Player Matchup

Serqet
Serqet
CaptainBoat6954
Serqet
Level 113
God Stats
12W - 16L
1,418 SR
Queue Stats
360W - 373L
1,414 Elo+
Solo
Skadi
Skadi
Chillakill00
Skadi
Level 109
God Stats
0W - 3L
1,455 SR
Queue Stats
59W - 78L
1,358 Elo+
Solo
Aphrodite
Aphrodite
Gr1mReaper52
Aphrodite
Level 104
God Stats
66W - 56L
1,570 SR
Queue Stats
90W - 88L
1,518 Elo+
Solo
Discordia
Discordia
Raxiepooh
Discordia
Level 48
God Stats
0W - 2L
1,652 SR
Queue Stats
13W - 11L
1,576 Elo+
Solo
Izanami
Izanami
TechyLobster870
Izanami
Level 131
God Stats
16W - 21L
1,488 SR
Queue Stats
421W - 414L
1,478 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,469 Elo+

VS

Team Averages
Level 112
1,638 SR
1,577 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Grizzly_bear832
Zeus
Level 87
God Stats
205W - 221L
1,528 SR
Queue Stats
210W - 234L
1,479 Elo+
Solo
Medusa
Medusa
ITSNOTABOULDER
Medusa
Level 19
God Stats
1W - 0L
1,842 SR
Queue Stats
7W - 2L
1,694 Elo+
Party 1
Aphrodite
Aphrodite
Kayℓeg
Aphrodite
Level 158
God Stats
8W - 9L
1,593 SR
Queue Stats
88W - 53L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
Takizyx
Amaterasu
Level 142
God Stats
9W - 4L
1,728 SR
Queue Stats
676W - 514L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,415
916
6,342
9,735
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 0 / 0
5,587
798
0
0
0
Aphrodite
Gr1mReaper52
Aphrodite
11
1 / 5 / 3
6,665
952
3,088
6,713
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Raxiepooh
Discordia
12
2 / 3 / 3
6,800
971
6,495
4,834
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
6,649
950
3,330
6,419
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 10
7,328
1,047
3,204
6,655
6,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 3
6,636
948
1,923
3,938
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
6 / 1 / 5
7,657
1,094
8,862
8,761
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Kayℓeg
Aphrodite
13
1 / 0 / 8
6,915
988
4,975
2,585
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Takizyx
Amaterasu
13
6 / 1 / 5
7,463
1,066
4,833
6,406
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
16
16
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
L
1
5
2
0.4
L
0
0
0
0
L
Aphrodite
Gr1mReaper52
Aphrodite
1
5
3
0.5
W
1
2
3
1.25
W
6
1
5
8.5
W
Aphrodite
Kayℓeg
Aphrodite
1
0
8
5
L
Discordia
Raxiepooh
Discordia
2
3
3
1.17
W
Amaterasu
Takizyx
Amaterasu
6
1
5
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
23,797
27,701
Taken
28,345
11,407
Mitigated
15,610
4,903
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,204
632
0
1,206
6,655
6,198
0
2,301
3,958
11,984
0
L
6,342
1,220
0
408
9,735
5,378
0
5,014
4,546
0
12,954
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Gr1mReaper52
Aphrodite
3,088
70
1,532
1,521
6,713
2,726
0
1,910
4,601
8,093
0
W
1,923
0
0
0
3,938
962
258
814
3,124
14,474
0
W
8,862
3,407
0
1,911
8,761
2,970
63
3,193
5,259
0
24,030
W
Aphrodite
Kayℓeg
Aphrodite
4,975
386
2,509
2,300
2,585
1,077
399
1,037
1,548
16,492
567
L
Discordia
Raxiepooh
Discordia
6,495
50
0
753
4,834
1,402
0
801
3,785
19,741
0
W
Amaterasu
Takizyx
Amaterasu
4,833
1,829
0
3,222
6,406
4,403
0
2,238
4,168
0
13,973
L
3,330
1,526
0
689
6,419
1,901
0
1,983
4,396
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
35,999
97
Minions Killed
157
0
Camps Cleared
0
532,237
Distance Traveled
765,707
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,328
1,047
17
2
0
160,059
1
L
Serqet
6,415
916
23
3
0
138,075
0
L
Skadi
5,587
798
0
0
0
0
0
L
Aphrodite
6,665
952
11
2
0
136,384
0
W
Zeus
6,636
948
37
5
0
128,562
1
W
Medusa
7,657
1,094
40
6
0
149,385
0
W
Aphrodite
6,915
988
37
5
0
154,619
0
L
Discordia
6,800
971
26
4
0
141,185
0
W
Amaterasu
7,463
1,066
26
4
0
173,082
0
L
Izanami
6,649
950
37
5
0
116,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role