Player Matchup

Athena
Athena
Headbuster4life4
Athena
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 166L
1,408 Elo+
Solo
Camazotz
Camazotz
KanutBistroBar
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,354 Elo+
Solo
Merlin
Merlin
T_last_stand
Merlin
Level 114
God Stats
3W - 0L
1,747 SR
Queue Stats
69W - 68L
1,430 Elo+
Solo
Hachiman
Hachiman
smolgoth1105
Hachiman
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 245L
1,502 Elo+
Solo
Fenrir
Fenrir
Λιιε
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 194L
1,458 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,430 Elo+

VS

Team Averages
Level 96
1,446 SR
1,380 Elo+
Thoth
Thoth
DarklordofShehol
Thoth
Level 86
God Stats
15W - 19L
1,414 SR
Queue Stats
531W - 661L
1,423 Elo+
Solo
Bakasura
Bakasura
EastyBoy773
Bakasura
Level 166
God Stats
7W - 7L
1,596 SR
Queue Stats
513W - 525L
1,462 Elo+
Solo
Da Ji
Da Ji
Gudravl1st
Da Ji
Level 187
God Stats
2W - 4L
1,472 SR
Queue Stats
362W - 375L
1,404 Elo+
Solo
Chiron
Chiron
Littlebuddy516
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
He Bo
He Bo
ztm57
He Bo
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 17L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,386
923
2,050
11,517
7,533
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
14
4 / 2 / 2
8,050
1,006
4,961
9,469
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
1 / 3 / 5
7,981
998
3,141
4,647
1,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
smolgoth1105
Hachiman
13
1 / 3 / 4
7,966
996
3,432
5,131
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Λιιε
Fenrir
14
3 / 5 / 5
8,637
1,080
6,630
10,757
5,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
7,526
941
9,394
4,618
1,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
EastyBoy773
Bakasura
17
7 / 0 / 7
8,700
1,088
4,882
6,529
6,868
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Da Ji
13
3 / 3 / 12
7,335
917
8,191
6,788
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
5,252
657
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
ztm57
He Bo
12
3 / 4 / 11
7,094
887
3,819
6,024
1,676
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
10
Kills
17
18
Deaths
10
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
L
Bakasura
EastyBoy773
Bakasura
7
0
7
10.5
L
Da Ji
3
3
12
3
W
1
5
4
0.6
W
Camazotz
4
2
2
2.5
L
0
0
0
0
W
Merlin
1
3
5
1.17
W
Hachiman
smolgoth1105
Hachiman
1
3
4
1
L
He Bo
ztm57
He Bo
3
4
11
2.13
W
Fenrir
Λιιε
Fenrir
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
26,286
41,521
Taken
23,959
19,497
Mitigated
13,314
12,237
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,394
806
544
255
4,618
1,407
0
734
3,884
20,339
0
L
Bakasura
EastyBoy773
Bakasura
4,882
2,919
235
4,212
6,529
6,868
0
1,305
5,224
0
7,886
L
Da Ji
8,191
1,046
891
1,077
6,788
3,363
0
1,566
5,222
0
11,002
W
2,050
300
1,183
1,905
11,517
7,533
0
3,933
7,129
4,053
0
W
Camazotz
4,961
824
919
3,396
9,469
3,683
194
2,889
6,225
0
12,761
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
3,141
138
12
427
4,647
1,459
1,366
1,045
3,407
17,535
0
W
Hachiman
smolgoth1105
Hachiman
3,432
1,284
854
1,011
5,131
1,240
1,968
1,835
3,171
0
12,339
L
He Bo
ztm57
He Bo
3,819
440
0
790
6,024
1,676
0
1,586
4,438
7,986
0
W
Fenrir
Λιιε
Fenrir
6,630
337
336
2,194
10,757
5,582
1,005
3,511
6,913
0
17,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
35,907
93
Minions Killed
66
0
Camps Cleared
0
850,964
Distance Traveled
692,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,526
941
19
2
0
178,278
0
L
Bakasura
8,700
1,088
32
4
0
196,551
0
L
Da Ji
7,335
917
6
1
0
143,608
0
W
Athena
7,386
923
3
0
0
161,978
0
W
Camazotz
8,050
1,006
17
2
0
208,767
0
L
Chiron
5,252
657
0
0
0
11,750
0
W
Merlin
7,981
998
24
3
0
160,244
0
W
Hachiman
7,966
996
28
4
0
144,232
0
L
He Bo
7,094
887
9
1
0
161,889
0
W
Fenrir
8,637
1,080
21
3
0
175,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role