Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MinatoSniping
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,710 Elo+
Party 1
Susano
Susano
Tematounnob404
Susano
Level 114
God Stats
3W - 8L
1,193 SR
Queue Stats
411W - 415L
1,416 Elo+
Solo
Surtr
Surtr
Tokiinada
Surtr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,710 Elo+
Party 1
Athena
Athena
diablodu03700
Athena
Level 64
God Stats
0W - 1L
1,492 SR
Queue Stats
125W - 143L
1,411 Elo+
Solo
Team Averages
Level 94
1,437 SR
1,549 Elo+

VS

Team Averages
Level 109
1,477 SR
1,466 Elo+
Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Joshacton21
Achilles
Level 63
God Stats
1W - 4L
1,158 SR
Queue Stats
436W - 432L
1,422 Elo+
Solo
Geb
Geb
Morpheus00es
Geb
Level 148
God Stats
7W - 2L
1,634 SR
Queue Stats
293W - 316L
1,446 Elo+
Solo
Izanami
Izanami
Super_Djoystik
Izanami
Level 122
God Stats
14W - 10L
1,593 SR
Queue Stats
529W - 537L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 3
5,169
738
1,101
2,944
1,333
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 2
6,991
999
7,930
6,486
2,638
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 5
5,769
824
7,549
5,918
2,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Tokiinada
Surtr
10
1 / 3 / 2
5,608
801
2,901
7,125
5,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 3
5,470
781
3,017
9,833
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 1 / 8
7,095
1,014
7,606
4,988
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
 
Mulan
13
2 / 2 / 10
7,043
1,006
6,239
9,880
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Joshacton21
Achilles
11
2 / 2 / 8
6,720
960
5,076
10,856
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 9
7,475
1,068
4,857
8,128
8,011
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 4
7,336
1,048
4,862
5,413
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
12
12
Deaths
8
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
3
1.5
W
Chronos
 
Chronos
3
1
8
7
W
Mulan
 
Mulan
2
2
10
3.5
W
Achilles
Joshacton21
Achilles
2
2
8
3
L
6
1
2
7
W
2
1
9
6.5
W
3
2
4
2.5
L
1
4
5
0.88
L
Surtr
Tokiinada
Surtr
1
3
2
0.67
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
28,640
32,306
Taken
39,265
19,340
Mitigated
28,553
8,289
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,101
577
813
997
2,944
1,333
0
1,536
1,368
0
1,553
W
Chronos
 
Chronos
7,606
2,312
574
951
4,988
1,698
620
329
4,617
18,049
1,099
W
Mulan
 
Mulan
6,239
629
482
2,791
9,880
6,600
0
659
9,151
0
10,632
W
Achilles
Joshacton21
Achilles
5,076
1,251
1,018
3,103
10,856
10,673
56
973
9,692
0
9,313
L
7,930
2,948
634
1,315
6,486
2,638
0
1,258
5,073
0
21,307
W
4,857
106
2,764
2,368
8,128
8,011
0
289
7,802
9,672
0
W
4,862
3,423
117
1,657
5,413
1,571
230
55
5,358
0
18,018
L
7,549
871
100
1,017
5,918
2,061
0
2,217
3,667
0
9,140
L
Surtr
Tokiinada
Surtr
2,901
764
712
1,135
7,125
5,658
0
3,085
3,968
120
7,535
L
3,017
543
411
1,155
9,833
7,650
0
4,320
5,218
4,831
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
35,669
40
Minions Killed
110
0
Camps Cleared
0
611,555
Distance Traveled
713,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,169
738
1
0
0
61,660
0
W
Chronos
7,095
1,014
31
4
0
131,976
0
W
Mulan
7,043
1,006
19
3
0
144,036
0
W
Achilles
6,720
960
18
3
0
151,913
0
L
Ullr
6,991
999
26
4
0
146,747
0
W
Geb
7,475
1,068
4
1
0
149,715
0
W
Izanami
7,336
1,048
38
5
0
136,218
0
L
Susano
5,769
824
3
0
0
115,343
0
L
Surtr
5,608
801
3
0
0
144,097
0
L
Athena
5,470
781
7
1
0
143,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role