Player Matchup

Nox
Nox
Graffuss
Nox
Level 61
God Stats
2W - 1L
1,665 SR
Queue Stats
54W - 57L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
UGNETATEL228
Danzaburou
Level 46
God Stats
5W - 4L
1,542 SR
Queue Stats
24W - 27L
1,371 Elo+
Party 1
Sol
Sol
alukard227
Sol
Level 66
God Stats
4W - 2L
1,628 SR
Queue Stats
44W - 48L
1,383 Elo+
Party 1
Team Averages
Level 58
1,612 SR
1,383 Elo+

VS

Team Averages
Level 82
1,566 SR
1,438 Elo+
Surtr
Surtr
 
Surtr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vampmiyu
Nu Wa
Level 128
God Stats
13W - 11L
1,591 SR
Queue Stats
14W - 14L
1,426 Elo+
Party 2
Ra
Ra
Zentastiko
Ra
Level 55
God Stats
3W - 2L
1,607 SR
Queue Stats
43W - 47L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,781
798
4,668
11,110
3,072
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UGNETATEL228
Danzaburou
17
7 / 5 / 1
11,350
1,032
9,808
14,050
4,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 5
8,019
729
3,421
8,729
2,754
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
8 / 3 / 2
10,665
970
9,690
12,332
11,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Vampmiyu
Nu Wa
17
5 / 1 / 10
10,809
983
13,110
5,299
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 4 / 9
10,295
936
5,701
8,224
3,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
16
16
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
3
2
3
L
1
6
5
0.58
L
Danzaburou
UGNETATEL228
Danzaburou
7
5
1
1.5
W
Nu Wa
Vampmiyu
Nu Wa
5
1
10
10
W
3
4
9
1.88
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
28,501
33,889
Taken
25,855
10,520
Mitigated
16,264
3,238
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,690
2,794
0
2,169
12,332
11,230
1,464
2,860
9,472
812
33,136
L
4,668
582
0
244
11,110
3,072
0
6,585
4,499
23,851
0
L
Danzaburou
UGNETATEL228
Danzaburou
9,808
3,135
0
2,634
14,050
4,694
0
7,056
6,852
0
57,260
W
Nu Wa
Vampmiyu
Nu Wa
13,110
4,965
64
217
5,299
1,843
1,408
2,419
2,880
39,591
116
W
5,701
731
1,327
2,097
8,224
3,191
1,170
2,841
5,383
36,716
563
L
3,421
1,373
0
360
8,729
2,754
0
4,957
3,711
17,913
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
31,769
154
Minions Killed
160
0
Camps Cleared
0
498,811
Distance Traveled
602,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,665
970
45
4
0
198,793
0
L
Nox
8,781
798
31
3
0
181,073
2
L
Danzaburou
11,350
1,032
103
9
0
189,107
0
W
Nu Wa
10,809
983
53
5
0
201,593
0
W
Ra
10,295
936
62
6
0
202,488
0
L
Sol
8,019
729
20
2
0
128,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role