Player Matchup

Cthulhu
Cthulhu
Destrophy
Cthulhu
Level 106
God Stats
19W - 12L
1,575 SR
Queue Stats
69W - 65L
1,473 Elo+
Party 2
Sol
Sol
Killa_Alliance
Sol
Level 29
God Stats
0W - 3L
1,643 SR
Queue Stats
21W - 34L
1,369 Elo+
Party 2
Bellona
Bellona
Twisted Abuse
Bellona
Level 159
God Stats
17W - 15L
1,239 SR
Queue Stats
284W - 277L
1,487 Elo+
Solo
Thanatos
Thanatos
jsaboe81
Thanatos
Level 107
God Stats
2W - 2L
1,742 SR
Queue Stats
102W - 87L
1,489 Elo+
Party 2
Anhur
Anhur
mgomar19
Anhur
Level 157
God Stats
6W - 1L
1,968 SR
Queue Stats
65W - 50L
1,695 Elo+
Solo
Team Averages
Level 112
1,634 SR
1,503 Elo+

VS

Team Averages
Level 103
1,534 SR
1,487 Elo+
Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Johula13
Janus
Level 126
God Stats
9W - 9L
1,571 SR
Queue Stats
102W - 102L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
UxRxBELOWxME
Sun Wukong
Level 95
God Stats
9W - 2L
1,554 SR
Queue Stats
284W - 258L
1,440 Elo+
Solo
Thanatos
Thanatos
Vrrh
Thanatos
Level 66
God Stats
39W - 41L
1,545 SR
Queue Stats
39W - 44L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Destrophy
Cthulhu
13
6 / 0 / 2
8,963
598
7,645
13,472
9,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 1
7,584
506
4,250
8,308
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
14
2 / 0 / 2
8,741
583
9,342
13,167
12,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
jsaboe81
Thanatos
14
0 / 7 / 3
7,365
491
4,083
13,874
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
mgomar19
Anhur
15
4 / 4 / 2
9,135
609
9,134
12,285
4,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 2 / 4
8,299
553
9,459
9,078
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
 
Hercules
13
0 / 3 / 1
7,675
512
7,939
16,115
17,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Janus
Johula13
Janus
15
3 / 1 / 2
8,306
554
5,241
5,570
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UxRxBELOWxME
Sun Wukong
13
2 / 4 / 2
7,336
489
9,129
13,866
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Vrrh
Thanatos
15
8 / 4 / 2
8,660
577
10,324
13,053
4,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
13
Kills
14
14
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
4
1.5
W
Hercules
 
Hercules
0
3
1
0.17
L
Cthulhu
Destrophy
Cthulhu
6
0
2
7
W
Janus
Johula13
Janus
3
1
2
4
L
1
3
1
0.5
L
Bellona
2
0
2
3
W
Sun Wukong
UxRxBELOWxME
Sun Wukong
2
4
2
0.75
W
Thanatos
Vrrh
Thanatos
8
4
2
2.25
L
Thanatos
jsaboe81
Thanatos
0
7
3
0.21
L
Anhur
mgomar19
Anhur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,454
Damage
42,092
61,106
Taken
57,682
33,585
Mitigated
33,795
24,524
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,459
2,198
0
4,092
9,078
2,138
0
1,537
7,541
85,954
0
W
Hercules
 
Hercules
7,939
2,537
0
7,572
16,115
17,368
0
1,325
14,790
0
51,318
L
Cthulhu
Destrophy
Cthulhu
7,645
733
2,989
4,164
13,472
9,465
0
3,511
9,773
25,185
222
W
Janus
Johula13
Janus
5,241
213
0
633
5,570
2,176
77
1,963
3,607
67,772
366
L
4,250
1,182
0
1,844
8,308
2,372
1,006
3,176
4,964
39,546
6,602
L
Bellona
9,342
4,568
0
4,528
13,167
12,245
0
1,281
11,111
0
57,965
W
Sun Wukong
UxRxBELOWxME
Sun Wukong
9,129
1,401
0
3,455
13,866
7,123
0
4,504
9,362
0
33,437
W
Thanatos
Vrrh
Thanatos
10,324
3,382
0
9,466
13,053
4,990
0
2,125
10,928
0
67,946
L
Thanatos
jsaboe81
Thanatos
4,083
1,196
0
6,816
13,874
5,423
0
1,377
12,417
0
58,077
L
Anhur
mgomar19
Anhur
9,134
6,344
0
4,183
12,285
4,080
589
4,887
7,355
0
81,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
40,276
467
Minions Killed
506
0
Camps Cleared
0
1,562,024
Distance Traveled
1,648,615
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,299
553
128
9
0
339,416
0
W
Hercules
7,675
512
106
7
0
279,941
0
L
Cthulhu
8,963
598
31
2
0
329,186
2
W
Janus
8,306
554
125
8
0
334,757
2
L
Sol
7,584
506
100
7
0
291,961
0
L
Bellona
8,741
583
108
7
0
340,733
0
W
Sun Wukong
7,336
489
54
4
0
339,630
1
W
Thanatos
8,660
577
93
6
0
354,871
0
L
Thanatos
7,365
491
88
6
0
342,702
0
L
Anhur
9,135
609
140
9
0
257,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role