Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Gyattmei
Cu Chulainn
Gold I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,571 MMR
Party 2
Janus
Janus
Gold I
HerNoIsMyYes
Janus
Gold I
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,598 MMR
Party 2
Bacchus
Bacchus
Gold III
NotFalchion
Bacchus
Gold III
Level 76
God Stats
7W - 3L
1,738 SR
Queue Stats
175W - 169L
1,528 MMR
Solo
Chiron
Chiron
Silver II
P4ndaTim
Chiron
Silver II
Level 98
God Stats
1W - 2L
1,298 SR
Queue Stats
16W - 18L
1,528 MMR
Solo
Fenrir
Fenrir
Gold III
x8GHOSTY8x
Fenrir
Gold III
Level 104
God Stats
0W - 2L
1,424 SR
Queue Stats
113W - 114L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 85
1,492 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,493 SR
1,558 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
BanAwilixPlease
Morgan Le Fay
Gold IV
Level 152
God Stats
2W - 2L
1,718 SR
Queue Stats
37W - 40L
1,568 MMR
Solo
Fafnir
Fafnir
Silver I
Chocоla
Fafnir
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,591 MMR
Party 1
Hachiman
Hachiman
Gold I
DivineThighs
Hachiman
Gold I
Level 68
God Stats
2W - 3L
1,152 SR
Queue Stats
115W - 106L
1,568 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold III
Nonsense90
Maman Brigitte
Gold III
Level 139
God Stats
71W - 61L
1,598 SR
Queue Stats
480W - 487L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gyattmei
Cu Chulainn
17
2 / 4 / 7
10,188
536
16,830
21,834
19,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 3
9,313
490
12,660
11,279
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
NotFalchion
Bacchus
13
1 / 7 / 4
8,416
443
10,491
20,611
24,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
P4ndaTim
Chiron
16
2 / 2 / 2
9,146
481
6,685
11,322
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
x8GHOSTY8x
Fenrir
15
6 / 8 / 1
9,260
487
8,107
19,460
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Chang'eFreyaSusanoMedusa

VS

Bans
AthenaAwilixZhong KuiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 15
9,468
498
7,231
15,963
13,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
BanAwilixPlease
Morgan Le Fay
17
7 / 0 / 8
10,602
558
11,335
10,929
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Chocоla
Fafnir
16
5 / 7 / 5
10,306
542
15,128
20,442
15,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
DivineThighs
Hachiman
17
2 / 4 / 1
9,868
519
11,100
15,423
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Nonsense90
Maman Brigitte
18
13 / 3 / 6
10,974
578
17,210
15,723
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
15
Kills
28
28
Deaths
15
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
15
8.5
W
Morgan Le Fay
BanAwilixPlease
Morgan Le Fay
7
0
8
11
W
Fafnir
Chocоla
Fafnir
5
7
5
1.07
W
Hachiman
DivineThighs
Hachiman
2
4
1
0.63
L
Cu Chulainn
Gyattmei
Cu Chulainn
2
4
7
1.38
L
4
7
3
0.79
W
Maman Brigitte
Nonsense90
Maman Brigitte
13
3
6
5.33
L
Bacchus
NotFalchion
Bacchus
1
7
4
0.43
L
Chiron
P4ndaTim
Chiron
2
2
2
1.5
L
Fenrir
x8GHOSTY8x
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,773
Damage
62,004
84,506
Taken
78,480
55,572
Mitigated
44,532
14,533
Healing
27,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,231
797
2,997
3,729
15,963
13,090
0
6,901
8,798
26,748
631
W
Morgan Le Fay
BanAwilixPlease
Morgan Le Fay
11,335
126
0
2,296
10,929
4,064
0
5,170
5,595
71,008
1,086
W
Fafnir
Chocоla
Fafnir
15,128
5,747
0
7,624
20,442
15,165
447
2,638
17,687
57,986
1,420
W
Hachiman
DivineThighs
Hachiman
11,100
8,336
0
6,278
15,423
5,751
788
2,236
13,187
0
86,106
L
Cu Chulainn
Gyattmei
Cu Chulainn
16,830
2,556
0
2,013
21,834
19,084
0
14,168
6,728
0
83,843
L
12,660
485
0
604
11,279
2,950
0
9,435
1,644
69,514
0
W
Maman Brigitte
Nonsense90
Maman Brigitte
17,210
333
0
4,656
15,723
6,462
257
4,630
10,831
86,074
0
L
Bacchus
NotFalchion
Bacchus
10,491
1,583
0
2,307
20,611
24,223
0
11,850
8,172
28,160
1,448
L
Chiron
P4ndaTim
Chiron
6,685
2,783
381
3,499
11,322
3,352
434
2,812
8,468
0
67,805
L
Fenrir
x8GHOSTY8x
Fenrir
8,107
1,269
0
5,729
19,460
5,963
0
9,895
9,273
0
60,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
51,218
517
Minions Killed
514
0
Camps Cleared
0
1,787,334
Distance Traveled
1,905,508
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,468
498
18
1
0
372,279
4
W
Morgan Le Fay
10,602
558
141
7
0
419,319
6
W
Fafnir
10,306
542
108
6
0
337,587
0
W
Hachiman
9,868
519
145
8
0
334,761
0
L
Cu Chulainn
10,188
536
126
7
0
349,210
1
L
Janus
9,313
490
143
8
0
363,898
5
W
Maman Brigitte
10,974
578
102
5
0
441,562
0
L
Bacchus
8,416
443
33
2
0
332,622
0
L
Chiron
9,146
481
125
7
0
342,515
4
L
Fenrir
9,260
487
90
5
0
399,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role