
Xbalanque
12,468
5,198
0
1,693
10,291
3,420
0
3,403
6,888
0
66,029
W
Jormungandr
HrseMan
Jormungandr
7,758
1,409
0
2,615
10,483
5,003
207
2,532
7,951
63,854
13,970
L
Athena
8,078
2,280
0
3,714
12,634
13,226
0
3,221
9,413
24,010
2,398
L
Ah Muzen Cab
Li-an_Leo199
Ah Muzen Cab
7,615
1,825
0
500
9,180
2,929
662
1,465
7,715
0
47,355
L
8,234
3,154
0
2,036
10,013
3,692
86
6,189
3,824
73,116
433
W
Morgan Le Fay
UnoMarkG
Morgan Le Fay
6,548
957
0
1,020
10,198
2,665
340
7,768
2,430
55,703
1,905
W
Ne Zha
jair0
Ne Zha
7,678
2,262
0
11,925
21,313
11,679
410
5,398
15,915
0
61,838
W
Apollo
jinairo21_
Apollo
13,808
8,533
0
9,892
16,525
6,446
96
4,005
12,520
0
83,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
39,936
496
Minions Killed
448
0
Camps Cleared
0
1,637,986
Distance Traveled
1,511,797
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,952
560
25
2
0
353,331
5
L
Sylvanus
9,009
563
89
6
0
317,995
0
L
Xbalanque
7,692
481
102
6
0
272,681
0
W
Jormungandr
9,070
567
126
8
0
376,030
0
L
Athena
7,496
469
33
2
0
380,413
10
L
Ah Muzen Cab
6,889
431
76
5
0
237,263
2
L
Hera
8,850
553
148
9
0
303,445
1
W
Morgan Le Fay
8,289
518
104
7
0
302,247
1
W
Ne Zha
9,304
582
113
7
0
320,420
0
W
Apollo
9,934
621
128
8
0
285,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role