Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
C_Jericho1993
Cernunnos
Level 109
God Stats
5W - 5L
1,530 SR
Queue Stats
494W - 466L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
DaS_SchwarzZBroT
Ao Kuang
Level 123
God Stats
5W - 3L
1,519 SR
Queue Stats
111W - 108L
1,477 Elo+
Solo
Fafnir
Fafnir
Jekman35
Fafnir
Level 175
God Stats
18W - 12L
1,614 SR
Queue Stats
107W - 113L
1,427 Elo+
Solo
Team Averages
Level 151
1,532 SR
1,457 Elo+

VS

Team Averages
Level 116
1,626 SR
1,433 Elo+
Kukulkan
Kukulkan
EatNut
Kukulkan
Level 167
God Stats
5W - 2L
1,768 SR
Queue Stats
769W - 756L
1,444 Elo+
Solo
Artemis
Artemis
Shizane93
Artemis
Level 116
God Stats
1W - 1L
1,680 SR
Queue Stats
54W - 59L
1,474 Elo+
Solo
Athena
Athena
ZenRage
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,333 Elo+
Solo
Pele
Pele
jag_jorge
Pele
Level 108
God Stats
18W - 12L
1,556 SR
Queue Stats
238W - 222L
1,467 Elo+
Party 2
Bacchus
Bacchus
jojeal
Bacchus
Level 83
God Stats
2W - 1L
1,628 SR
Queue Stats
138W - 122L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 1
8,285
637
8,411
3,958
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
10
2 / 0 / 1
6,033
464
7,216
9,566
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
C_Jericho1993
Cernunnos
12
1 / 1 / 2
7,019
540
5,433
7,372
2,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
7,208
554
4,011
7,377
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Jekman35
Fafnir
13
1 / 5 / 3
8,183
629
9,653
9,342
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EatNut
Kukulkan
10
2 / 0 / 0
6,071
467
1,455
4,115
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Shizane93
Artemis
10
0 / 2 / 0
5,912
455
4,761
8,271
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ZenRage
Athena
10
0 / 3 / 1
5,726
440
3,813
13,892
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
2 / 2 / 0
6,715
517
5,167
12,418
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jojeal
Bacchus
11
3 / 3 / 1
6,755
520
4,216
10,475
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
7
7
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
1
3.5
W
Chaac
 
Chaac
2
0
1
2.5
W
Cernunnos
C_Jericho1993
Cernunnos
1
1
2
2
W
3
0
1
3.5
L
Kukulkan
EatNut
Kukulkan
2
0
0
2
W
Fafnir
Jekman35
Fafnir
1
5
3
0.5
L
Artemis
Shizane93
Artemis
0
2
0
0
L
Athena
ZenRage
Athena
0
3
1
0.17
L
Pele
2
2
0
1
L
Bacchus
jojeal
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,724
Damage
19,412
37,615
Taken
49,171
18,441
Mitigated
22,886
16,073
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,411
1,448
0
669
3,958
1,229
1,078
1,662
2,250
52,982
1,289
W
Chaac
 
Chaac
7,216
459
83
4,236
9,566
6,596
28
1,149
8,417
0
31,716
W
Cernunnos
C_Jericho1993
Cernunnos
5,433
2,094
194
3,303
7,372
2,205
718
1,927
5,445
0
45,640
W
4,011
490
0
5,853
7,377
2,314
0
325
7,052
55,332
0
L
Kukulkan
EatNut
Kukulkan
1,455
14
0
516
4,115
1,091
0
2,884
999
24,772
855
W
Fafnir
Jekman35
Fafnir
9,653
2,125
75
1,660
9,342
6,097
129
3,946
5,091
50,224
2,929
L
Artemis
Shizane93
Artemis
4,761
1,360
0
2,503
8,271
2,101
0
1,967
6,192
0
42,108
L
Athena
ZenRage
Athena
3,813
1,096
0
1,650
13,892
9,449
0
3,593
10,122
14,738
0
L
Pele
5,167
600
0
4,402
12,418
4,086
0
5,472
6,678
0
65,442
L
Bacchus
jojeal
Bacchus
4,216
335
0
1,810
10,475
6,159
0
6,948
3,348
28,285
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
31,179
409
Minions Killed
315
0
Camps Cleared
0
1,282,286
Distance Traveled
1,198,181
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,285
637
105
8
0
262,669
9
W
Chaac
6,033
464
31
2
0
277,836
0
W
Cernunnos
7,019
540
87
7
0
254,651
0
W
Ao Kuang
7,208
554
95
7
0
270,435
5
L
Kukulkan
6,071
467
53
4
0
156,181
0
W
Fafnir
8,183
629
91
7
0
216,695
0
L
Artemis
5,912
455
80
6
0
221,110
2
L
Athena
5,726
440
25
2
0
259,284
5
L
Pele
6,715
517
106
8
0
310,071
1
L
Bacchus
6,755
520
51
4
0
251,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role