Player Matchup

Ix Chel
Ix Chel
TrotuManGaymer
Ix Chel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,634 Elo+
Party 1
Atlas
Atlas
Yilixzer
Atlas
Level 147
God Stats
12W - 10L
1,493 SR
Queue Stats
603W - 593L
1,597 Elo+
Solo
Lancelot
Lancelot
mininava
Lancelot
Level 158
God Stats
0W - 2L
1,664 SR
Queue Stats
12W - 8L
1,633 Elo+
Party 1
Team Averages
Level 151
1,552 SR
1,622 Elo+

VS

Team Averages
Level 144
1,635 SR
1,725 Elo+
Persephone
Persephone
ESG_KinnaS
Persephone
Level 189
God Stats
2W - 2L
1,367 SR
Queue Stats
58W - 56L
1,529 Elo+
Solo
Anhur
Anhur
HeftyTurd
Anhur
Level 106
God Stats
5W - 1L
1,676 SR
Queue Stats
140W - 54L
1,833 Elo+
Party 2
Fenrir
Fenrir
YouEatPooRat
Fenrir
Level 137
God Stats
3W - 0L
1,861 SR
Queue Stats
91W - 31L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
7,604
760
6,777
9,089
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Yilixzer
Atlas
12
1 / 5 / 1
6,951
695
5,593
13,521
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
mininava
Lancelot
14
3 / 5 / 1
8,203
820
6,707
9,632
3,312
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ESG_KinnaS
Persephone
14
0 / 2 / 13
8,750
875
5,190
6,227
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
HeftyTurd
Anhur
16
10 / 0 / 7
10,630
1,063
12,416
7,319
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
8 / 3 / 10
9,876
988
11,425
13,797
13,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
ESG_KinnaS
Persephone
0
2
13
3.25
W
Anhur
HeftyTurd
Anhur
10
0
7
13.5
L
0
8
4
0.25
L
Atlas
Yilixzer
Atlas
1
5
1
0.3
W
Fenrir
8
3
10
4.33
L
Lancelot
mininava
Lancelot
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
29,031
32,242
Taken
27,343
16,302
Mitigated
17,028
3,452
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ESG_KinnaS
Persephone
5,190
163
0
1,190
6,227
1,719
380
1,461
4,624
29,297
0
W
Anhur
HeftyTurd
Anhur
12,416
4,534
0
1,375
7,319
2,175
997
4,441
2,585
0
38,754
L
6,777
808
433
593
9,089
2,957
0
487
8,575
25,684
0
L
Atlas
Yilixzer
Atlas
5,593
1,430
0
1,421
13,521
10,033
0
3,022
10,436
15,938
52
W
Fenrir
11,425
2,424
0
3,125
13,797
13,134
340
5,731
7,780
0
20,659
L
Lancelot
mininava
Lancelot
6,707
1,169
0
1,005
9,632
3,312
0
1,783
7,786
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
29,256
117
Minions Killed
133
0
Camps Cleared
0
507,294
Distance Traveled
585,364
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,750
875
59
6
0
174,125
2
W
Anhur
10,630
1,063
62
6
0
199,045
0
L
Ix Chel
7,604
760
51
5
0
156,636
0
L
Atlas
6,951
695
21
2
0
162,675
0
W
Fenrir
9,876
988
12
1
0
212,194
1
L
Lancelot
8,203
820
45
5
0
187,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role