Player Matchup

Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
EvillDidac
Odin
Gold II
Level 68
God Stats
1W - 3L
1,437 SR
Queue Stats
58W - 58L
1,873 MMR
Party 2
Ah Puch
Ah Puch
Platinum I
INTERCEPTORPRiME
Ah Puch
Platinum I
Level 160
God Stats
1W - 1L
1,729 SR
Queue Stats
231W - 212L
1,822 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SenorGilchristo
Nu Wa
Platinum V
Level 86
God Stats
6W - 2L
1,973 SR
Queue Stats
170W - 166L
1,724 MMR
Solo
Cernunnos
Cernunnos
Gold V
andytore
Cernunnos
Gold V
Level 63
God Stats
2W - 4L
1,434 SR
Queue Stats
69W - 74L
1,611 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,615 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,493 SR
1,712 MMR
Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Platinum III
Acquïesced
Izanami
Platinum III
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 43L
1,780 MMR
Party 3
Susano
Susano
Platinum V
Mungy
Susano
Platinum V
Level 106
God Stats
19W - 24L
1,503 SR
Queue Stats
203W - 198L
1,786 MMR
Party 1
Geb
Geb
Platinum IV
R3bound
Geb
Platinum IV
Level 156
God Stats
10W - 15L
1,384 SR
Queue Stats
79W - 59L
1,686 MMR
Solo
Chang'e
Chang'e
Platinum IV
seshful
Chang'e
Platinum IV
Level 158
God Stats
11W - 7L
1,578 SR
Queue Stats
308W - 304L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 2
5,439
453
1,734
7,854
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 0
7,179
598
9,747
11,163
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 1
5,794
483
6,556
7,502
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 2 / 1
6,353
529
6,016
4,723
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
andytore
Cernunnos
12
2 / 2 / 0
7,046
587
5,822
8,603
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresKing ArthurHeimdallr

VS

Bans
FreyaThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 0
6,327
527
6,223
12,038
9,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Izanami
Acquïesced
Izanami
13
1 / 1 / 2
7,619
635
5,824
7,699
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Mungy
Susano
13
3 / 2 / 2
6,862
572
4,559
10,602
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
11
4 / 0 / 2
6,728
561
4,065
8,350
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
seshful
Chang'e
13
1 / 0 / 2
6,725
560
5,488
7,372
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
2
1
W
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Izanami
Acquïesced
Izanami
1
1
2
2
L
2
0
0
2
L
1
4
1
0.38
W
Susano
Mungy
Susano
3
2
2
2
W
Geb
4
0
2
5
L
0
2
1
0.25
L
Cernunnos
andytore
Cernunnos
2
2
0
1
W
Chang'e
seshful
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
26,159
39,845
Taken
46,061
19,912
Mitigated
22,904
13,151
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,734
1,122
0
2,854
7,854
2,586
0
1,373
6,353
0
35,055
W
Erlang Shen
 
Erlang Shen
6,223
3,409
0
4,435
12,038
9,549
0
1,263
10,681
0
40,295
W
Izanami
Acquïesced
Izanami
5,824
3,988
0
2,315
7,699
2,296
0
1,705
5,884
0
66,235
L
9,747
2,859
0
3,675
11,163
10,118
0
368
10,751
3,267
50,850
L
6,556
490
0
1,899
7,502
3,377
0
3,635
3,699
36,255
1,843
W
Susano
Mungy
Susano
4,559
1,743
0
4,981
10,602
3,486
0
3,152
7,288
0
52,060
W
Geb
4,065
508
0
2,628
8,350
5,408
0
3,976
4,140
22,227
0
L
6,016
473
0
815
4,723
1,351
0
3,032
1,431
49,096
0
L
Cernunnos
andytore
Cernunnos
5,822
2,134
0
3,908
8,603
2,480
0
545
8,058
0
56,051
W
Chang'e
seshful
Chang'e
5,488
99
1,531
3,468
7,372
2,165
0
2,926
4,256
52,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
34,261
398
Minions Killed
427
0
Camps Cleared
0
1,137,009
Distance Traveled
1,283,414
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,439
453
59
5
0
210,980
0
W
Erlang Shen
6,327
527
83
7
0
240,890
0
W
Izanami
7,619
635
137
11
0
230,356
2
L
Odin
7,179
598
80
7
0
223,518
1
L
Ah Puch
5,794
483
61
5
0
236,701
0
W
Susano
6,862
572
83
7
0
276,372
2
W
Geb
6,728
561
22
2
0
268,984
2
L
Nu Wa
6,353
529
103
9
0
240,553
4
L
Cernunnos
7,046
587
95
8
0
225,257
0
W
Chang'e
6,725
560
102
9
0
266,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role