Player Matchup

Jing Wei
Jing Wei
Silver III
 
Jing Wei
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver V
 
Raijin
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
ba-souls
Kuzenbo
Bronze II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 94L
514 MMR
Solo
Serqet
Serqet
Gold V
gamer123169
Serqet
Gold V
Level 123
God Stats
7W - 7L
1,452 SR
Queue Stats
106W - 109L
1,284 MMR
Solo
Guan Yu
Guan Yu
Gold V
kkqe20
Guan Yu
Gold V
Level 164
God Stats
6W - 1L
1,866 SR
Queue Stats
219W - 228L
1,134 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,564 SR
1,186 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,491 SR
896 MMR
Bacchus
Bacchus
Silver V
ConnorCannibal
Bacchus
Silver V
Level 159
God Stats
8W - 9L
1,464 SR
Queue Stats
168W - 209L
737 MMR
Solo
Ah Puch
Ah Puch
Silver II
FloGeo
Ah Puch
Silver II
Level 62
God Stats
9W - 7L
1,725 SR
Queue Stats
101W - 108L
1,091 MMR
Solo
Danzaburou
Danzaburou
Silver V
Maeldog30
Danzaburou
Silver V
Level 103
God Stats
1W - 5L
1,396 SR
Queue Stats
47W - 61L
849 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze I
huronlast
Maman Brigitte
Bronze I
Level 63
God Stats
19W - 17L
1,595 SR
Queue Stats
137W - 167L
516 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
los_GaRRi
Sun Wukong
Bronze III
Level 107
God Stats
0W - 3L
1,276 SR
Queue Stats
30W - 41L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 2 / 8
10,099
532
11,702
10,522
3,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
 
Raijin
16
4 / 3 / 7
9,844
518
6,597
10,466
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ba-souls
Kuzenbo
12
0 / 7 / 1
7,138
376
947
15,285
14,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
16
6 / 4 / 6
9,790
515
10,037
16,049
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
kkqe20
Guan Yu
16
7 / 0 / 6
10,984
578
10,822
14,561
18,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangFreyaAnubisHou Yi

VS

Bans
MedusaThothAthenaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,848
466
5,378
13,943
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
FloGeo
Ah Puch
14
2 / 7 / 3
9,027
475
13,903
11,872
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Maeldog30
Danzaburou
15
5 / 6 / 0
9,251
487
7,609
13,992
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
huronlast
Maman Brigitte
18
4 / 2 / 2
9,753
513
5,686
14,115
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
los_GaRRi
Sun Wukong
4
0 / 3 / 0
5,845
308
1,387
3,250
1,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
16
16
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
8
4
W
Raijin
 
Raijin
4
3
7
2.5
L
5
3
3
2.17
L
Ah Puch
FloGeo
Ah Puch
2
7
3
0.5
L
Danzaburou
Maeldog30
Danzaburou
5
6
0
0.83
W
Kuzenbo
ba-souls
Kuzenbo
0
7
1
0.07
W
Serqet
6
4
6
2.25
L
Maman Brigitte
huronlast
Maman Brigitte
4
2
2
2.5
W
Guan Yu
kkqe20
Guan Yu
7
0
6
10
L
Sun Wukong
los_GaRRi
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,105
Damage
33,963
66,883
Taken
57,172
46,355
Mitigated
31,011
18,615
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,702
8,422
0
3,647
10,522
3,834
1,291
2,058
8,464
0
82,792
W
Raijin
 
Raijin
6,597
347
0
1,955
10,466
3,504
326
6,707
3,759
63,854
0
L
5,378
985
0
2,016
13,943
17,519
0
2,608
11,101
33,521
2,320
L
Ah Puch
FloGeo
Ah Puch
13,903
1,101
0
1,568
11,872
3,096
0
2,330
8,829
71,226
2,301
L
Danzaburou
Maeldog30
Danzaburou
7,609
2,942
0
3,940
13,992
4,492
974
1,143
12,385
0
66,051
W
Kuzenbo
ba-souls
Kuzenbo
947
394
0
0
15,285
14,119
0
5,674
9,611
29,035
0
W
Serqet
10,037
885
0
6,208
16,049
6,142
691
5,959
10,059
0
66,031
L
Maman Brigitte
huronlast
Maman Brigitte
5,686
398
0
6,945
14,115
4,530
0
1,463
12,046
78,533
0
W
Guan Yu
kkqe20
Guan Yu
10,822
1,015
1,104
5,701
14,561
18,756
180
3,479
10,909
0
62,531
L
Sun Wukong
los_GaRRi
Sun Wukong
1,387
458
0
666
3,250
1,374
0
0
3,250
0
7,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
42,724
516
Minions Killed
424
0
Camps Cleared
0
1,930,205
Distance Traveled
1,487,294
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,099
532
128
7
0
413,718
0
W
Raijin
9,844
518
135
7
0
362,638
6
L
Bacchus
8,848
466
46
2
0
359,440
4
L
Ah Puch
9,027
475
119
6
0
335,672
2
L
Danzaburou
9,251
487
108
6
0
297,537
0
W
Kuzenbo
7,138
376
56
3
0
356,242
0
W
Serqet
9,790
515
92
5
0
423,675
0
L
Maman Brigitte
9,753
513
136
7
0
424,451
0
W
Guan Yu
10,984
578
105
6
0
373,932
4
L
Sun Wukong
5,845
308
15
1
0
70,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role