Player Matchup

Hera
Hera
Atzel Mauricio
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 197L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Ginob006647
Cthulhu
Level 28
God Stats
1W - 2L
1,461 SR
Queue Stats
59W - 80L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
Just_nasty177
Hou Yi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,440 Elo+
Party 1
Thor
Thor
NelsonTG_
Thor
Level 66
God Stats
5W - 5L
1,511 SR
Queue Stats
118W - 117L
1,477 Elo+
Solo
Nike
Nike
scratchy_sniffy1
Nike
Level 4
God Stats
1W - 4L
1,311 SR
Queue Stats
11W - 7L
1,246 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,395 Elo+

VS

Team Averages
Level 96
1,437 SR
1,454 Elo+
Chernobog
Chernobog
I poop cement
Chernobog
Level 42
God Stats
1W - 3L
1,475 SR
Queue Stats
20W - 27L
1,459 Elo+
Solo
Ah Puch
Ah Puch
choo_saibot84
Ah Puch
Level 85
God Stats
19W - 47L
1,230 SR
Queue Stats
136W - 162L
1,451 Elo+
Solo
Cthulhu
Cthulhu
eaglefirestorm
Cthulhu
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 52L
1,438 Elo+
Solo
Bellona
Bellona
j_escott-beast
Bellona
Level 148
God Stats
10W - 11L
1,478 SR
Queue Stats
781W - 759L
1,461 Elo+
Solo
Rama
Rama
pleasestopsister
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 130L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,453
466
10,647
8,875
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Ginob006647
Cthulhu
10
1 / 5 / 2
6,085
380
3,894
9,546
8,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 1
7,376
461
3,489
11,066
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
7 / 1 / 4
8,551
534
13,594
11,402
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 2 / 1
7,807
488
7,557
13,519
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I poop cement
Chernobog
13
7 / 3 / 4
8,410
526
4,204
10,232
3,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
14
2 / 5 / 2
8,419
526
5,334
10,990
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 8
8,627
539
9,100
11,218
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 0 / 3
9,338
584
8,862
14,208
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 2 / 5
9,103
569
7,412
11,363
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
19
19
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Cthulhu
Ginob006647
Cthulhu
1
5
2
0.4
W
Chernobog
I poop cement
Chernobog
7
3
4
3
L
2
5
1
0.5
L
Thor
7
1
4
9
W
Ah Puch
2
5
2
0.6
W
2
1
8
6
W
1
0
3
2.5
W
7
2
5
4.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
34,912
54,408
Taken
58,011
28,964
Mitigated
28,957
12,431
Healing
27,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,647
1,911
0
1,424
8,875
2,477
906
3,857
5,018
46,638
204
L
Cthulhu
Ginob006647
Cthulhu
3,894
146
0
563
9,546
8,124
0
3,536
6,010
22,090
0
W
Chernobog
I poop cement
Chernobog
4,204
1,975
0
2,601
10,232
3,252
916
2,007
8,143
0
39,804
L
3,489
1,984
249
967
11,066
4,672
220
3,312
7,754
0
43,903
L
Thor
13,594
2,262
0
5,288
11,402
3,809
0
2,131
9,271
0
64,408
W
Ah Puch
5,334
99
0
4,627
10,990
3,088
180
4,707
6,283
48,782
0
W
9,100
637
2,742
3,407
11,218
7,055
82
3,221
7,742
34,916
1,712
W
8,862
3,271
0
9,424
14,208
12,272
246
449
12,971
0
67,180
W
7,412
6,106
0
4,212
11,363
3,290
1,782
4,154
7,063
0
59,815
L
7,557
529
0
3,940
13,519
9,882
0
1,583
11,936
0
59,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
43,897
407
Minions Killed
404
0
Camps Cleared
0
1,447,489
Distance Traveled
1,471,322
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,453
466
85
5
0
245,517
0
L
Cthulhu
6,085
380
37
2
0
303,959
0
W
Chernobog
8,410
526
68
4
0
316,215
2
L
Hou Yi
7,376
461
84
5
0
282,414
0
L
Thor
8,551
534
90
6
0
345,683
0
W
Ah Puch
8,419
526
84
5
0
294,404
0
W
Cthulhu
8,627
539
39
2
0
332,600
2
W
Bellona
9,338
584
97
6
0
248,559
0
W
Rama
9,103
569
116
7
0
279,544
0
L
Nike
7,807
488
111
7
0
269,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role