Player Matchup

Cthulhu
Cthulhu
GraY_Indigo
Cthulhu
Level 106
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 21L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
KXNGsantiago
Baron Samedi
Level 60
God Stats
1W - 3L
1,305 SR
Queue Stats
356W - 419L
1,452 Elo+
Solo
Thor
Thor
aquatic_orphan87
Thor
Level 122
God Stats
1W - 1L
1,410 SR
Queue Stats
547W - 593L
1,460 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,432 Elo+

VS

Team Averages
Level 115
1,524 SR
1,476 Elo+
Sol
Sol
BigIceStepper
Sol
Level 90
God Stats
34W - 25L
1,565 SR
Queue Stats
455W - 462L
1,438 Elo+
Solo
Cupid
Cupid
BigOuncce
Cupid
Level 127
God Stats
2W - 2L
1,441 SR
Queue Stats
232W - 261L
1,478 Elo+
Party 1
Chaac
Chaac
iSlurppBeans
Chaac
Level 128
God Stats
12W - 11L
1,566 SR
Queue Stats
185W - 200L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GraY_Indigo
Cthulhu
15
4 / 3 / 2
9,432
857
7,825
12,104
10,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
KXNGsantiago
Baron Samedi
9
0 / 2 / 1
7,068
643
1,077
3,695
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,784
708
2,541
8,012
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,863
806
5,773
7,771
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
BigOuncce
Cupid
13
1 / 2 / 6
8,456
769
5,999
9,442
6,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 2
10,101
918
8,210
9,307
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
9
9
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Cupid
BigOuncce
Cupid
1
2
6
2
L
Cthulhu
GraY_Indigo
Cthulhu
4
3
2
1.67
L
Baron Samedi
KXNGsantiago
Baron Samedi
0
2
1
0.25
L
1
4
0
0.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,443
Damage
19,982
23,811
Taken
26,520
15,321
Mitigated
14,370
3,686
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,773
2,412
57
2,506
7,771
2,115
1,761
4,560
3,211
24,734
1,318
W
Cupid
BigOuncce
Cupid
5,999
2,582
168
1,668
9,442
6,772
802
2,692
6,750
0
16,505
L
Cthulhu
GraY_Indigo
Cthulhu
7,825
550
46
1,225
12,104
10,893
0
3,671
8,433
24,991
0
L
Baron Samedi
KXNGsantiago
Baron Samedi
1,077
79
438
730
3,695
1,518
0
1,014
2,675
6,422
0
L
2,541
177
0
1,247
8,012
2,910
0
1,094
6,892
0
19,968
W
8,210
1,605
0
1,663
9,307
5,483
1,340
1,698
7,609
0
37,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
27,420
82
Minions Killed
124
0
Camps Cleared
0
407,104
Distance Traveled
557,751
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,863
806
36
3
0
173,502
0
W
Cupid
8,456
769
29
3
0
179,337
0
L
Cthulhu
9,432
857
33
3
0
215,835
2
L
Baron Samedi
7,068
643
15
1
0
73,921
1
L
Thor
7,784
708
34
3
0
117,348
0
W
Chaac
10,101
918
59
5
0
204,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role