Player Matchup

Gilgamesh
Gilgamesh
EvilXardas
Gilgamesh
Level 144
God Stats
20W - 7L
1,780 SR
Queue Stats
151W - 112L
1,558 Elo+
Solo
Set
Set
MuscleeUp
Set
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
iAdaaySW
Baron Samedi
Level 68
God Stats
3W - 2L
1,441 SR
Queue Stats
33W - 42L
1,309 Elo+
Party 1
Team Averages
Level 85
1,574 SR
1,372 Elo+

VS

Team Averages
Level 53
1,403 SR
1,297 Elo+
Cthulhu
Cthulhu
CrystauxX
Cthulhu
Level 33
God Stats
5W - 4L
1,399 SR
Queue Stats
94W - 122L
1,199 Elo+
Solo
Ah Puch
Ah Puch
ItsZxD_lol
Ah Puch
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,376 Elo+
Solo
Cupid
Cupid
sneppe123
Cupid
Level 42
God Stats
1W - 2L
1,310 SR
Queue Stats
18W - 28L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilXardas
Gilgamesh
17
6 / 1 / 5
10,896
838
17,476
20,360
19,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 0 / 4
9,704
746
3,742
8,146
6,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
iAdaaySW
Baron Samedi
17
5 / 2 / 3
11,018
848
7,086
5,793
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrystauxX
Cthulhu
15
1 / 1 / 1
8,906
685
7,412
10,688
10,207
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
ItsZxD_lol
Ah Puch
15
2 / 6 / 0
9,603
739
9,211
11,579
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
sneppe123
Cupid
15
0 / 5 / 3
9,212
709
5,815
9,564
3,660
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
3
3
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrystauxX
Cthulhu
1
1
1
1.5
W
Gilgamesh
EvilXardas
Gilgamesh
6
1
5
8.5
L
Ah Puch
ItsZxD_lol
Ah Puch
2
6
0
0.33
W
1
0
4
3
W
Baron Samedi
iAdaaySW
Baron Samedi
5
2
3
3.25
L
Cupid
sneppe123
Cupid
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
22,438
34,299
Taken
31,831
30,141
Mitigated
18,237
6,024
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrystauxX
Cthulhu
7,412
765
0
250
10,688
10,207
0
2,140
7,943
13,824
761
W
Gilgamesh
EvilXardas
Gilgamesh
17,476
3,133
0
3,400
20,360
19,921
914
7,851
12,332
1,734
38,475
L
Ah Puch
ItsZxD_lol
Ah Puch
9,211
487
0
1,685
11,579
4,370
204
3,366
7,961
43,046
318
W
3,742
1,331
0
651
8,146
6,925
869
4,028
4,070
0
27,899
W
Baron Samedi
iAdaaySW
Baron Samedi
7,086
647
421
1,552
5,793
3,295
591
4,234
1,524
29,142
0
L
Cupid
sneppe123
Cupid
5,815
2,623
621
1,627
9,564
3,660
207
1,982
7,347
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
27,721
149
Minions Killed
138
0
Camps Cleared
0
681,074
Distance Traveled
604,169
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,906
685
24
2
0
220,763
0
W
Gilgamesh
10,896
838
50
4
0
250,185
0
L
Ah Puch
9,603
739
65
5
0
185,712
3
W
Set
9,704
746
49
4
0
261,711
0
W
Baron Samedi
11,018
848
50
4
0
169,178
0
L
Cupid
9,212
709
49
4
0
197,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role