Player Matchup

Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond III
KingEdwárd
Susano
Diamond III
Level 259
God Stats
13W - 12L
1,591 SR
Queue Stats
247W - 223L
2,131 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Roхas
Baron Samedi
Diamond III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 90L
2,120 MMR
Party 1
Bacchus
Bacchus
Diamond IV
S_wikman
Bacchus
Diamond IV
Level 148
God Stats
26W - 16L
1,708 SR
Queue Stats
170W - 143L
2,010 MMR
Solo
Ra
Ra
Diamond II
SanDasTeuR
Ra
Diamond II
Level 107
God Stats
12W - 12L
1,536 SR
Queue Stats
172W - 159L
2,100 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,567 SR
1,972 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,636 SR
2,050 MMR
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond III
AmortaBBNZ
Vulcan
Diamond III
Level 184
God Stats
10W - 7L
1,744 SR
Queue Stats
76W - 47L
2,343 MMR
Solo
Charybdis
Charybdis
Platinum II
JoshMcN99
Charybdis
Platinum II
Level 157
God Stats
53W - 52L
1,568 SR
Queue Stats
568W - 566L
1,954 MMR
Solo
King Arthur
King Arthur
Masters
Snusmakaren
King Arthur
Masters
Level 220
God Stats
5W - 7L
1,661 SR
Queue Stats
360W - 342L
2,394 MMR
Solo
Thor
Thor
Diamond V
peekіng
Thor
Diamond V
Level 155
God Stats
4W - 6L
1,707 SR
Queue Stats
102W - 76L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 1
7,102
710
6,554
8,570
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
12
5 / 1 / 1
6,375
638
5,433
6,914
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Roхas
Baron Samedi
10
0 / 1 / 3
5,590
559
4,927
7,725
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
S_wikman
Bacchus
12
3 / 0 / 1
6,291
629
8,555
9,178
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 3
6,397
640
3,601
4,486
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaMaman BrigitteFreyaPersephone

VS

Bans
MedusaErlang ShenAo KuangAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 1
4,916
492
2,982
7,917
3,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
AmortaBBNZ
Vulcan
10
0 / 1 / 1
5,344
534
3,521
3,104
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
JoshMcN99
Charybdis
11
1 / 2 / 0
6,148
615
4,351
7,596
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
Snusmakaren
King Arthur
10
0 / 5 / 0
5,630
563
6,246
14,690
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
10
1 / 1 / 0
5,253
525
2,967
7,700
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
1
3.5
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Vulcan
AmortaBBNZ
Vulcan
0
1
1
0.5
L
Charybdis
JoshMcN99
Charybdis
1
2
0
0.5
W
Susano
5
1
1
5.5
W
Baron Samedi
Roхas
Baron Samedi
0
1
3
1.5
W
Bacchus
S_wikman
Bacchus
3
0
1
3.5
W
0
0
3
1.5
L
King Arthur
Snusmakaren
King Arthur
0
5
0
0
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
20,067
36,873
Taken
41,007
20,733
Mitigated
14,807
19,989
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,554
3,698
0
6,650
8,570
2,173
0
0
8,570
0
59,504
L
Ne Zha
 
Ne Zha
2,982
595
0
1,211
7,917
3,523
0
3,697
4,020
0
12,487
L
Vulcan
AmortaBBNZ
Vulcan
3,521
366
0
739
3,104
855
0
847
2,035
35,109
0
L
Charybdis
JoshMcN99
Charybdis
4,351
2,168
0
3,526
7,596
1,475
0
1,264
6,332
0
50,567
W
Susano
5,433
1,593
0
1,687
6,914
2,576
0
535
6,335
0
40,451
W
Baron Samedi
Roхas
Baron Samedi
4,927
758
219
3,141
7,725
4,473
0
1,436
6,188
18,564
948
W
Bacchus
S_wikman
Bacchus
8,555
873
0
4,275
9,178
10,007
0
0
9,178
39,344
794
W
3,601
482
909
3,108
4,486
1,504
0
1,274
3,081
58,971
2,032
L
King Arthur
Snusmakaren
King Arthur
6,246
895
0
4,137
14,690
6,861
0
7,684
5,971
0
38,332
L
Thor
2,967
607
0
3,717
7,700
2,093
0
1,716
5,858
0
37,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
27,291
402
Minions Killed
340
0
Camps Cleared
0
1,157,519
Distance Traveled
1,070,330
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,102
710
112
11
0
204,157
0
L
Ne Zha
4,916
492
25
3
0
255,527
3
L
Vulcan
5,344
534
78
8
0
203,091
2
L
Charybdis
6,148
615
102
10
0
190,855
2
W
Susano
6,375
638
64
6
0
280,205
0
W
Baron Samedi
5,590
559
30
3
0
220,011
0
W
Bacchus
6,291
629
71
7
0
210,674
0
W
Ra
6,397
640
125
13
0
242,472
0
L
King Arthur
5,630
563
64
6
0
182,175
0
L
Thor
5,253
525
71
7
0
238,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role