Player Matchup

Nike
Nike
 
Nike
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AlexTheGrower420
Charybdis
Level 68
God Stats
26W - 27L
1,445 SR
Queue Stats
558W - 569L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
WindGodzilla
Baba Yaga
Level 36
God Stats
10W - 5L
1,746 SR
Queue Stats
73W - 73L
1,521 Elo+
Party 3
Ravana
Ravana
WindPheonix
Ravana
Level 147
God Stats
1W - 2L
1,230 SR
Queue Stats
160W - 152L
1,534 Elo+
Party 3
Artio
Artio
kingleonidas199
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,507 Elo+
Party 1
Team Averages
Level 112
1,484 SR
1,500 Elo+

VS

Team Averages
Level 116
1,587 SR
1,517 Elo+
Nu Wa
Nu Wa
Ernanepai34
Nu Wa
Level 145
God Stats
26W - 14L
1,670 SR
Queue Stats
426W - 405L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
GotSaul
Sun Wukong
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,536 Elo+
Solo
Fenrir
Fenrir
Pyvoth
Fenrir
Level 116
God Stats
23W - 14L
1,713 SR
Queue Stats
129W - 123L
1,542 Elo+
Party 2
Charybdis
Charybdis
contraryplate
Charybdis
Level 83
God Stats
2W - 2L
1,484 SR
Queue Stats
133W - 106L
1,533 Elo+
Solo
Aphrodite
Aphrodite
yunovampai
Aphrodite
Level 80
God Stats
15W - 12L
1,567 SR
Queue Stats
26W - 31L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 0 / 4
9,159
611
13,213
11,392
10,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
14
1 / 2 / 1
7,448
497
4,122
10,828
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
WindGodzilla
Baba Yaga
13
1 / 2 / 3
7,602
507
8,212
5,591
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
13
3 / 3 / 2
7,931
529
7,254
10,881
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
7,157
477
5,372
14,046
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,454
430
9,374
7,433
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GotSaul
Sun Wukong
10
0 / 2 / 0
6,451
430
4,079
13,981
7,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
Pyvoth
Fenrir
13
4 / 1 / 2
7,358
491
5,352
15,815
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
contraryplate
Charybdis
16
5 / 1 / 0
8,941
596
11,102
10,598
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
yunovampai
Aphrodite
10
0 / 1 / 4
6,493
433
2,969
7,122
5,153
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
9
9
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
4
3
W
Charybdis
1
2
1
0.75
L
0
3
4
0.67
L
Sun Wukong
GotSaul
Sun Wukong
0
2
0
0
L
Fenrir
Pyvoth
Fenrir
4
1
2
5
W
Baba Yaga
WindGodzilla
Baba Yaga
1
2
3
1.25
W
Ravana
3
3
2
1.33
L
Charybdis
contraryplate
Charybdis
5
1
0
5
W
2
2
1
1.25
L
Aphrodite
yunovampai
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
32,876
52,738
Taken
54,949
27,077
Mitigated
22,624
16,147
Healing
28,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,213
1,675
0
1,695
11,392
10,129
0
1,544
9,848
0
85,265
W
Charybdis
4,122
1,958
0
5,150
10,828
3,093
0
1,125
9,703
0
53,600
L
9,374
3,704
0
1,721
7,433
1,665
0
3,462
3,547
39,531
0
L
Sun Wukong
GotSaul
Sun Wukong
4,079
812
0
4,162
13,981
7,013
0
1,360
12,459
0
42,155
L
Fenrir
Pyvoth
Fenrir
5,352
3,109
0
9,659
15,815
5,251
0
2,593
12,826
0
46,692
W
Baba Yaga
WindGodzilla
Baba Yaga
8,212
266
0
1,377
5,591
1,920
0
2,409
3,182
55,714
1,590
W
Ravana
7,254
1,957
0
4,411
10,881
3,497
0
2,206
8,675
0
61,898
L
Charybdis
contraryplate
Charybdis
11,102
5,766
0
5,655
10,598
3,542
128
1,799
8,403
0
88,693
W
5,372
77
194
3,320
14,046
8,438
132
5,059
8,987
30,389
3,445
L
Aphrodite
yunovampai
Aphrodite
2,969
433
2,499
4,304
7,122
5,153
0
2,215
4,321
19,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
35,697
514
Minions Killed
389
0
Camps Cleared
0
1,470,366
Distance Traveled
1,435,529
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,159
611
142
9
0
258,746
2
W
Charybdis
7,448
497
103
7
0
265,855
4
L
Nu Wa
6,454
430
54
4
0
280,648
4
L
Sun Wukong
6,451
430
79
5
0
278,198
0
L
Fenrir
7,358
491
76
5
0
331,430
3
W
Baba Yaga
7,602
507
110
7
0
299,858
0
W
Ravana
7,931
529
99
7
0
329,562
0
L
Charybdis
8,941
596
138
9
0
267,297
4
W
Artio
7,157
477
60
4
0
316,345
0
L
Aphrodite
6,493
433
42
3
0
277,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role