Player Matchup

Mercury
Mercury
AlfredoSenpaii
Mercury
Level 103
God Stats
1W - 3L
1,414 SR
Queue Stats
65W - 109L
1,347 Elo+
Party 1
Bacchus
Bacchus
Artigau
Bacchus
Level 79
God Stats
8W - 6L
1,712 SR
Queue Stats
41W - 95L
1,331 Elo+
Party 1
Artemis
Artemis
Drianny
Artemis
Level 89
God Stats
0W - 3L
1,574 SR
Queue Stats
80W - 132L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ro91
Tsukuyomi
Level 107
God Stats
1W - 1L
1,797 SR
Queue Stats
72W - 121L
1,328 Elo+
Party 1
Vulcan
Vulcan
erremerre
Vulcan
Level 95
God Stats
10W - 19L
1,438 SR
Queue Stats
43W - 94L
1,293 Elo+
Party 1
Team Averages
Level 95
1,587 SR
1,329 Elo+

VS

Team Averages
Level 143
1,612 SR
1,520 Elo+
Horus
Horus
HAncientCanvas
Horus
Level 123
God Stats
29W - 43L
1,360 SR
Queue Stats
364W - 350L
1,434 Elo+
Solo
Aphrodite
Aphrodite
LaFatalite
Aphrodite
Level 148
God Stats
2W - 4L
1,770 SR
Queue Stats
578W - 577L
1,474 Elo+
Solo
Skadi
Skadi
dooky88
Skadi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 83L
1,556 Elo+
Party 2
Pele
Pele
lagarto400
Pele
Level 152
God Stats
3W - 0L
1,762 SR
Queue Stats
68W - 57L
1,595 Elo+
Party 2
Thoth
Thoth
touglubix742
Thoth
Level 155
God Stats
30W - 17L
1,671 SR
Queue Stats
198W - 183L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,377
425
1,240
11,399
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Artigau
Bacchus
11
1 / 4 / 0
5,969
398
5,357
11,788
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Drianny
Artemis
13
0 / 1 / 0
6,754
450
7,307
8,078
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Ro91
Tsukuyomi
12
0 / 6 / 0
6,931
462
5,605
15,447
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
erremerre
Vulcan
13
0 / 3 / 0
7,199
480
4,387
6,677
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,297
620
9,954
10,586
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
LaFatalite
Aphrodite
12
2 / 0 / 4
7,681
512
3,014
6,875
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
dooky88
Skadi
13
1 / 1 / 7
7,655
510
8,551
9,735
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 5
8,181
545
8,434
11,647
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 3
9,460
631
6,297
4,214
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
17
17
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bacchus
Artigau
Bacchus
1
4
0
0.25
L
Artemis
Drianny
Artemis
0
1
0
0
W
5
0
1
5.5
W
Aphrodite
LaFatalite
Aphrodite
2
0
4
4
L
Tsukuyomi
Ro91
Tsukuyomi
0
6
0
0
W
Skadi
dooky88
Skadi
1
1
7
4.5
L
Vulcan
erremerre
Vulcan
0
3
0
0
W
5
1
5
7.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
36,250
53,389
Taken
43,057
22,904
Mitigated
19,302
16,579
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,240
98
0
4,826
11,399
2,661
0
2,065
9,244
0
40,659
L
Bacchus
Artigau
Bacchus
5,357
288
0
1,473
11,788
9,425
0
3,521
8,110
20,166
917
L
Artemis
Drianny
Artemis
7,307
2,624
0
3,096
8,078
2,306
0
2,217
5,817
0
56,330
W
9,954
3,902
40
4,203
10,586
6,051
19
0
9,665
0
55,187
W
Aphrodite
LaFatalite
Aphrodite
3,014
485
4,006
5,649
6,875
4,319
216
1,708
5,046
28,196
513
L
Tsukuyomi
Ro91
Tsukuyomi
5,605
962
0
6,547
15,447
6,354
0
0
14,587
0
51,640
W
Skadi
dooky88
Skadi
8,551
3,008
0
1,785
9,735
3,426
630
2,493
6,977
0
62,406
L
Vulcan
erremerre
Vulcan
4,387
0
0
637
6,677
2,158
0
945
5,592
59,138
995
W
8,434
1,551
0
3,262
11,647
4,234
0
2,347
9,261
0
64,386
W
6,297
62
0
485
4,214
1,272
0
2,535
1,604
75,336
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
42,274
405
Minions Killed
489
0
Camps Cleared
0
1,454,408
Distance Traveled
1,407,153
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,377
425
85
6
0
352,374
0
L
Bacchus
5,969
398
22
1
0
281,661
2
L
Artemis
6,754
450
106
7
0
280,057
0
W
Horus
9,297
620
83
6
0
285,072
1
W
Aphrodite
7,681
512
33
2
0
244,296
4
L
Tsukuyomi
6,931
462
83
6
0
264,966
2
W
Skadi
7,655
510
108
7
0
241,147
0
L
Vulcan
7,199
480
109
7
0
275,350
0
W
Pele
8,181
545
99
7
0
350,915
0
W
Thoth
9,460
631
166
11
0
285,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role