Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
Adrix1603
Ganesha
Gold I
Level 137
God Stats
1W - 1L
1,392 SR
Queue Stats
35W - 32L
1,713 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
AkoJinx
Guan Yu
Platinum IV
Level 100
God Stats
0W - 1L
1,352 SR
Queue Stats
213W - 210L
1,706 MMR
Solo
Rama
Rama
Platinum II
Juaniton
Rama
Platinum II
Level 159
God Stats
4W - 4L
1,706 SR
Queue Stats
97W - 68L
1,692 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Khaargax
Morgan Le Fay
Gold I
Level 149
God Stats
1W - 2L
1,530 SR
Queue Stats
107W - 107L
1,707 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,496 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,636 SR
1,681 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum IV
Jonny99
Artio
Platinum IV
Level 157
God Stats
36W - 42L
1,552 SR
Queue Stats
468W - 457L
1,756 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
LucaVegas
Tsukuyomi
Gold II
Level 125
God Stats
4W - 3L
1,748 SR
Queue Stats
249W - 240L
1,681 MMR
Solo
Fafnir
Fafnir
Gold IV
Zalehh
Fafnir
Gold IV
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,685 MMR
Party 1
Eset
Eset
Platinum III
superpompel
Eset
Platinum III
Level 149
God Stats
3W - 0L
1,882 SR
Queue Stats
119W - 109L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 1
4,721
674
2,713
3,823
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Adrix1603
Ganesha
7
1 / 1 / 3
4,614
659
1,404
4,311
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
AkoJinx
Guan Yu
6
0 / 2 / 0
3,753
536
2,108
4,219
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
8
1 / 3 / 2
4,811
687
3,928
5,218
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Khaargax
Morgan Le Fay
9
2 / 1 / 1
4,904
701
2,553
3,292
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosKing ArthurMedusa

VS

Bans
Chang'eFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 2
5,558
794
4,637
4,671
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Jonny99
Artio
9
2 / 0 / 0
5,063
723
2,056
5,095
2,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
LucaVegas
Tsukuyomi
8
1 / 3 / 1
4,363
623
2,044
5,987
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Zalehh
Fafnir
7
2 / 1 / 1
4,821
689
2,130
4,156
3,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 2 / 1
4,211
602
1,435
3,507
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
8
8
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
W
Danzaburou
 
Danzaburou
3
1
2
4
L
Ganesha
Adrix1603
Ganesha
1
1
3
2.5
L
Guan Yu
AkoJinx
Guan Yu
0
2
0
0
W
Artio
Jonny99
Artio
2
0
0
2
L
Rama
1
3
2
0.67
L
Morgan Le Fay
Khaargax
Morgan Le Fay
2
1
1
2.5
W
Tsukuyomi
LucaVegas
Tsukuyomi
1
3
1
0.5
W
Fafnir
Zalehh
Fafnir
2
1
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
12,302
20,863
Taken
23,416
7,630
Mitigated
9,625
5,971
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,713
1,167
0
433
3,823
1,293
0
374
3,449
0
30,681
W
Danzaburou
 
Danzaburou
4,637
2,357
0
2,602
4,671
1,455
0
208
4,463
0
35,893
L
Ganesha
Adrix1603
Ganesha
1,404
368
0
1,528
4,311
1,892
0
750
3,561
10,430
0
L
Guan Yu
AkoJinx
Guan Yu
2,108
770
0
1,713
4,219
1,921
0
1,969
2,250
0
14,024
W
Artio
Jonny99
Artio
2,056
123
0
3,233
5,095
2,588
0
0
5,095
30,070
0
L
Rama
3,928
2,895
0
1,391
5,218
1,542
0
1,097
4,121
0
27,414
L
Morgan Le Fay
Khaargax
Morgan Le Fay
2,553
180
0
906
3,292
982
0
1,544
1,748
23,806
1,243
W
Tsukuyomi
LucaVegas
Tsukuyomi
2,044
704
0
2,350
5,987
1,422
0
457
5,510
0
21,541
W
Fafnir
Zalehh
Fafnir
2,130
769
0
1,717
4,156
3,257
0
672
3,436
9,641
0
W
1,435
50
0
1,078
3,507
903
0
2,300
955
21,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
24,016
223
Minions Killed
213
0
Camps Cleared
0
705,595
Distance Traveled
777,456
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,721
674
60
9
0
180,843
0
W
Danzaburou
5,558
794
56
8
0
138,733
6
L
Ganesha
4,614
659
4
1
0
159,119
1
L
Guan Yu
3,753
536
21
3
0
87,623
0
W
Artio
5,063
723
57
8
0
144,773
1
L
Rama
4,811
687
73
10
0
130,175
0
L
Morgan Le Fay
4,904
701
65
9
0
147,835
0
W
Tsukuyomi
4,363
623
41
6
0
159,594
0
W
Fafnir
4,821
689
7
1
0
170,966
1
W
Eset
4,211
602
52
7
0
163,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role