Player Matchup

Danzaburou
Danzaburou
Priest_i_Gamer
Danzaburou
Level 62
God Stats
4W - 0L
1,926 SR
Queue Stats
70W - 51L
1,493 Elo+
Solo
Thanatos
Thanatos
Pyvoth
Thanatos
Level 116
God Stats
3W - 2L
1,733 SR
Queue Stats
126W - 118L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
beast0986
Zhong Kui
Level 125
God Stats
15W - 6L
1,687 SR
Queue Stats
340W - 330L
1,575 Elo+
Solo
Scylla
Scylla
theThundergogo
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 87L
1,588 Elo+
Solo
Aphrodite
Aphrodite
yunovampai
Aphrodite
Level 80
God Stats
15W - 12L
1,544 SR
Queue Stats
26W - 31L
1,487 Elo+
Party 1
Team Averages
Level 102
1,678 SR
1,535 Elo+

VS

Team Averages
Level 118
1,574 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
Bermudav3
Tsukuyomi
Level 157
God Stats
11W - 5L
1,709 SR
Queue Stats
146W - 129L
1,492 Elo+
Solo
Tyr
Tyr
Chuntyy--
Tyr
Level 107
God Stats
0W - 2L
1,362 SR
Queue Stats
76W - 77L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RazuLG2014
Ah Muzen Cab
Level 138
God Stats
0W - 2L
1,275 SR
Queue Stats
137W - 128L
1,487 Elo+
Solo
Khepri
Khepri
Wild Yoda
Khepri
Level 105
God Stats
11W - 11L
1,610 SR
Queue Stats
119W - 168L
1,481 Elo+
Solo
Nu Wa
Nu Wa
contraryplate
Nu Wa
Level 83
God Stats
10W - 5L
1,914 SR
Queue Stats
133W - 106L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Priest_i_Gamer
Danzaburou
12
3 / 2 / 6
8,568
612
8,393
15,645
9,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Pyvoth
Thanatos
14
5 / 5 / 2
7,925
566
6,268
11,735
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
beast0986
Zhong Kui
15
3 / 0 / 5
9,178
656
13,842
11,656
9,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 2 / 1
7,988
571
5,384
6,510
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
yunovampai
Aphrodite
13
3 / 1 / 5
7,488
535
5,556
7,182
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bermudav3
Tsukuyomi
13
2 / 6 / 2
7,467
533
8,752
10,788
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,388
456
2,956
15,372
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
RazuLG2014
Ah Muzen Cab
13
2 / 4 / 0
7,530
538
8,525
11,289
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
Wild Yoda
Khepri
10
1 / 3 / 2
6,627
473
3,461
9,710
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 3
8,080
577
9,002
5,638
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
10
10
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bermudav3
Tsukuyomi
2
6
2
0.5
L
0
3
2
0.33
W
Danzaburou
Priest_i_Gamer
Danzaburou
3
2
6
3
W
Thanatos
Pyvoth
Thanatos
5
5
2
1.2
L
Ah Muzen Cab
RazuLG2014
Ah Muzen Cab
2
4
0
0.5
L
Khepri
Wild Yoda
Khepri
1
3
2
0.67
W
Zhong Kui
beast0986
Zhong Kui
3
0
5
5.5
L
5
1
3
6.5
W
3
2
1
1.75
W
Aphrodite
yunovampai
Aphrodite
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
32,696
52,728
Taken
52,797
27,051
Mitigated
23,663
26,518
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bermudav3
Tsukuyomi
8,752
2,406
0
3,163
10,788
3,257
0
3,829
6,959
0
65,028
L
2,956
241
0
5,054
15,372
7,529
0
10,010
5,362
0
36,749
W
Danzaburou
Priest_i_Gamer
Danzaburou
8,393
2,776
0
4,604
15,645
9,373
549
4,138
11,507
0
41,209
W
Thanatos
Pyvoth
Thanatos
6,268
1,733
0
5,926
11,735
4,087
0
3,139
8,596
0
50,537
L
Ah Muzen Cab
RazuLG2014
Ah Muzen Cab
8,525
2,616
0
1,055
11,289
3,744
0
3,594
7,695
0
64,096
L
Khepri
Wild Yoda
Khepri
3,461
604
0
2,017
9,710
7,731
0
3,610
6,100
11,179
587
W
Zhong Kui
beast0986
Zhong Kui
13,842
2,601
0
7,894
11,656
9,491
439
1,470
10,186
78,475
7,335
L
9,002
2,189
0
277
5,638
1,402
138
3,035
2,603
56,991
0
W
5,384
394
0
825
6,510
1,703
0
2,217
4,293
56,363
842
W
Aphrodite
yunovampai
Aphrodite
5,556
697
2,900
4,369
7,182
2,397
455
1,380
5,802
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
36,092
451
Minions Killed
437
0
Camps Cleared
0
1,388,575
Distance Traveled
1,387,794
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,467
533
105
8
0
317,868
0
L
Tyr
6,388
456
74
5
0
260,799
2
W
Danzaburou
8,568
612
61
4
0
274,608
0
W
Thanatos
7,925
566
75
5
0
314,865
2
L
Ah Muzen Cab
7,530
538
117
8
0
264,871
0
L
Khepri
6,627
473
26
2
0
276,296
0
W
Zhong Kui
9,178
656
126
9
0
254,823
0
L
Nu Wa
8,080
577
115
8
0
267,960
6
W
Scylla
7,988
571
114
8
0
273,506
5
W
Aphrodite
7,488
535
75
5
0
270,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role