Player Matchup

Pele
Pele
AceNovaBG
Pele
Level 100
God Stats
2W - 3L
1,308 SR
Queue Stats
33W - 40L
1,539 Elo+
Party 2
Ravana
Ravana
ConsoleBAZ
Ravana
Level 87
God Stats
122W - 93L
1,574 SR
Queue Stats
797W - 772L
1,531 Elo+
Solo
Neith
Neith
Hlel
Neith
Level 87
God Stats
9W - 16L
1,412 SR
Queue Stats
181W - 174L
1,480 Elo+
Solo
Scylla
Scylla
IceCube
Scylla
Level 124
God Stats
1W - 2L
1,540 SR
Queue Stats
96W - 92L
1,502 Elo+
Solo
Khepri
Khepri
Maretak
Khepri
Level 220
God Stats
1W - 2L
1,505 SR
Queue Stats
141W - 109L
1,576 Elo+
Party 2
Team Averages
Level 124
1,468 SR
1,526 Elo+

VS

Team Averages
Level 86
1,527 SR
1,496 Elo+
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Forgerr
Hachiman
Level 28
God Stats
1W - 1L
1,286 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 1
Janus
Janus
HiBinShibby
Janus
Level 116
God Stats
17W - 14L
1,671 SR
Queue Stats
188W - 191L
1,509 Elo+
Party 3
Bacchus
Bacchus
xxspiedrxx
Bacchus
Level 49
God Stats
4W - 0L
1,677 SR
Queue Stats
71W - 74L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
1 / 2 / 0
3,474
695
2,352
5,149
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
ConsoleBAZ
Ravana
8
2 / 0 / 0
4,481
896
2,597
2,733
1,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Hlel
Neith
1
0 / 0 / 0
2,553
511
0
0
0
Scylla
IceCube
Scylla
7
0 / 1 / 0
3,672
734
1,253
2,387
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Maretak
Khepri
7
1 / 2 / 1
3,490
698
2,005
5,971
2,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 0 / 0
3,661
732
822
3,303
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
6
0 / 2 / 0
3,533
707
759
3,876
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Forgerr
Hachiman
7
2 / 1 / 2
4,029
806
3,357
3,649
975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 0 / 0
3,968
794
2,236
1,627
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xxspiedrxx
Bacchus
6
0 / 1 / 2
3,632
726
1,720
2,937
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
0
1
W
Hun Batz
 
Hun Batz
0
2
0
0
L
Pele
1
2
0
0.5
L
Ravana
ConsoleBAZ
Ravana
2
0
0
2
W
Hachiman
Forgerr
Hachiman
2
1
2
3
W
2
0
0
2
L
Neith
Hlel
Neith
0
0
0
0
L
Scylla
IceCube
Scylla
0
1
0
0
L
Khepri
Maretak
Khepri
1
2
1
0.75
W
Bacchus
xxspiedrxx
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,207
Damage
8,894
16,240
Taken
15,392
5,149
Mitigated
5,095
4,760
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
822
353
0
750
3,303
1,020
0
700
2,603
0
20,402
W
Hun Batz
 
Hun Batz
759
37
0
570
3,876
773
0
0
3,591
0
14,028
L
Pele
2,352
997
0
910
5,149
1,515
0
1,010
4,059
0
16,574
L
Ravana
ConsoleBAZ
Ravana
2,597
402
0
1,390
2,733
1,034
0
0
2,733
0
18,151
W
Hachiman
Forgerr
Hachiman
3,357
2,037
0
1,627
3,649
975
0
1,120
2,529
0
23,868
W
2,236
36
0
250
1,627
365
0
553
1,074
15,598
677
L
Neith
Hlel
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
IceCube
Scylla
1,253
87
0
897
2,387
425
0
1,311
904
17,953
0
L
Khepri
Maretak
Khepri
2,005
119
234
1,329
5,971
2,175
0
1,369
4,602
13,200
0
W
Bacchus
xxspiedrxx
Bacchus
1,720
231
0
886
2,937
1,962
0
885
2,052
8,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,670
Gold Earned
18,823
114
Minions Killed
177
0
Camps Cleared
0
487,691
Distance Traveled
575,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,661
732
43
9
0
126,783
0
W
Hun Batz
3,533
707
32
6
0
121,961
1
L
Pele
3,474
695
30
6
0
138,202
0
L
Ravana
4,481
896
36
7
0
122,436
0
W
Hachiman
4,029
806
42
8
0
96,272
0
W
Janus
3,968
794
46
9
0
121,323
3
L
Neith
2,553
511
0
0
0
0
0
L
Scylla
3,672
734
38
8
0
113,561
0
L
Khepri
3,490
698
10
2
0
113,492
0
W
Bacchus
3,632
726
14
3
0
109,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role