Player Matchup

Gilgamesh
Gilgamesh
Grandma00
Gilgamesh
Level 28
God Stats
2W - 5L
1,433 SR
Queue Stats
28W - 48L
1,396 Elo+
Party 3
Sylvanus
Sylvanus
MrTikku
Sylvanus
Level 111
God Stats
1W - 5L
1,116 SR
Queue Stats
66W - 94L
1,425 Elo+
Party 3
Poseidon
Poseidon
Nico01
Poseidon
Level 104
God Stats
2W - 6L
1,234 SR
Queue Stats
214W - 160L
1,526 Elo+
Solo
Scylla
Scylla
sauhusauli
Scylla
Level 85
God Stats
0W - 2L
1,366 SR
Queue Stats
48W - 56L
1,457 Elo+
Party 3
Neith
Neith
xemppa
Neith
Level 91
God Stats
1W - 3L
1,199 SR
Queue Stats
70W - 67L
1,532 Elo+
Party 3
Team Averages
Level 84
1,270 SR
1,467 Elo+

VS

Team Averages
Level 126
1,484 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FloydTheLandlord
Cthulhu
Level 155
God Stats
1W - 0L
1,491 SR
Queue Stats
57W - 44L
1,577 Elo+
Party 2
Surtr
Surtr
Kiseeeiju
Surtr
Level 82
God Stats
7W - 5L
1,541 SR
Queue Stats
155W - 149L
1,487 Elo+
Party 1
Ishtar
Ishtar
cjhargy
Ishtar
Level 157
God Stats
5W - 7L
1,386 SR
Queue Stats
116W - 103L
1,585 Elo+
Party 2
Mercury
Mercury
le_lama_tueur
Mercury
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 149L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grandma00
Gilgamesh
5
0 / 1 / 1
3,242
648
1,424
4,598
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MrTikku
Sylvanus
6
2 / 0 / 0
3,810
762
1,614
3,908
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Nico01
Poseidon
7
1 / 0 / 0
3,618
724
921
2,358
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
sauhusauli
Scylla
6
1 / 1 / 0
3,459
692
911
1,607
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
xemppa
Neith
5
0 / 0 / 2
3,124
625
2,180
2,696
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 1 / 0
3,951
790
1,106
1,599
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,198
640
3,081
3,302
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
Kiseeeiju
Surtr
7
1 / 1 / 0
4,056
811
2,231
3,893
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ishtar
cjhargy
Ishtar
6
0 / 1 / 0
3,316
663
1,715
2,222
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
5
0 / 0 / 1
3,213
643
325
3,253
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
0
1
W
0
1
0
0
L
Gilgamesh
Grandma00
Gilgamesh
0
1
1
0.5
W
Surtr
Kiseeeiju
Surtr
1
1
0
1
L
Sylvanus
MrTikku
Sylvanus
2
0
0
2
L
Poseidon
Nico01
Poseidon
1
0
0
1
W
Ishtar
cjhargy
Ishtar
0
1
0
0
W
Mercury
0
0
1
0.5
L
Scylla
sauhusauli
Scylla
1
1
0
1
L
Neith
xemppa
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,050
Damage
8,458
15,167
Taken
14,269
4,951
Mitigated
4,182
7,039
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,106
302
0
671
1,599
361
0
809
790
18,944
0
W
3,081
438
0
665
3,302
1,158
0
801
2,501
12,035
299
L
Gilgamesh
Grandma00
Gilgamesh
1,424
523
0
1,258
4,598
2,180
0
139
4,459
0
13,033
W
Surtr
Kiseeeiju
Surtr
2,231
1,133
0
2,303
3,893
1,259
4
590
3,303
329
19,639
L
Sylvanus
MrTikku
Sylvanus
1,614
880
498
1,699
3,908
1,343
0
1,097
2,513
13,077
4,806
L
Poseidon
Nico01
Poseidon
921
194
0
2,044
2,358
457
0
133
2,225
20,847
0
W
Ishtar
cjhargy
Ishtar
1,715
895
0
695
2,222
508
0
651
1,571
0
14,104
W
Mercury
325
0
0
821
3,253
896
0
332
2,921
0
13,572
L
Scylla
sauhusauli
Scylla
911
117
0
500
1,607
365
0
973
634
11,737
1,334
L
Neith
xemppa
Neith
2,180
852
0
1,040
2,696
606
0
1,248
1,130
0
8,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,253
Gold Earned
17,734
146
Minions Killed
164
0
Camps Cleared
0
478,535
Distance Traveled
558,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,951
790
33
7
0
110,715
2
W
Cthulhu
3,198
640
23
5
0
121,419
0
L
Gilgamesh
3,242
648
29
6
0
108,971
0
W
Surtr
4,056
811
42
8
0
105,734
0
L
Sylvanus
3,810
762
37
7
0
98,878
0
L
Poseidon
3,618
724
44
9
0
117,814
0
W
Ishtar
3,316
663
37
7
0
99,285
0
W
Mercury
3,213
643
29
6
0
121,429
0
L
Scylla
3,459
692
21
4
0
84,532
0
L
Neith
3,124
625
15
3
0
68,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role