Player Matchup

Anubis
Anubis
CarlitosHipsta
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,649 Elo+
Party 2
Chiron
Chiron
Gankinglanes689
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,361 Elo+
Solo
Jormungandr
Jormungandr
Mainal
Jormungandr
Level 46
God Stats
1W - 1L
1,752 SR
Queue Stats
23W - 16L
1,694 Elo+
Party 2
Aphrodite
Aphrodite
SKuningas
Aphrodite
Level 131
God Stats
1W - 1L
1,354 SR
Queue Stats
46W - 36L
1,580 Elo+
Solo
Susano
Susano
Schwyz
Susano
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,544 Elo+
Solo
Team Averages
Level 102
1,521 SR
1,565 Elo+

VS

Team Averages
Level 125
1,421 SR
1,614 Elo+
Ah Puch
Ah Puch
IngrownToes
Ah Puch
Level 127
God Stats
1W - 1L
1,203 SR
Queue Stats
52W - 47L
1,536 Elo+
Solo
Medusa
Medusa
POC4sTr4nC4S
Medusa
Level 107
God Stats
9W - 9L
1,542 SR
Queue Stats
642W - 650L
1,546 Elo+
Solo
Yemoja
Yemoja
Redghosthunter77
Yemoja
Level 195
God Stats
1W - 0L
1,362 SR
Queue Stats
31W - 33L
1,565 Elo+
Party 1
Ishtar
Ishtar
Shallanegge
Ishtar
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,712 Elo+
Party 1
Artemis
Artemis
baconlovers
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,947
795
8,086
8,694
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 4
8,218
822
7,075
9,352
3,364
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Mainal
Jormungandr
13
0 / 7 / 8
7,439
744
8,700
13,901
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
SKuningas
Aphrodite
14
2 / 6 / 5
7,735
774
4,912
12,926
5,196
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Schwyz
Susano
14
4 / 6 / 5
8,486
849
8,728
12,495
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IngrownToes
Ah Puch
16
6 / 2 / 14
9,452
945
15,849
6,917
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
14
5 / 2 / 13
8,614
861
12,440
10,913
3,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 18
8,688
869
3,132
9,692
7,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
15
6 / 2 / 9
9,093
909
9,551
11,607
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
baconlovers
Artemis
16
7 / 3 / 12
9,365
937
14,937
9,269
2,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
10
Kills
25
25
Deaths
11
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
1
2
4
1.5
W
Ah Puch
IngrownToes
Ah Puch
6
2
14
6.5
L
Jormungandr
Mainal
Jormungandr
0
7
8
0.57
W
Medusa
5
2
13
5.75
W
1
2
18
5
L
Aphrodite
SKuningas
Aphrodite
2
6
5
0.75
L
Susano
Schwyz
Susano
4
6
5
1.08
W
Ishtar
6
2
9
5.25
W
Artemis
baconlovers
Artemis
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
55,909
57,368
Taken
48,398
28,787
Mitigated
20,705
17,527
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,086
0
386
1,051
8,694
3,231
0
2,875
5,533
16,694
516
L
7,075
1,386
1,040
2,674
9,352
3,364
0
2,489
6,579
0
28,669
W
Ah Puch
IngrownToes
Ah Puch
15,849
513
0
749
6,917
2,184
351
4,479
2,283
25,791
0
L
Jormungandr
Mainal
Jormungandr
8,700
403
77
832
13,901
12,454
0
3,377
10,272
14,676
0
W
Medusa
12,440
4,228
1,210
1,736
10,913
3,406
802
5,752
4,808
0
29,540
W
3,132
458
9,471
2,860
9,692
7,475
87
2,949
6,592
5,680
783
L
Aphrodite
SKuningas
Aphrodite
4,912
182
4,550
3,970
12,926
5,196
0
6,379
6,147
8,663
376
L
Susano
Schwyz
Susano
8,728
933
531
2,416
12,495
4,542
0
2,225
9,928
0
11,592
W
Ishtar
9,551
5,340
1,620
4,111
11,607
4,681
896
3,293
8,212
0
19,111
W
Artemis
baconlovers
Artemis
14,937
5,755
265
914
9,269
2,959
234
3,851
5,261
0
26,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
45,212
103
Minions Killed
135
0
Camps Cleared
0
946,632
Distance Traveled
982,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,947
795
15
2
0
198,289
0
L
Chiron
8,218
822
47
5
0
197,896
0
W
Ah Puch
9,452
945
31
3
0
185,587
0
L
Jormungandr
7,439
744
10
1
0
183,704
0
W
Medusa
8,614
861
33
3
0
221,086
0
W
Yemoja
8,688
869
7
1
0
190,771
0
L
Aphrodite
7,735
774
18
2
0
179,830
0
L
Susano
8,486
849
13
1
0
186,913
0
W
Ishtar
9,093
909
38
4
0
196,781
0
W
Artemis
9,365
937
26
3
0
188,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role