Player Matchup

Ix Chel
Ix Chel
Gold II
 
Ix Chel
Gold II
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Sammya1505
Anhur
Gold IV
Level 92
God Stats
1W - 0L
1,361 SR
Queue Stats
64W - 73L
1,397 MMR
Solo
Artio
Artio
Gold IV
TakuganX
Artio
Gold IV
Level 207
God Stats
1W - 3L
1,232 SR
Queue Stats
98W - 106L
1,372 MMR
Solo
King Arthur
King Arthur
Gold I
termineitor1407
King Arthur
Gold I
Level 107
God Stats
60W - 81L
1,498 SR
Queue Stats
738W - 736L
1,569 MMR
Party 1
Thor
Thor
Gold V
vTxmz
Thor
Gold V
Level 124
God Stats
13W - 14L
1,484 SR
Queue Stats
319W - 329L
1,188 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 167
1,415 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,450 SR
1,384 MMR
Nike
Nike
Silver I
ANGLES_BLESSING
Nike
Silver I
Level 128
God Stats
3W - 6L
1,252 SR
Queue Stats
60W - 63L
1,470 MMR
Party 2
Skadi
Skadi
Gold V
ILikeTrainZ672
Skadi
Gold V
Level 156
God Stats
1W - 3L
1,498 SR
Queue Stats
179W - 191L
1,385 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
LTK_xDragneel
Kuzenbo
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,315 MMR
Party 2
Arachne
Arachne
Gold III
Naghard1114
Arachne
Gold III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,361 MMR
Solo
Fenrir
Fenrir
Bronze IV
exterminador180
Fenrir
Bronze IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 0 / 2
6,780
753
3,931
1,662
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
10
3 / 3 / 1
5,531
615
4,229
5,482
1,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TakuganX
Artio
9
0 / 2 / 3
5,137
571
3,725
7,052
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
termineitor1407
King Arthur
11
0 / 0 / 1
6,255
695
4,244
7,685
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
vTxmz
Thor
11
5 / 1 / 2
6,287
699
4,174
5,432
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangBacchusYmirFreya

VS

Bans
Cu ChulainnAwilixChang'eMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,817
535
4,086
6,655
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
3 / 3 / 1
5,437
604
4,062
6,343
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
7
0 / 1 / 2
4,142
460
2,597
5,098
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Naghard1114
Arachne
10
3 / 2 / 0
5,412
601
2,637
8,619
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
4,455
495
1,381
5,710
1,379
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
6
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
2
5
L
0
2
0
0
L
3
3
1
1.17
L
Kuzenbo
0
1
2
1
L
Arachne
Naghard1114
Arachne
3
2
0
1.5
W
Anhur
3
3
1
1.17
W
Artio
TakuganX
Artio
0
2
3
0.75
L
0
4
1
0.13
W
King Arthur
termineitor1407
King Arthur
0
0
1
0.5
W
Thor
vTxmz
Thor
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
14,763
27,313
Taken
32,425
12,931
Mitigated
12,183
7,312
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,931
899
211
775
1,662
468
0
0
1,662
43,103
659
L
4,086
173
0
1,190
6,655
3,632
0
444
6,211
0
29,724
L
4,062
1,392
0
570
6,343
1,309
0
996
5,347
0
35,409
L
Kuzenbo
2,597
1,187
0
932
5,098
3,584
0
1,526
3,572
7,847
808
L
Arachne
Naghard1114
Arachne
2,637
1,371
0
4,588
8,619
2,279
0
2,298
6,321
0
31,635
W
Anhur
4,229
2,150
0
1,043
5,482
1,656
0
726
4,756
0
32,150
W
Artio
TakuganX
Artio
3,725
720
200
2,328
7,052
4,904
0
1,347
5,705
15,552
0
L
1,381
167
0
1,660
5,710
1,379
0
2,369
3,341
0
15,188
W
King Arthur
termineitor1407
King Arthur
4,244
483
0
2,138
7,685
3,830
0
54
7,631
0
48,808
W
Thor
vTxmz
Thor
4,174
1,285
0
617
5,432
2,073
0
68
5,364
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
24,263
337
Minions Killed
196
0
Camps Cleared
0
985,736
Distance Traveled
883,635
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,780
753
86
10
0
181,475
0
L
Nike
4,817
535
54
6
0
176,910
1
L
Skadi
5,437
604
50
6
0
162,830
0
L
Kuzenbo
4,142
460
10
1
0
182,702
0
L
Arachne
5,412
601
59
7
0
205,715
0
W
Anhur
5,531
615
44
5
0
179,430
0
W
Artio
5,137
571
37
4
0
207,801
3
L
Fenrir
4,455
495
23
3
0
155,478
0
W
King Arthur
6,255
695
92
10
0
210,113
0
W
Thor
6,287
699
78
9
0
206,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role