Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DOSdeimos
Merlin
Level 106
God Stats
1W - 0L
1,749 SR
Queue Stats
32W - 21L
1,550 Elo+
Solo
Guan Yu
Guan Yu
Hampter456
Guan Yu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 88L
1,492 Elo+
Solo
Medusa
Medusa
ThuhChaz
Medusa
Level 87
God Stats
2W - 1L
1,529 SR
Queue Stats
204W - 182L
1,444 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,497 Elo+

VS

Team Averages
Level 98
1,542 SR
1,484 Elo+
Charybdis
Charybdis
Jon_Carballal
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sobek
Sobek
MerekGrimaldus
Sobek
Level 81
God Stats
2W - 1L
1,766 SR
Queue Stats
158W - 152L
1,543 Elo+
Solo
Osiris
Osiris
Titian_Gripz
Osiris
Level 145
God Stats
5W - 3L
1,697 SR
Queue Stats
228W - 253L
1,459 Elo+
Solo
Ne Zha
Ne Zha
UTalDo G0D
Ne Zha
Level 105
God Stats
0W - 5L
1,195 SR
Queue Stats
168W - 173L
1,471 Elo+
Solo
Ra
Ra
WhiteWookie578
Ra
Level 146
God Stats
3W - 2L
1,550 SR
Queue Stats
149W - 170L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 2 / 10
8,551
855
9,487
7,675
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
 
Ravana
14
3 / 2 / 14
8,259
826
9,091
11,201
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
DOSdeimos
Merlin
14
2 / 0 / 10
8,144
814
9,523
3,752
1,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Hampter456
Guan Yu
13
1 / 3 / 14
8,255
826
6,470
12,720
10,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ThuhChaz
Medusa
16
7 / 1 / 9
9,032
903
13,790
9,538
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jon_Carballal
Charybdis
14
1 / 3 / 4
7,185
719
5,127
9,158
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 6
7,750
775
8,772
12,207
13,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
13
0 / 3 / 4
7,031
703
7,641
13,390
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
UTalDo G0D
Ne Zha
11
4 / 6 / 2
7,301
730
6,111
8,134
3,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 1 / 5
8,239
824
6,338
8,633
3,108
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
17
Kills
8
8
Deaths
17
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
10
4.5
W
Ravana
 
Ravana
3
2
14
5
W
Merlin
DOSdeimos
Merlin
2
0
10
7
W
Guan Yu
Hampter456
Guan Yu
1
3
14
2.67
L
Charybdis
Jon_Carballal
Charybdis
1
3
4
1
L
1
4
6
1
W
Medusa
ThuhChaz
Medusa
7
1
9
11.5
L
Osiris
0
3
4
0.67
L
Ne Zha
UTalDo G0D
Ne Zha
4
6
2
0.83
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
33,989
44,886
Taken
51,522
26,511
Mitigated
31,742
21,924
Healing
22,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,487
5,942
1,478
1,014
7,675
2,976
430
2,490
4,989
0
25,945
W
Ravana
 
Ravana
9,091
1,506
1,237
1,729
11,201
8,314
100
4,300
6,686
2,622
11,136
W
Merlin
DOSdeimos
Merlin
9,523
506
1,579
716
3,752
1,286
0
1,614
2,004
20,299
834
W
Guan Yu
Hampter456
Guan Yu
6,470
462
6,025
4,762
12,720
10,137
27
3,289
9,174
0
8,561
L
Charybdis
Jon_Carballal
Charybdis
5,127
820
225
1,144
9,158
3,258
0
1,377
7,781
0
17,775
L
8,772
200
342
1,612
12,207
13,236
0
4,421
7,786
11,083
0
W
Medusa
ThuhChaz
Medusa
13,790
3,532
1,037
2,347
9,538
3,798
901
2,855
6,436
0
31,779
L
Osiris
7,641
1,271
1,047
3,334
13,390
8,602
0
2,106
11,284
0
18,977
L
Ne Zha
UTalDo G0D
Ne Zha
6,111
761
0
320
8,134
3,538
0
889
7,245
0
10,376
L
6,338
598
9,221
5,425
8,633
3,108
0
2,118
6,515
21,989
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
37,506
122
Minions Killed
99
0
Camps Cleared
0
1,010,007
Distance Traveled
912,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,551
855
43
4
0
151,835
0
W
Ravana
8,259
826
8
1
0
196,885
0
W
Merlin
8,144
814
31
3
0
215,294
0
W
Guan Yu
8,255
826
4
0
0
222,501
0
L
Charybdis
7,185
719
30
3
0
169,176
0
L
Sobek
7,750
775
4
0
0
190,313
0
W
Medusa
9,032
903
36
4
0
223,492
0
L
Osiris
7,031
703
13
1
0
200,173
0
L
Ne Zha
7,301
730
8
1
0
154,756
0
L
Ra
8,239
824
44
4
0
197,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role