Player Matchup

Ganesha
Ganesha
Silver II
GreenWolf8537
Ganesha
Silver II
Level 83
God Stats
214W - 218L
1,492 SR
Queue Stats
403W - 423L
1,072 MMR
Party 1
Anhur
Anhur
Silver II
HighKingBubbles
Anhur
Silver II
Level 186
God Stats
13W - 25L
1,345 SR
Queue Stats
886W - 926L
1,048 MMR
Party 1
Pele
Pele
Silver III
SkinBoosterPlz
Pele
Silver III
Level 89
God Stats
8W - 12L
1,428 SR
Queue Stats
155W - 179L
1,092 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
TK Kromo
Zhong Kui
Silver II
Level 108
God Stats
4W - 2L
1,650 SR
Queue Stats
139W - 141L
1,028 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
Veeloy
Morgan Le Fay
Silver I
Level 247
God Stats
11W - 11L
1,566 SR
Queue Stats
437W - 452L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,496 SR
1,076 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,457 SR
1,179 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
Misaelitho
Hercules
Silver IV
Level 129
God Stats
0W - 3L
1,191 SR
Queue Stats
50W - 70L
993 MMR
Solo
Nox
Nox
Silver II
OLD_Segalla
Nox
Silver II
Level 203
God Stats
75W - 78L
1,505 SR
Queue Stats
375W - 390L
1,014 MMR
Solo
Ne Zha
Ne Zha
Silver III
SF GET CROWE
Ne Zha
Silver III
Level 148
God Stats
1W - 1L
1,603 SR
Queue Stats
62W - 68L
1,203 MMR
Solo
Tiamat
Tiamat
Silver I
Sto132
Tiamat
Silver I
Level 157
God Stats
1W - 3L
1,484 SR
Queue Stats
108W - 117L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 0 / 8
7,030
639
2,757
8,192
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 2 / 2
6,726
611
5,924
7,600
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 1 / 0
7,946
722
7,712
6,836
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
TK Kromo
Zhong Kui
13
1 / 1 / 3
7,782
707
5,380
7,774
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Veeloy
Morgan Le Fay
13
2 / 0 / 4
7,040
640
4,126
5,866
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorChaacBastetMulan

VS

Bans
Cu ChulainnThanatosFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 4 / 1
5,127
466
6,049
5,607
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Misaelitho
Hercules
11
1 / 2 / 0
6,258
569
2,740
8,589
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
5,172
470
2,336
7,123
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
0 / 3 / 1
5,401
491
4,100
9,434
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Sto132
Tiamat
11
1 / 4 / 0
5,993
545
3,216
7,867
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
1
0.38
W
Ganesha
0
0
8
4
W
6
2
2
3.5
L
Hercules
Misaelitho
Hercules
1
2
0
0.5
L
0
4
1
0.13
L
Ne Zha
0
3
1
0.17
W
8
1
0
8
L
Tiamat
Sto132
Tiamat
1
4
0
0.25
W
Zhong Kui
TK Kromo
Zhong Kui
1
1
3
2.5
W
Morgan Le Fay
Veeloy
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
18,441
36,268
Taken
38,620
16,554
Mitigated
14,101
13,794
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,049
2,937
0
780
5,607
1,012
0
1,881
3,726
0
21,418
W
Ganesha
2,757
370
0
2,345
8,192
4,475
0
1,535
6,657
19,258
2,947
W
5,924
3,430
0
3,304
7,600
2,151
335
1,107
6,493
0
35,692
L
Hercules
Misaelitho
Hercules
2,740
455
0
2,753
8,589
4,318
0
4,219
4,370
0
37,374
L
2,336
240
48
1,547
7,123
1,713
0
2,959
4,164
29,946
0
L
Ne Zha
4,100
599
0
1,302
9,434
3,626
0
1,781
7,653
0
42,232
W
7,712
1,544
0
1,023
6,836
2,008
340
3,083
3,753
0
41,260
L
Tiamat
Sto132
Tiamat
3,216
108
0
1,566
7,867
3,432
0
548
7,319
32,789
0
W
Zhong Kui
TK Kromo
Zhong Kui
5,380
899
0
3,015
7,774
5,974
62
0
7,774
41,219
13,653
W
Morgan Le Fay
Veeloy
Morgan Le Fay
4,126
298
0
4,107
5,866
1,946
546
432
5,434
54,593
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
27,951
367
Minions Killed
309
0
Camps Cleared
0
1,155,322
Distance Traveled
1,066,471
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,127
466
27
2
0
198,428
0
W
Ganesha
7,030
639
13
1
0
233,649
0
W
Anhur
6,726
611
77
7
0
213,720
0
L
Hercules
6,258
569
82
7
0
196,840
1
L
Nox
5,172
470
56
5
0
223,468
0
L
Ne Zha
5,401
491
75
7
0
241,170
0
W
Pele
7,946
722
70
6
0
246,485
4
L
Tiamat
5,993
545
69
6
0
206,565
4
W
Zhong Kui
7,782
707
104
9
0
196,179
0
W
Morgan Le Fay
7,040
640
103
9
0
265,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role