Player Matchup

Hera
Hera
Corvus4891
Hera
Level 79
God Stats
5W - 2L
1,594 SR
Queue Stats
34W - 27L
1,447 Elo+
Solo
Nemesis
Nemesis
DarkElderOne
Nemesis
Level 62
God Stats
1W - 0L
1,532 SR
Queue Stats
25W - 41L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
Kracinto
Sun Wukong
Level 78
God Stats
17W - 12L
1,609 SR
Queue Stats
57W - 58L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
Makani01
Cu Chulainn
Level 112
God Stats
22W - 36L
1,467 SR
Queue Stats
517W - 471L
1,477 Elo+
Solo
Cthulhu
Cthulhu
unique-hideaway2
Cthulhu
Level 89
God Stats
4W - 3L
1,469 SR
Queue Stats
125W - 118L
1,296 Elo+
Solo
Team Averages
Level 84
1,534 SR
1,420 Elo+

VS

Team Averages
Level 152
1,594 SR
1,495 Elo+
Nu Wa
Nu Wa
BlueKnight129
Nu Wa
Level 219
God Stats
73W - 61L
1,608 SR
Queue Stats
1,078W - 1,054L
1,484 Elo+
Solo
Tyr
Tyr
ConmanGames32
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,466 Elo+
Party 1
Charybdis
Charybdis
MATTKILLAH
Charybdis
Level 215
God Stats
12W - 11L
1,539 SR
Queue Stats
216W - 211L
1,443 Elo+
Solo
Bacchus
Bacchus
Sk Archie5030
Bacchus
Level 29
God Stats
1W - 1L
1,781 SR
Queue Stats
22W - 43L
1,580 Elo+
Party 1
Mulan
Mulan
Van Devok
Mulan
Level 152
God Stats
15W - 15L
1,541 SR
Queue Stats
266W - 268L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,514
501
3,074
3,519
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DarkElderOne
Nemesis
15
3 / 1 / 1
8,173
545
6,049
11,199
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Kracinto
Sun Wukong
14
5 / 0 / 12
8,664
578
7,488
12,498
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Makani01
Cu Chulainn
15
13 / 3 / 6
9,768
651
15,685
13,039
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 0
7,662
511
7,417
10,634
6,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,439
563
6,561
8,918
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 1
8,514
568
6,248
12,057
8,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
MATTKILLAH
Charybdis
10
0 / 10 / 1
6,138
409
4,922
13,385
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
10
1 / 7 / 1
6,805
454
2,605
13,844
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Van Devok
Mulan
14
2 / 1 / 1
7,668
511
3,113
7,838
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
7
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
0
1
1.5
W
1
1
3
2.5
W
Nemesis
DarkElderOne
Nemesis
3
1
1
3.5
W
Sun Wukong
Kracinto
Sun Wukong
5
0
12
11
L
Charybdis
MATTKILLAH
Charybdis
0
10
1
0.05
W
Cu Chulainn
Makani01
Cu Chulainn
13
3
6
5.33
L
Bacchus
1
7
1
0.21
L
Mulan
Van Devok
Mulan
2
1
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
23,449
50,889
Taken
56,042
27,765
Mitigated
28,854
10,053
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,561
576
0
1,566
8,918
2,647
0
1,945
6,889
58,130
1,105
L
6,248
1,131
0
7,534
12,057
8,974
0
6,446
5,611
1,020
58,982
W
3,074
975
0
500
3,519
853
1,522
612
2,907
44,092
397
W
Nemesis
DarkElderOne
Nemesis
6,049
2,733
0
1,304
11,199
4,352
0
2,427
8,751
0
64,630
W
Sun Wukong
Kracinto
Sun Wukong
7,488
1,584
88
3,217
12,498
10,367
29
2,954
9,511
0
33,396
L
Charybdis
MATTKILLAH
Charybdis
4,922
1,737
0
1,343
13,385
2,994
371
256
12,764
0
39,958
W
Cu Chulainn
Makani01
Cu Chulainn
15,685
5,760
0
2,377
13,039
5,461
265
2,646
10,382
0
79,831
L
Bacchus
2,605
293
0
1,682
13,844
10,404
0
306
13,278
20,603
0
L
Mulan
Van Devok
Mulan
3,113
687
0
2,072
7,838
3,835
0
951
6,813
0
71,352
W
7,417
917
0
2,567
10,634
6,732
0
1,261
9,373
54,475
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
37,564
430
Minions Killed
424
0
Camps Cleared
0
1,467,570
Distance Traveled
1,383,620
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,439
563
99
7
0
270,438
0
L
Tyr
8,514
568
122
8
0
326,012
3
W
Hera
7,514
501
84
6
0
276,942
0
W
Nemesis
8,173
545
98
7
0
347,141
4
W
Sun Wukong
8,664
578
54
4
0
310,075
0
L
Charybdis
6,138
409
49
3
0
235,588
0
W
Cu Chulainn
9,768
651
107
7
0
289,073
0
L
Bacchus
6,805
454
31
2
0
274,168
2
L
Mulan
7,668
511
123
8
0
277,414
0
W
Cthulhu
7,662
511
87
6
0
244,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role