Player Matchup

Arachne
Arachne
BibbyTM
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,548 Elo+
Solo
Tiamat
Tiamat
Faith3
Tiamat
Level 219
God Stats
10W - 14L
1,310 SR
Queue Stats
793W - 732L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Unholysight
Kuzenbo
Level 129
God Stats
7W - 10L
1,425 SR
Queue Stats
137W - 126L
1,499 Elo+
Solo
Ymir
Ymir
m2006_1706
Ymir
Level 85
God Stats
2W - 6L
1,561 SR
Queue Stats
77W - 79L
1,486 Elo+
Solo
Charybdis
Charybdis
treebranch1
Charybdis
Level 141
God Stats
278W - 220L
1,641 SR
Queue Stats
795W - 744L
1,551 Elo+
Solo
Team Averages
Level 140
1,487 SR
1,525 Elo+

VS

Team Averages
Level 156
1,488 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Leverox
Cthulhu
Level 126
God Stats
5W - 3L
1,309 SR
Queue Stats
365W - 357L
1,465 Elo+
Solo
Scylla
Scylla
StickmanRules4
Scylla
Level 147
God Stats
5W - 2L
1,485 SR
Queue Stats
70W - 62L
1,544 Elo+
Solo
Loki
Loki
mattdevin
Loki
Level 252
God Stats
4W - 5L
1,648 SR
Queue Stats
221W - 217L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BibbyTM
Arachne
9
0 / 0 / 1
4,617
462
1,059
5,048
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Faith3
Tiamat
12
1 / 0 / 0
6,127
613
2,442
4,599
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Unholysight
Kuzenbo
9
2 / 4 / 0
5,183
518
6,429
8,593
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,898
490
934
7,947
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
treebranch1
Charybdis
5
0 / 0 / 0
3,934
393
1,183
2,636
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 2
6,417
642
5,043
3,866
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
 
Erlang Shen
11
1 / 2 / 3
6,230
623
5,310
9,196
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Leverox
Cthulhu
9
1 / 0 / 4
5,112
511
2,426
4,685
2,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 0
6,138
614
1,935
3,148
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
3 / 0 / 3
5,708
571
2,348
4,374
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
8
8
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
2
3
W
Erlang Shen
 
Erlang Shen
1
2
3
1.25
L
Arachne
BibbyTM
Arachne
0
0
1
0.5
L
Tiamat
Faith3
Tiamat
1
0
0
1
W
Cthulhu
Leverox
Cthulhu
1
0
4
3
W
1
1
0
1
L
Kuzenbo
Unholysight
Kuzenbo
2
4
0
0.5
L
0
4
0
0
W
Loki
3
0
3
4.5
L
Charybdis
treebranch1
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,047
Damage
17,062
28,823
Taken
25,269
14,629
Mitigated
10,773
9,363
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,043
2,372
0
2,975
3,866
1,093
606
580
3,286
0
44,459
W
Erlang Shen
 
Erlang Shen
5,310
2,896
0
4,960
9,196
4,610
0
4,449
4,315
0
41,098
L
Arachne
BibbyTM
Arachne
1,059
565
0
2,233
5,048
1,712
0
33
5,015
0
23,139
L
Tiamat
Faith3
Tiamat
2,442
182
0
1,665
4,599
2,740
0
2,347
2,012
34,914
0
W
Cthulhu
Leverox
Cthulhu
2,426
116
0
912
4,685
2,857
0
869
3,663
23,347
0
W
1,935
170
0
500
3,148
994
0
1,571
1,374
40,406
1,046
L
Kuzenbo
Unholysight
Kuzenbo
6,429
2,052
0
2,845
8,593
5,705
0
349
8,210
25,570
0
L
934
184
0
950
7,947
3,863
0
1,022
6,925
21,747
0
W
Loki
2,348
506
0
2,263
4,374
1,219
0
1,512
2,826
0
29,307
L
Charybdis
treebranch1
Charybdis
1,183
816
0
1,670
2,636
609
0
294
2,342
0
18,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
29,605
258
Minions Killed
372
0
Camps Cleared
0
894,261
Distance Traveled
1,023,286
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,417
642
85
9
0
185,646
1
W
Erlang Shen
6,230
623
88
9
0
184,366
2
L
Arachne
4,617
462
46
5
0
257,036
0
L
Tiamat
6,127
613
96
10
0
210,822
4
W
Cthulhu
5,112
511
27
3
0
230,105
4
W
Scylla
6,138
614
104
10
0
190,153
0
L
Kuzenbo
5,183
518
41
4
0
175,853
0
L
Ymir
4,898
490
39
4
0
188,453
0
W
Loki
5,708
571
68
7
0
233,016
2
L
Charybdis
3,934
393
36
4
0
62,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role