Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
Deos_Sinnay
Kuzenbo
Diamond IV
Level 128
God Stats
110W - 62L
1,660 SR
Queue Stats
258W - 263L
1,980 MMR
Party 1
Medusa
Medusa
Diamond IV
Deos_Syje
Medusa
Diamond IV
Level 154
God Stats
21W - 14L
1,571 SR
Queue Stats
253W - 272L
2,080 MMR
Party 1
Discordia
Discordia
Silver V
SirLuckyMagz
Discordia
Silver V
Level 136
God Stats
6W - 2L
1,689 SR
Queue Stats
25W - 35L
1,344 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,640 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,431 SR
1,698 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Bushido141
Apollo
Silver II
Level 69
God Stats
10W - 14L
1,506 SR
Queue Stats
24W - 43L
1,092 MMR
Solo
Yemoja
Yemoja
Masters
MMRDrøpCømpany
Yemoja
Masters
Level 102
God Stats
1W - 24L
1,288 SR
Queue Stats
100W - 88L
2,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deos_Sinnay
Kuzenbo
16
2 / 0 / 6
9,027
903
6,687
6,433
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Deos_Syje
Medusa
16
6 / 0 / 2
9,522
952
8,579
3,885
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
SirLuckyMagz
Discordia
13
0 / 3 / 7
7,957
796
7,255
5,158
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThothAchilles

VS

Bans
SerqetXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 4 / 1
7,491
749
4,119
8,324
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Bushido141
Apollo
12
1 / 3 / 2
7,618
762
2,949
8,161
2,763
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
7,544
754
5,825
10,981
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
L
Apollo
Bushido141
Apollo
1
3
2
0.67
W
Kuzenbo
Deos_Sinnay
Kuzenbo
2
0
6
5
W
Medusa
Deos_Syje
Medusa
6
0
2
7
L
1
1
2
2
W
Discordia
SirLuckyMagz
Discordia
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
12,893
15,476
Taken
27,466
9,701
Mitigated
12,478
2,602
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,119
76
873
1,272
8,324
3,942
0
3,663
4,233
18,310
0
L
Apollo
Bushido141
Apollo
2,949
1,181
0
2,420
8,161
2,763
0
3,770
4,207
0
22,169
W
Kuzenbo
Deos_Sinnay
Kuzenbo
6,687
2,180
0
1,431
6,433
6,640
519
3,776
2,216
17,344
2,183
W
Medusa
Deos_Syje
Medusa
8,579
2,264
0
500
3,885
1,361
1,620
1,916
1,935
0
45,346
L
5,825
394
550
2,611
10,981
5,773
0
5,090
5,373
25,175
0
W
Discordia
SirLuckyMagz
Discordia
7,255
0
0
671
5,158
1,700
0
3,323
1,354
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
22,653
167
Minions Killed
117
0
Camps Cleared
0
588,906
Distance Traveled
510,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,491
749
41
4
0
147,454
0
L
Apollo
7,618
762
47
5
0
175,955
0
W
Kuzenbo
9,027
903
37
4
0
180,314
0
W
Medusa
9,522
952
66
7
0
222,710
0
L
Yemoja
7,544
754
29
3
0
186,616
0
W
Discordia
7,957
796
64
6
0
185,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role