Player Matchup

King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Axel1001
Yu Huang
Platinum I
Level 147
God Stats
3W - 0L
1,829 SR
Queue Stats
148W - 135L
1,948 MMR
Solo
Artio
Artio
Platinum I
Parathurnax
Artio
Platinum I
Level 66
God Stats
2W - 1L
1,518 SR
Queue Stats
178W - 180L
1,899 MMR
Solo
Chernobog
Chernobog
Platinum III
ReturnOTBear
Chernobog
Platinum III
Level 107
God Stats
8W - 5L
1,878 SR
Queue Stats
169W - 155L
1,722 MMR
Solo
Set
Set
Platinum II
WET-Nefarious
Set
Platinum II
Level 126
God Stats
63W - 57L
1,577 SR
Queue Stats
366W - 358L
1,920 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,660 SR
1,798 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,554 SR
1,679 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond III
 
Charon
Diamond III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
Pei2Win
Scylla
Platinum II
Level 156
God Stats
92W - 79L
1,658 SR
Queue Stats
163W - 156L
1,843 MMR
Solo
Apollo
Apollo
Diamond V
harryfernandes
Apollo
Diamond V
Level 157
God Stats
1W - 1L
1,611 SR
Queue Stats
112W - 100L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
3 / 0 / 0
4,834
806
4,477
4,874
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Axel1001
Yu Huang
9
1 / 0 / 0
4,500
750
1,939
1,702
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 3
4,131
689
2,158
4,927
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
ReturnOTBear
Chernobog
8
2 / 1 / 1
4,288
715
2,808
2,883
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 0 / 2
4,406
734
1,188
3,357
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
FreyaMedusaAresKuzenboThor

VS

Bans
CthulhuAo KuangChang'eLancelotAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 1 / 0
3,779
630
776
2,376
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
 
Charon
5
0 / 2 / 1
3,592
599
2,076
4,133
2,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
 
Mulan
6
0 / 3 / 0
3,480
580
1,804
6,594
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
Pei2Win
Scylla
9
1 / 1 / 0
4,053
676
1,788
3,196
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
3,647
608
1,887
2,937
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
Raijin
 
Raijin
0
1
0
0
L
Charon
 
Charon
0
2
1
0.25
L
Mulan
 
Mulan
0
3
0
0
W
Yu Huang
Axel1001
Yu Huang
1
0
0
1
W
0
0
3
1.5
L
Scylla
Pei2Win
Scylla
1
1
0
1
W
Chernobog
ReturnOTBear
Chernobog
2
1
1
2.5
W
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
8,331
17,743
Taken
19,236
6,897
Mitigated
6,686
6,659
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,477
700
0
1,061
4,874
2,086
0
0
4,874
0
25,977
L
Raijin
 
Raijin
776
153
0
423
2,376
392
0
1,347
805
17,982
377
L
Charon
 
Charon
2,076
477
11
1,597
4,133
2,073
0
787
3,346
9,439
0
L
Mulan
 
Mulan
1,804
487
0
1,147
6,594
2,576
0
0
6,594
0
15,010
W
Yu Huang
Axel1001
Yu Huang
1,939
201
0
1,000
1,702
417
22
470
1,112
22,110
0
W
2,158
286
301
2,374
4,927
2,277
0
1,537
3,390
7,963
0
L
Scylla
Pei2Win
Scylla
1,788
191
0
482
3,196
904
0
706
2,438
22,510
0
W
Chernobog
ReturnOTBear
Chernobog
2,808
1,535
0
1,288
2,883
826
0
1,438
1,445
0
29,868
W
1,188
603
0
635
3,357
1,291
0
978
2,342
0
25,970
L
1,887
1,251
0
1,253
2,937
741
0
981
1,956
0
21,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
18,551
226
Minions Killed
175
0
Camps Cleared
0
645,771
Distance Traveled
566,151
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,834
806
47
8
0
132,164
2
L
Raijin
3,779
630
40
7
0
125,020
5
L
Charon
3,592
599
13
2
0
75,490
0
L
Mulan
3,480
580
29
5
0
99,116
0
W
Yu Huang
4,500
750
50
8
0
116,815
1
W
Artio
4,131
689
13
2
0
137,581
3
L
Scylla
4,053
676
56
9
0
138,898
0
W
Chernobog
4,288
715
68
11
0
123,600
0
W
Set
4,406
734
48
8
0
135,611
0
L
Apollo
3,647
608
37
6
0
127,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role