Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BattingRacer607
Aphrodite
Level 101
God Stats
8W - 7L
1,731 SR
Queue Stats
22W - 17L
1,471 Elo+
Solo
Zeus
Zeus
Bibi-2504
Zeus
Level 118
God Stats
16W - 12L
1,409 SR
Queue Stats
136W - 134L
1,413 Elo+
Solo
Fenrir
Fenrir
FazeFractal
Fenrir
Level 65
God Stats
3W - 7L
1,412 SR
Queue Stats
103W - 98L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Ss_metalslime_sS
Danzaburou
Level 101
God Stats
1W - 2L
1,235 SR
Queue Stats
243W - 238L
1,419 Elo+
Party 1
Team Averages
Level 90
1,457 SR
1,465 Elo+

VS

Team Averages
Level 80
1,501 SR
1,445 Elo+
Bastet
Bastet
MR animal NL
Bastet
Level 79
God Stats
2W - 3L
1,643 SR
Queue Stats
229W - 233L
1,419 Elo+
Party 2
Surtr
Surtr
MarneeNL
Surtr
Level 89
God Stats
64W - 52L
1,514 SR
Queue Stats
385W - 370L
1,432 Elo+
Party 2
Hercules
Hercules
PG18
Hercules
Level 101
God Stats
2W - 3L
1,460 SR
Queue Stats
17W - 12L
1,537 Elo+
Solo
Hera
Hera
TheIINSANEGodess
Hera
Level 86
God Stats
9W - 16L
1,342 SR
Queue Stats
344W - 333L
1,401 Elo+
Solo
Anhur
Anhur
Xx-_Solar_-x
Anhur
Level 46
God Stats
11W - 10L
1,544 SR
Queue Stats
140W - 158L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 1
7,555
540
9,999
17,585
11,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
BattingRacer607
Aphrodite
12
2 / 1 / 3
8,063
576
6,700
14,349
6,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
12
3 / 4 / 1
7,384
527
6,391
6,621
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
5 / 3 / 2
8,102
579
7,266
13,689
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Ss_metalslime_sS
Danzaburou
13
0 / 4 / 2
7,860
561
4,166
9,285
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
5 / 3 / 2
7,294
521
10,083
12,780
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
MarneeNL
Surtr
15
5 / 1 / 0
9,092
649
18,060
17,238
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
PG18
Hercules
4
0 / 1 / 0
5,083
363
1,058
2,971
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 0
6,401
457
3,938
7,164
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 0
8,864
633
7,148
7,554
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
15
15
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
1
0.83
W
Aphrodite
BattingRacer607
Aphrodite
2
1
3
3.5
W
Zeus
3
4
1
0.88
W
Fenrir
5
3
2
2
L
Bastet
5
3
2
2
L
Surtr
MarneeNL
Surtr
5
1
0
5
L
Hercules
PG18
Hercules
0
1
0
0
W
Danzaburou
Ss_metalslime_sS
Danzaburou
0
4
2
0.25
L
0
6
0
0
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
40,287
61,529
Taken
47,707
27,411
Mitigated
17,864
27,167
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,999
738
262
4,133
17,585
11,136
0
330
17,255
50,211
1,196
W
Aphrodite
BattingRacer607
Aphrodite
6,700
1,104
7,587
8,688
14,349
6,377
413
530
13,819
37,511
0
W
Zeus
6,391
296
0
542
6,621
1,715
468
2,386
4,235
32,770
444
W
Fenrir
7,266
1,966
0
4,007
13,689
6,012
1,126
1,448
12,241
0
37,811
L
Bastet
10,083
2,358
0
4,138
12,780
4,247
87
6,721
5,588
0
43,512
L
Surtr
MarneeNL
Surtr
18,060
7,445
0
8,439
17,238
8,335
600
10,925
6,133
1,932
70,515
L
Hercules
PG18
Hercules
1,058
312
0
1,200
2,971
1,053
0
831
2,140
0
2,994
W
Danzaburou
Ss_metalslime_sS
Danzaburou
4,166
1,790
0
1,948
9,285
2,171
1,638
0
9,285
0
54,095
L
3,938
1,192
0
1,436
7,164
1,721
12
2,722
3,860
32,477
0
L
7,148
4,629
0
3,369
7,554
2,508
822
1,072
6,432
0
76,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
36,734
356
Minions Killed
356
0
Camps Cleared
0
1,325,424
Distance Traveled
1,109,725
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,555
540
68
5
0
297,661
1
W
Aphrodite
8,063
576
61
4
0
251,993
0
W
Zeus
7,384
527
71
5
0
234,769
2
W
Fenrir
8,102
579
57
4
0
290,604
0
L
Bastet
7,294
521
66
5
0
324,133
0
L
Surtr
9,092
649
107
8
0
277,899
2
L
Hercules
5,083
363
5
0
0
66,554
1
W
Danzaburou
7,860
561
99
7
0
250,397
0
L
Hera
6,401
457
70
5
0
193,018
0
L
Anhur
8,864
633
108
8
0
248,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role