Player Matchup

Chernobog
Chernobog
FoulHowler
Chernobog
Level 106
God Stats
6W - 5L
1,610 SR
Queue Stats
226W - 239L
1,535 Elo+
Solo
King Arthur
King Arthur
Grownek
King Arthur
Level 68
God Stats
7W - 5L
1,573 SR
Queue Stats
183W - 206L
1,454 Elo+
Solo
Odin
Odin
Rreckd
Odin
Level 101
God Stats
3W - 1L
1,854 SR
Queue Stats
121W - 131L
1,435 Elo+
Solo
Ra
Ra
SilentFerret7
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
So_realbabe
Zhong Kui
Level 144
God Stats
5W - 3L
1,683 SR
Queue Stats
1,294W - 1,305L
1,483 Elo+
Solo
Team Averages
Level 105
1,644 SR
1,470 Elo+

VS

Team Averages
Level 112
1,566 SR
1,451 Elo+
Izanami
Izanami
BOSSIERFIND040
Izanami
Level 155
God Stats
2W - 2L
1,428 SR
Queue Stats
113W - 142L
1,448 Elo+
Solo
Hou Yi
Hou Yi
EvangelionUnit02
Hou Yi
Level 106
God Stats
4W - 1L
1,742 SR
Queue Stats
187W - 198L
1,425 Elo+
Solo
Ix Chel
Ix Chel
Grape Green
Ix Chel
Level 145
God Stats
22W - 23L
1,492 SR
Queue Stats
1,041W - 1,036L
1,436 Elo+
Solo
Ah Puch
Ah Puch
csi413
Ah Puch
Level 29
God Stats
11W - 6L
1,454 SR
Queue Stats
537W - 545L
1,495 Elo+
Solo
Cliodhna
Cliodhna
xLastHashira
Cliodhna
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
186W - 196L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FoulHowler
Chernobog
11
0 / 3 / 3
5,933
742
4,007
6,659
1,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Grownek
King Arthur
12
2 / 3 / 2
6,600
825
4,769
11,208
6,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Rreckd
Odin
11
2 / 3 / 2
6,257
782
1,948
7,800
7,456
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 4
6,722
840
2,604
8,803
3,303
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
So_realbabe
Zhong Kui
10
1 / 3 / 0
5,933
742
3,153
5,224
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 10
7,160
895
2,687
6,435
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 8
8,071
1,009
6,614
3,300
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
Grape Green
Ix Chel
14
2 / 0 / 8
8,005
1,001
5,768
3,456
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
csi413
Ah Puch
14
2 / 1 / 9
7,964
996
12,205
3,656
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
xLastHashira
Cliodhna
13
7 / 4 / 6
8,075
1,009
9,371
7,763
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
14
14
Deaths
8
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
2
0
8
6
L
Chernobog
FoulHowler
Chernobog
0
3
3
0.5
W
Ix Chel
Grape Green
Ix Chel
2
0
8
6
L
King Arthur
Grownek
King Arthur
2
3
2
1
L
Odin
Rreckd
Odin
2
3
2
1
L
1
2
4
1.5
L
Zhong Kui
So_realbabe
Zhong Kui
1
3
0
0.33
W
Ah Puch
csi413
Ah Puch
2
1
9
6.5
W
Cliodhna
xLastHashira
Cliodhna
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
36,645
39,694
Taken
24,610
21,461
Mitigated
8,815
14,696
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,687
1,119
73
417
6,435
2,048
938
522
5,799
0
7,350
W
6,614
3,089
369
663
3,300
1,353
1,581
385
2,881
0
14,818
L
Chernobog
FoulHowler
Chernobog
4,007
2,425
687
942
6,659
1,875
0
2,002
4,465
0
12,087
W
Ix Chel
Grape Green
Ix Chel
5,768
1,230
3,024
1,966
3,456
1,246
625
1,610
1,722
12,151
223
L
King Arthur
Grownek
King Arthur
4,769
194
156
2,094
11,208
6,037
0
4,605
6,346
0
14,085
L
Odin
Rreckd
Odin
1,948
395
0
663
7,800
7,456
0
3,637
3,861
1,214
3,717
L
2,604
278
4,169
4,878
8,803
3,303
0
4,104
4,207
10,305
0
L
Zhong Kui
So_realbabe
Zhong Kui
3,153
158
410
697
5,224
2,790
0
2,030
2,955
6,596
0
W
Ah Puch
csi413
Ah Puch
12,205
468
399
1,262
3,656
1,228
694
722
2,850
22,473
934
W
Cliodhna
xLastHashira
Cliodhna
9,371
1,001
822
1,702
7,763
2,940
0
2,691
4,978
0
18,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
39,275
73
Minions Killed
104
0
Camps Cleared
0
663,777
Distance Traveled
714,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,160
895
17
2
0
145,293
0
W
Hou Yi
8,071
1,009
27
3
0
127,283
0
L
Chernobog
5,933
742
21
3
0
110,823
0
W
Ix Chel
8,005
1,001
17
2
0
140,129
0
L
King Arthur
6,600
825
13
2
0
160,165
0
L
Odin
6,257
782
5
1
0
146,423
0
L
Ra
6,722
840
21
3
0
145,317
0
L
Zhong Kui
5,933
742
13
2
0
101,049
0
W
Ah Puch
7,964
996
25
3
0
150,573
0
W
Cliodhna
8,075
1,009
18
2
0
151,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role