Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoomBringer1201
Cu Chulainn
Level 158
God Stats
8W - 12L
1,450 SR
Queue Stats
317W - 310L
1,505 Elo+
Solo
Agni
Agni
LordPachi29
Agni
Level 167
God Stats
9W - 8L
1,586 SR
Queue Stats
168W - 152L
1,529 Elo+
Solo
Chaac
Chaac
Piece of D
Chaac
Level 126
God Stats
20W - 15L
1,498 SR
Queue Stats
167W - 162L
1,451 Elo+
Solo
Rama
Rama
airhercules4006
Rama
Level 252
God Stats
3W - 6L
1,616 SR
Queue Stats
289W - 280L
1,618 Elo+
Solo
Team Averages
Level 166
1,530 SR
1,521 Elo+

VS

Team Averages
Level 139
1,606 SR
1,503 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaFlash6
Thor
Level 126
God Stats
25W - 22L
1,474 SR
Queue Stats
123W - 153L
1,442 Elo+
Solo
Anubis
Anubis
EWANOIDE
Anubis
Level 123
God Stats
10W - 1L
1,878 SR
Queue Stats
99W - 76L
1,545 Elo+
Solo
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 144
God Stats
118W - 82L
1,542 SR
Queue Stats
293W - 278L
1,484 Elo+
Solo
Cerberus
Cerberus
thejantasy
Cerberus
Level 149
God Stats
75W - 50L
1,635 SR
Queue Stats
419W - 414L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 0
3,181
636
1,688
2,385
926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cu Chulainn
DoomBringer1201
Cu Chulainn
6
0 / 2 / 0
3,296
659
2,140
4,524
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

6
0 / 0 / 0
3,614
723
519
1,442
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
5
0 / 1 / 0
3,198
640
493
3,882
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
2,913
583
1,113
2,500
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 0
3,510
702
1,854
2,196
522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
5
1 / 0 / 0
3,391
678
515
2,476
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
EWANOIDE
Anubis
7
0 / 0 / 1
3,683
737
1,417
2,270
805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 0 / 0
4,083
817
2,457
2,918
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
thejantasy
Cerberus
6
0 / 0 / 0
3,606
721
1,028
3,844
1,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Skadi
 
Skadi
0
0
0
0
W
Thor
1
0
0
1
L
Cu Chulainn
DoomBringer1201
Cu Chulainn
0
2
0
0
W
Anubis
EWANOIDE
Anubis
0
0
1
0.5
L
0
0
0
0
L
Chaac
0
1
0
0
W
2
0
0
2
L
0
1
0
0
W
Cerberus
thejantasy
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,953
Damage
7,271
14,733
Taken
13,704
4,512
Mitigated
4,038
4,789
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,688
208
0
983
2,385
926
0
549
1,814
13,354
0
W
Skadi
 
Skadi
1,854
920
0
625
2,196
522
0
766
1,313
0
20,784
W
Thor
515
0
0
1,238
2,476
566
0
74
2,402
0
9,037
L
Cu Chulainn
DoomBringer1201
Cu Chulainn
2,140
622
0
865
4,524
1,396
0
1,809
2,566
0
18,146
W
Anubis
EWANOIDE
Anubis
1,417
78
0
1,654
2,270
805
0
445
1,825
17,895
539
L
519
78
0
740
1,442
253
0
443
977
18,823
596
L
Chaac
493
154
0
779
3,882
1,443
0
850
3,010
0
14,990
W
2,457
841
0
1,354
2,918
679
40
0
2,918
18,846
931
L
1,113
1,032
0
1,422
2,500
494
0
592
1,886
0
10,001
W
Cerberus
thejantasy
Cerberus
1,028
33
0
1,881
3,844
1,466
0
632
3,039
9,636
2,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,202
Gold Earned
18,273
140
Minions Killed
167
0
Camps Cleared
0
512,964
Distance Traveled
538,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,181
636
17
3
0
126,222
0
W
Skadi
3,510
702
55
11
0
99,676
0
W
Thor
3,391
678
19
4
0
121,582
2
L
Cu Chulainn
3,296
659
29
6
0
98,294
0
W
Anubis
3,683
737
36
7
0
103,637
0
L
Agni
3,614
723
41
8
0
105,194
1
L
Chaac
3,198
640
29
6
0
118,922
0
W
Nu Wa
4,083
817
35
7
0
93,579
0
L
Rama
2,913
583
24
5
0
64,332
0
W
Cerberus
3,606
721
22
4
0
119,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role