Player Matchup

Scylla
Scylla
Platinum IV
Hellprimus
Scylla
Platinum IV
Level 151
God Stats
5W - 0L
1,791 SR
Queue Stats
23W - 16L
2,012 MMR
Party 1
Atlas
Atlas
Gold II
Zhalanna
Atlas
Gold II
Level 122
God Stats
5W - 5L
1,400 SR
Queue Stats
11W - 9L
1,468 MMR
Party 1
Horus
Horus
Gold IV
playertuno
Horus
Gold IV
Level 156
God Stats
1W - 2L
1,431 SR
Queue Stats
38W - 43L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,541 SR
1,723 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,525 SR
1,831 MMR
Xbalanque
Xbalanque
Diamond IV
Insulolz
Xbalanque
Diamond IV
Level 145
God Stats
0W - 2L
1,308 SR
Queue Stats
11W - 11L
2,127 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Kiriito681
Guan Yu
Platinum IV
Level 68
God Stats
5W - 5L
1,752 SR
Queue Stats
49W - 45L
1,959 MMR
Solo
Ra
Ra
Bronze III
xTheNotoriouZ
Ra
Bronze III
Level 124
God Stats
3W - 4L
1,514 SR
Queue Stats
29W - 47L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hellprimus
Scylla
16
5 / 1 / 11
10,114
1,011
16,248
4,665
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Zhalanna
Atlas
15
4 / 0 / 11
9,155
916
6,152
9,096
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Horus
17
9 / 0 / 7
10,346
1,035
12,940
15,592
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesKuzenboMedusaSerqetFafnir

VS

Bans
MulanGebAnhurAresChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Insulolz
Xbalanque
12
1 / 7 / 0
7,666
767
11,122
14,722
2,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
Kiriito681
Guan Yu
12
0 / 4 / 1
7,333
733
2,722
12,689
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
0 / 7 / 0
7,424
742
1,580
11,564
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Hellprimus
Scylla
5
1
11
10.5
L
Xbalanque
Insulolz
Xbalanque
1
7
0
0.14
L
Guan Yu
Kiriito681
Guan Yu
0
4
1
0.13
W
Atlas
Zhalanna
Atlas
4
0
11
9.5
W
Horus
9
0
7
12.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
15,424
29,353
Taken
38,975
22,331
Mitigated
13,135
9,460
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Hellprimus
Scylla
16,248
2,375
0
682
4,665
1,639
1,932
111
4,554
47,411
0
L
Xbalanque
Insulolz
Xbalanque
11,122
6,150
0
1,571
14,722
2,779
0
7,888
6,038
0
28,770
L
Guan Yu
Kiriito681
Guan Yu
2,722
613
813
2,748
12,689
7,928
0
6,435
5,304
0
8,730
W
Atlas
Zhalanna
Atlas
6,152
1,426
0
2,079
9,096
5,213
772
920
5,605
17,280
3,229
W
Horus
12,940
4,537
824
5,875
15,592
15,479
838
577
13,691
0
33,839
L
1,580
107
415
1,141
11,564
2,428
0
6,178
4,750
31,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
22,423
133
Minions Killed
119
0
Camps Cleared
0
630,670
Distance Traveled
507,723
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,114
1,011
84
8
0
191,660
0
L
Xbalanque
7,666
767
43
4
0
161,238
0
L
Guan Yu
7,333
733
22
2
0
179,894
1
W
Atlas
9,155
916
20
2
0
208,932
0
W
Horus
10,346
1,035
29
3
0
230,078
0
L
Ra
7,424
742
54
5
0
166,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role