Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaddyN3ckB3ard
Sylvanus
Level 140
God Stats
15W - 12L
1,526 SR
Queue Stats
114W - 106L
1,457 Elo+
Solo
Izanami
Izanami
DreadLou1
Izanami
Level 91
God Stats
21W - 22L
1,528 SR
Queue Stats
202W - 176L
1,463 Elo+
Solo
Chaac
Chaac
HotShot2284
Chaac
Level 107
God Stats
4W - 0L
1,853 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 1
Nox
Nox
ITypicalGamerI
Nox
Level 166
God Stats
1W - 0L
1,475 SR
Queue Stats
12W - 10L
1,538 Elo+
Party 1
Team Averages
Level 129
1,576 SR
1,483 Elo+

VS

Team Averages
Level 127
1,532 SR
1,490 Elo+
Xing Tian
Xing Tian
Dinglo13
Xing Tian
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,544 Elo+
Party 2
Eset
Eset
Escudero_Joe
Eset
Level 234
God Stats
11W - 20L
1,487 SR
Queue Stats
548W - 541L
1,473 Elo+
Solo
Neith
Neith
I-CAP-l
Neith
Level 97
God Stats
0W - 1L
1,754 SR
Queue Stats
23W - 22L
1,505 Elo+
Party 2
Poseidon
Poseidon
in-ya-mouff21
Poseidon
Level 86
God Stats
1W - 1L
1,651 SR
Queue Stats
14W - 23L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
valakas364
Gilgamesh
Level 125
God Stats
0W - 4L
1,268 SR
Queue Stats
180W - 154L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 0
8,408
601
4,980
11,493
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
1 / 1 / 4
7,103
507
4,581
8,842
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
DreadLou1
Izanami
14
4 / 1 / 0
8,491
607
6,013
7,196
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
4 / 1 / 1
8,730
624
4,184
12,105
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 3
8,699
621
8,225
6,489
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dinglo13
Xing Tian
10
1 / 1 / 2
6,565
469
2,758
9,134
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 6 / 0
7,200
514
3,074
7,789
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
I-CAP-l
Neith
12
0 / 3 / 2
6,666
476
4,057
6,502
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
in-ya-mouff21
Poseidon
9
0 / 6 / 3
5,843
417
3,261
5,531
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
valakas364
Gilgamesh
12
4 / 4 / 0
7,121
509
8,233
14,270
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
19
Kills
6
6
Deaths
20
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
0
6
W
Sylvanus
1
1
4
3
L
Xing Tian
Dinglo13
Xing Tian
1
1
2
2
W
Izanami
DreadLou1
Izanami
4
1
0
4
L
1
6
0
0.17
W
4
1
1
4.5
L
Neith
I-CAP-l
Neith
0
3
2
0.33
W
4
2
3
2.75
L
Poseidon
in-ya-mouff21
Poseidon
0
6
3
0.25
L
Gilgamesh
valakas364
Gilgamesh
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
21,383
46,125
Taken
43,226
22,889
Mitigated
17,167
11,474
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,980
2,328
0
2,322
11,493
4,789
97
1,353
10,140
0
77,150
W
Sylvanus
4,581
1,417
744
1,783
8,842
5,565
0
2,101
6,741
23,765
7,855
L
Xing Tian
Dinglo13
Xing Tian
2,758
154
0
1,208
9,134
6,659
72
3,552
5,565
16,738
2,137
W
Izanami
DreadLou1
Izanami
6,013
4,219
52
1,709
7,196
2,425
3,293
504
6,692
0
56,470
L
3,074
276
0
874
7,789
2,441
0
431
7,067
50,050
0
W
4,184
588
0
3,949
12,105
7,727
1,241
2,610
9,495
0
55,035
L
Neith
I-CAP-l
Neith
4,057
936
0
1,239
6,502
1,782
60
2,182
4,286
0
51,569
W
8,225
703
80
835
6,489
2,383
1,151
1,937
4,552
56,880
1,516
L
Poseidon
in-ya-mouff21
Poseidon
3,261
380
32
448
5,531
1,431
0
2,870
2,661
21,296
1,771
L
Gilgamesh
valakas364
Gilgamesh
8,233
3,242
0
5,070
14,270
4,854
0
3,399
10,816
0
44,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
33,395
455
Minions Killed
344
0
Camps Cleared
0
1,359,414
Distance Traveled
1,234,364
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,408
601
116
8
0
352,413
0
W
Sylvanus
7,103
507
49
4
0
247,828
2
L
Xing Tian
6,565
469
32
2
0
312,767
0
W
Izanami
8,491
607
97
7
0
251,051
7
L
Eset
7,200
514
105
8
0
198,937
0
W
Chaac
8,730
624
93
7
0
250,899
1
L
Neith
6,666
476
97
7
0
257,054
9
W
Nox
8,699
621
100
7
0
257,223
0
L
Poseidon
5,843
417
41
3
0
174,596
0
L
Gilgamesh
7,121
509
69
5
0
291,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role