Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Aiimzld
Janus
Level 158
God Stats
2W - 1L
1,312 SR
Queue Stats
80W - 66L
1,617 Elo+
Party 1
Ravana
Ravana
DefibriIlation
Ravana
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 94L
1,551 Elo+
Party 1
Persephone
Persephone
Kitsune2027
Persephone
Level 139
God Stats
2W - 5L
1,822 SR
Queue Stats
162W - 145L
1,550 Elo+
Solo
Sol
Sol
VolkanDynamo
Sol
Level 165
God Stats
1W - 0L
1,224 SR
Queue Stats
75W - 73L
1,577 Elo+
Party 1
Team Averages
Level 143
1,472 SR
1,559 Elo+

VS

Team Averages
Level 121
1,504 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
IAMverySUS
Hachiman
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 145L
1,467 Elo+
Party 2
Nemesis
Nemesis
TuggaParkLane
Nemesis
Level 121
God Stats
3W - 6L
1,342 SR
Queue Stats
319W - 298L
1,481 Elo+
Solo
Sylvanus
Sylvanus
V_SniperGirl_V
Sylvanus
Level 82
God Stats
3W - 5L
1,572 SR
Queue Stats
62W - 59L
1,513 Elo+
Party 2
King Arthur
King Arthur
Waarner
King Arthur
Level 140
God Stats
5W - 6L
1,606 SR
Queue Stats
181W - 137L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 2
4,816
602
2,383
5,944
3,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Aiimzld
Janus
10
3 / 1 / 3
5,444
681
4,377
3,817
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 2
5,344
668
2,710
4,537
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Kitsune2027
Persephone
9
1 / 0 / 3
5,169
646
4,165
6,299
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
4,815
602
2,093
4,653
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 1
5,041
630
4,722
4,220
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
IAMverySUS
Hachiman
9
1 / 0 / 0
4,788
599
3,006
2,947
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
6
0 / 2 / 1
4,005
501
2,107
4,533
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
8
0 / 2 / 2
4,390
549
1,837
7,999
3,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
Waarner
King Arthur
8
0 / 2 / 0
4,715
589
2,663
7,836
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
2
1
L
Nu Wa
 
Nu Wa
2
2
1
1.25
W
Janus
Aiimzld
Janus
3
1
3
4.5
W
4
0
2
5
L
Hachiman
IAMverySUS
Hachiman
1
0
0
1
W
Persephone
Kitsune2027
Persephone
1
0
3
2.5
L
Nemesis
0
2
1
0.25
L
Sylvanus
0
2
2
0.5
W
0
1
0
0
L
King Arthur
Waarner
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
14,335
25,250
Taken
27,535
11,313
Mitigated
10,045
9,913
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,383
534
0
2,635
5,944
3,449
0
2,178
3,620
0
13,323
L
Nu Wa
 
Nu Wa
4,722
556
0
792
4,220
1,177
0
1,599
2,381
30,185
769
W
Janus
Aiimzld
Janus
4,377
417
0
528
3,817
1,008
0
1,477
2,228
31,686
1,363
W
2,710
1,029
0
1,476
4,537
1,642
0
810
3,597
0
33,290
L
Hachiman
IAMverySUS
Hachiman
3,006
2,083
0
1,799
2,947
813
0
926
2,021
0
29,052
W
Persephone
Kitsune2027
Persephone
4,165
757
0
2,896
6,299
3,841
0
400
5,827
22,260
1,728
L
Nemesis
2,107
540
0
814
4,533
1,379
0
729
3,661
0
18,597
L
Sylvanus
1,837
444
1,281
2,067
7,999
3,336
0
2,399
5,462
11,523
0
W
2,093
849
0
2,378
4,653
1,373
0
1,029
3,552
28,039
9,606
L
King Arthur
Waarner
King Arthur
2,663
312
0
2,355
7,836
3,340
0
3,636
3,675
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
22,939
262
Minions Killed
229
0
Camps Cleared
0
852,662
Distance Traveled
808,101
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,816
602
20
3
0
178,363
2
L
Nu Wa
5,041
630
65
8
0
150,187
0
W
Janus
5,444
681
80
10
0
169,206
0
W
Ravana
5,344
668
46
6
0
199,277
1
L
Hachiman
4,788
599
64
8
0
152,235
0
W
Persephone
5,169
646
47
6
0
145,529
3
L
Nemesis
4,005
501
40
5
0
166,145
0
L
Sylvanus
4,390
549
17
2
0
161,965
3
W
Sol
4,815
602
69
9
0
160,287
0
L
King Arthur
4,715
589
43
5
0
177,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role