Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
SaltierThanNaCl
Tsukuyomi
Gold II
Level 176
God Stats
16W - 8L
1,651 SR
Queue Stats
451W - 448L
1,467 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ogluquinha
Ao Kuang
Gold IV
Level 108
God Stats
5W - 4L
1,424 SR
Queue Stats
201W - 204L
1,424 MMR
Party 1
Chaac
Chaac
Gold II
zMaldade
Chaac
Gold II
Level 153
God Stats
15W - 10L
1,700 SR
Queue Stats
177W - 175L
1,402 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,592 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,488 SR
1,432 MMR
Hou Yi
Hou Yi
Bronze III
Leandrosh
Hou Yi
Bronze III
Level 71
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Okada--RJ
Kuzenbo
Gold III
Level 231
God Stats
17W - 25L
1,470 SR
Queue Stats
294W - 340L
1,494 MMR
Solo
Kukulkan
Kukulkan
Gold III
Royal IHavoc
Kukulkan
Gold III
Level 81
God Stats
65W - 52L
1,675 SR
Queue Stats
283W - 312L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SaltierThanNaCl
Tsukuyomi
20
3 / 2 / 8
13,496
900
13,248
12,753
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
ogluquinha
Ao Kuang
18
6 / 3 / 5
12,802
853
7,957
9,721
4,072
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
zMaldade
Chaac
19
2 / 1 / 9
12,373
825
8,920
15,831
20,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CthulhuAchillesMulanCerberus

VS

Bans
Ne ZhaBastetGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Leandrosh
Hou Yi
16
1 / 5 / 3
10,449
697
5,071
9,452
3,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Okada--RJ
Kuzenbo
18
5 / 2 / 1
11,830
789
10,901
15,549
22,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Royal IHavoc
Kukulkan
17
0 / 4 / 4
10,660
711
5,846
8,945
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
6
6
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Leandrosh
Hou Yi
1
5
3
0.5
L
Kuzenbo
Okada--RJ
Kuzenbo
5
2
1
2.75
L
Kukulkan
Royal IHavoc
Kukulkan
0
4
4
0.5
W
Tsukuyomi
SaltierThanNaCl
Tsukuyomi
3
2
8
3.5
W
Ao Kuang
ogluquinha
Ao Kuang
6
3
5
2.83
W
Chaac
zMaldade
Chaac
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
21,818
38,305
Taken
33,946
29,941
Mitigated
29,180
10,752
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Leandrosh
Hou Yi
5,071
1,877
0
457
9,452
3,331
0
2,943
6,294
0
37,743
L
Kuzenbo
Okada--RJ
Kuzenbo
10,901
3,597
211
2,507
15,549
22,172
0
3,353
11,636
21,990
3,274
L
Kukulkan
Royal IHavoc
Kukulkan
5,846
136
0
994
8,945
3,677
0
1,586
7,145
39,106
0
W
Tsukuyomi
SaltierThanNaCl
Tsukuyomi
13,248
2,456
0
4,383
12,753
5,099
1,460
7,026
5,367
0
75,261
W
Ao Kuang
ogluquinha
Ao Kuang
7,957
2,781
0
1,929
9,721
4,072
2,199
2,576
6,913
45,100
1,914
W
Chaac
zMaldade
Chaac
8,920
1,158
0
4,440
15,831
20,770
153
5,437
10,072
0
40,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
32,939
237
Minions Killed
170
0
Camps Cleared
0
903,129
Distance Traveled
729,385
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,449
697
65
4
0
230,560
1
L
Kuzenbo
11,830
789
28
2
0
269,598
7
L
Kukulkan
10,660
711
77
5
0
229,227
6
W
Tsukuyomi
13,496
900
132
9
0
324,341
0
W
Ao Kuang
12,802
853
56
4
0
306,489
0
W
Chaac
12,373
825
49
3
0
272,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role