Player Matchup

Danzaburou
Danzaburou
ASkeatShow
Danzaburou
Level 154
God Stats
12W - 12L
1,547 SR
Queue Stats
290W - 276L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gtao6018
Tsukuyomi
Level 49
God Stats
3W - 7L
1,731 SR
Queue Stats
258W - 271L
1,450 Elo+
Solo
Scylla
Scylla
OfficialBlaze
Scylla
Level 63
God Stats
11W - 9L
1,704 SR
Queue Stats
118W - 106L
1,585 Elo+
Solo
Athena
Athena
PapaLaVader
Athena
Level 159
God Stats
3W - 3L
1,661 SR
Queue Stats
216W - 209L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Rem 1G
Jormungandr
Level 218
God Stats
10W - 11L
1,682 SR
Queue Stats
337W - 343L
1,500 Elo+
Party 1
Team Averages
Level 129
1,665 SR
1,526 Elo+

VS

Team Averages
Level 127
1,600 SR
1,530 Elo+
Hou Yi
Hou Yi
DarkReave
Hou Yi
Level 157
God Stats
3W - 2L
1,630 SR
Queue Stats
413W - 436L
1,572 Elo+
Solo
Arachne
Arachne
Ev zKnight
Arachne
Level 155
God Stats
2W - 1L
1,627 SR
Queue Stats
17W - 24L
1,470 Elo+
Solo
Anubis
Anubis
RIBBED4chef
Anubis
Level 128
God Stats
101W - 87L
1,577 SR
Queue Stats
674W - 648L
1,510 Elo+
Solo
Jormungandr
Jormungandr
SomeNumbers0968
Jormungandr
Level 126
God Stats
6W - 7L
1,648 SR
Queue Stats
420W - 393L
1,600 Elo+
Solo
Ravana
Ravana
jjwentsworth
Ravana
Level 68
God Stats
3W - 4L
1,518 SR
Queue Stats
180W - 172L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASkeatShow
Danzaburou
10
2 / 2 / 0
5,332
533
3,385
5,625
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
Gtao6018
Tsukuyomi
11
3 / 1 / 2
5,589
559
4,347
7,958
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 3
4,927
493
1,786
4,576
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
10
0 / 3 / 2
5,357
536
3,988
8,138
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Rem 1G
Jormungandr
8
2 / 2 / 3
5,552
555
4,064
8,123
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DarkReave
Hou Yi
9
0 / 3 / 2
5,143
514
3,745
4,904
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Ev zKnight
Arachne
9
2 / 2 / 2
5,510
551
3,822
7,895
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
12
3 / 2 / 5
6,797
680
6,282
6,183
2,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
SomeNumbers0968
Jormungandr
12
4 / 1 / 0
7,187
719
5,675
9,017
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
11
4 / 2 / 4
6,216
622
3,938
4,793
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
13
13
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASkeatShow
Danzaburou
2
2
0
1
W
Hou Yi
DarkReave
Hou Yi
0
3
2
0.33
W
Arachne
Ev zKnight
Arachne
2
2
2
1.5
L
Tsukuyomi
Gtao6018
Tsukuyomi
3
1
2
4
L
1
5
3
0.5
L
Athena
0
3
2
0.33
W
Anubis
3
2
5
2.75
L
Jormungandr
Rem 1G
Jormungandr
2
2
3
1.75
W
Jormungandr
SomeNumbers0968
Jormungandr
4
1
0
4
W
Ravana
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
23,462
34,420
Taken
32,792
15,063
Mitigated
10,860
12,322
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASkeatShow
Danzaburou
3,385
2,423
0
2,061
5,625
1,732
0
859
4,766
0
39,482
W
Hou Yi
DarkReave
Hou Yi
3,745
1,568
0
804
4,904
1,408
0
591
4,313
0
29,063
W
Arachne
Ev zKnight
Arachne
3,822
2,187
0
3,886
7,895
2,124
0
2,667
5,228
0
23,544
L
Tsukuyomi
Gtao6018
Tsukuyomi
4,347
1,253
0
3,610
7,958
2,486
0
1,354
6,604
0
32,083
L
1,786
82
0
300
4,576
669
0
2,414
2,162
20,883
0
L
Athena
3,988
947
0
2,606
8,138
4,894
0
4,710
3,428
31,935
1,708
W
Anubis
6,282
161
0
3,194
6,183
2,433
0
2,136
4,047
49,467
505
L
Jormungandr
Rem 1G
Jormungandr
4,064
1,431
1,430
2,315
8,123
5,282
0
2,267
5,856
18,458
2,274
W
Jormungandr
SomeNumbers0968
Jormungandr
5,675
2,236
0
3,241
9,017
3,613
767
3,179
5,570
48,034
3,504
W
Ravana
3,938
747
0
1,963
4,793
1,282
0
829
3,927
0
30,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
30,853
274
Minions Killed
318
0
Camps Cleared
0
999,897
Distance Traveled
1,026,847
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,332
533
72
7
0
193,735
1
W
Hou Yi
5,143
514
48
5
0
190,935
3
W
Arachne
5,510
551
41
4
0
231,313
0
L
Tsukuyomi
5,589
559
56
6
0
222,989
0
L
Scylla
4,927
493
42
4
0
178,213
0
L
Athena
5,357
536
64
6
0
203,423
2
W
Anubis
6,797
680
82
8
0
196,932
0
L
Jormungandr
5,552
555
40
4
0
201,537
2
W
Jormungandr
7,187
719
92
9
0
170,744
0
W
Ravana
6,216
622
55
6
0
236,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role