Player Matchup

King Arthur
King Arthur
IIIExiledIlI
King Arthur
Level 87
God Stats
13W - 11L
1,453 SR
Queue Stats
94W - 118L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MeansToBelieve
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,512 Elo+
Solo
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 90
God Stats
45W - 38L
1,549 SR
Queue Stats
284W - 285L
1,488 Elo+
Solo
Bastet
Bastet
j_escott-beast
Bastet
Level 148
God Stats
11W - 9L
1,640 SR
Queue Stats
781W - 759L
1,459 Elo+
Solo
Neith
Neith
stanlyeenumber1
Neith
Level 126
God Stats
22W - 20L
1,431 SR
Queue Stats
146W - 147L
1,450 Elo+
Solo
Team Averages
Level 107
1,515 SR
1,482 Elo+

VS

Team Averages
Level 99
1,421 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CubasCubed
Athena
Level 126
God Stats
11W - 10L
1,548 SR
Queue Stats
89W - 83L
1,506 Elo+
Party 2
Chaac
Chaac
Yeyo_yuma
Chaac
Level 14
God Stats
0W - 2L
1,267 SR
Queue Stats
32W - 41L
1,284 Elo+
Party 1
Ra
Ra
Zamirrr77
Ra
Level 115
God Stats
0W - 1L
1,301 SR
Queue Stats
18W - 30L
1,378 Elo+
Party 1
Thor
Thor
finoallafine_18
Thor
Level 146
God Stats
2W - 4L
1,489 SR
Queue Stats
277W - 258L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIIExiledIlI
King Arthur
14
8 / 0 / 1
8,737
672
7,483
8,922
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
MeansToBelieve
Baron Samedi
12
1 / 2 / 7
7,040
542
3,361
6,039
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NinJ420k
Cthulhu
12
2 / 1 / 5
8,129
625
5,143
9,600
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
11 / 1 / 3
8,333
641
8,858
10,980
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 3 / 2
6,681
514
5,306
9,609
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 4 / 1
6,356
489
10,591
10,004
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
CubasCubed
Athena
9
0 / 4 / 4
5,893
453
4,007
8,538
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Yeyo_yuma
Chaac
9
0 / 7 / 0
5,101
392
2,780
9,645
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 2
6,787
522
2,378
7,072
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 4 / 1
6,587
507
5,865
11,053
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
7
7
Deaths
24
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
1
0.63
L
Athena
CubasCubed
Athena
0
4
4
0.5
W
King Arthur
IIIExiledIlI
King Arthur
8
0
1
8.5
W
Baron Samedi
MeansToBelieve
Baron Samedi
1
2
7
2.25
W
Cthulhu
NinJ420k
Cthulhu
2
1
5
4.5
L
Chaac
Yeyo_yuma
Chaac
0
7
0
0
L
1
5
2
0.4
L
4
4
1
1.13
W
11
1
3
12.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
25,621
45,150
Taken
46,312
21,992
Mitigated
22,093
13,342
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,591
3,833
0
1,125
10,004
3,527
0
2,056
7,948
0
58,087
L
Athena
CubasCubed
Athena
4,007
1,209
0
924
8,538
8,092
28
2,134
6,404
15,168
0
W
King Arthur
IIIExiledIlI
King Arthur
7,483
664
0
1,141
8,922
8,028
0
0
8,922
1,059
55,143
W
Baron Samedi
MeansToBelieve
Baron Samedi
3,361
292
262
1,969
6,039
2,075
591
736
5,303
37,149
1,644
W
Cthulhu
NinJ420k
Cthulhu
5,143
700
1,846
2,298
9,600
5,429
0
2,649
6,951
32,963
1,205
L
Chaac
Yeyo_yuma
Chaac
2,780
0
0
894
9,645
4,413
0
410
9,235
0
18,687
L
2,378
301
204
892
7,072
2,232
0
1,693
5,379
46,423
0
L
5,865
1,221
0
3,902
11,053
3,829
0
2,453
8,600
0
46,515
W
8,858
2,853
0
3,542
10,980
3,245
0
2,268
8,712
0
41,824
W
5,306
2,284
0
2,284
9,609
3,215
392
732
8,877
0
39,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
30,724
343
Minions Killed
308
0
Camps Cleared
0
1,180,917
Distance Traveled
1,250,492
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,356
489
80
6
0
244,183
0
L
Athena
5,893
453
34
3
0
258,374
2
W
King Arthur
8,737
672
88
7
0
213,606
0
W
Baron Samedi
7,040
542
66
5
0
237,432
5
W
Cthulhu
8,129
625
65
5
0
260,271
0
L
Chaac
5,101
392
28
2
0
246,164
0
L
Ra
6,787
522
94
7
0
237,871
0
L
Thor
6,587
507
72
6
0
263,900
2
W
Bastet
8,333
641
59
5
0
244,620
0
W
Neith
6,681
514
65
5
0
224,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role