Player Matchup

Xing Tian
Xing Tian
BayraMoon
Xing Tian
Level 64
God Stats
13W - 6L
1,656 SR
Queue Stats
30W - 42L
1,335 Elo+
Party 1
Hades
Hades
SorryyyMom
Hades
Level 23
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 9L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
avlanz
Kukulkan
Level 61
God Stats
1W - 1L
1,806 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Team Averages
Level 49
1,554 SR
1,431 Elo+

VS

Team Averages
Level 98
1,472 SR
1,467 Elo+
Hel
Hel
Dark2g
Hel
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 31L
1,464 Elo+
Party 2
Medusa
Medusa
TrezGrezz
Medusa
Level 44
God Stats
10W - 8L
1,416 SR
Queue Stats
71W - 83L
1,467 Elo+
Party 2
Fafnir
Fafnir
TxuLawliet
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BayraMoon
Xing Tian
10
0 / 4 / 0
6,238
624
2,266
7,194
5,814
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hades
11
0 / 5 / 0
6,584
658
3,201
7,031
4,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
avlanz
Kukulkan
11
0 / 6 / 0
6,387
639
6,353
6,729
2,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dark2g
Hel
14
1 / 0 / 11
8,655
866
3,441
4,569
3,234
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
TrezGrezz
Medusa
15
10 / 0 / 5
9,847
985
10,013
7,289
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
TxuLawliet
Fafnir
15
4 / 0 / 11
9,402
940
3,775
7,217
8,951
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BayraMoon
Xing Tian
0
4
0
0
W
Hel
Dark2g
Hel
1
0
11
6.5
L
Hades
0
5
0
0
W
Medusa
TrezGrezz
Medusa
10
0
5
12.5
W
Fafnir
TxuLawliet
Fafnir
4
0
11
9.5
L
Kukulkan
avlanz
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,820
Damage
17,229
20,954
Taken
19,075
12,160
Mitigated
14,304
1,262
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BayraMoon
Xing Tian
2,266
146
0
0
7,194
5,814
0
2,897
4,272
4,845
135
W
Hel
Dark2g
Hel
3,441
458
3,838
2,402
4,569
3,234
701
2,894
1,675
30,805
0
L
Hades
3,201
382
205
1,011
7,031
4,052
0
1,866
5,110
13,092
831
W
Medusa
TrezGrezz
Medusa
10,013
4,129
0
1,675
7,289
2,119
2,166
5,187
2,102
0
33,959
W
Fafnir
TxuLawliet
Fafnir
3,775
1,378
0
1,343
7,217
8,951
441
3,741
3,476
18,814
988
L
Kukulkan
avlanz
Kukulkan
6,353
770
0
46
6,729
2,294
0
2,502
4,218
13,205
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,209
Gold Earned
27,904
44
Minions Killed
136
0
Camps Cleared
0
372,988
Distance Traveled
527,522
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,238
624
4
0
0
136,608
0
W
Hel
8,655
866
55
6
0
162,464
0
L
Hades
6,584
658
24
2
0
113,974
0
W
Medusa
9,847
985
60
6
0
181,241
0
W
Fafnir
9,402
940
21
2
0
183,817
4
L
Kukulkan
6,387
639
16
2
0
122,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role