Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
C2indiy
Serqet
Level 129
God Stats
11W - 21L
1,256 SR
Queue Stats
234W - 236L
1,421 Elo+
Party 1
Artemis
Artemis
Flamey13
Artemis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,680 Elo+
Solo
Hades
Hades
Kyasai
Hades
Level 129
God Stats
4W - 2L
1,433 SR
Queue Stats
853W - 818L
1,415 Elo+
Solo
Scylla
Scylla
StaiCyy
Scylla
Level 127
God Stats
15W - 14L
1,514 SR
Queue Stats
221W - 227L
1,480 Elo+
Party 1
Team Averages
Level 127
1,440 SR
1,499 Elo+

VS

Team Averages
Level 126
1,534 SR
1,457 Elo+
Hera
Hera
FonZell_Star
Hera
Level 114
God Stats
30W - 37L
1,493 SR
Queue Stats
100W - 106L
1,474 Elo+
Solo
Hades
Hades
MR-0_0-3MAR
Hades
Level 129
God Stats
34W - 24L
1,581 SR
Queue Stats
512W - 521L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
MaryNRF
Zhong Kui
Level 109
God Stats
11W - 6L
1,748 SR
Queue Stats
116W - 127L
1,480 Elo+
Solo
Thanatos
Thanatos
Ruubo
Thanatos
Level 149
God Stats
6W - 4L
1,380 SR
Queue Stats
28W - 41L
1,372 Elo+
Solo
Surtr
Surtr
cycloneat
Surtr
Level 129
God Stats
1W - 2L
1,469 SR
Queue Stats
306W - 298L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 0 / 11
10,066
559
9,083
20,034
17,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
C2indiy
Serqet
15
3 / 3 / 5
8,541
475
7,615
14,262
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Flamey13
Artemis
17
2 / 3 / 3
10,112
562
9,616
10,018
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Kyasai
Hades
19
10 / 0 / 4
12,283
682
15,564
15,597
17,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
StaiCyy
Scylla
17
5 / 3 / 4
9,765
543
12,010
10,482
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,914
440
11,858
11,497
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 2
7,703
428
8,721
17,010
14,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MaryNRF
Zhong Kui
16
0 / 5 / 1
8,671
482
6,512
15,273
11,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Ruubo
Thanatos
14
5 / 3 / 2
8,279
460
4,874
9,936
3,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
cycloneat
Surtr
16
2 / 6 / 2
9,332
518
9,301
18,028
7,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
9
9
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
11
8.5
W
Serqet
C2indiy
Serqet
3
3
5
1.83
W
Artemis
Flamey13
Artemis
2
3
3
1.17
L
0
6
4
0.33
W
Hades
Kyasai
Hades
10
0
4
12
L
2
3
2
1
L
Zhong Kui
MaryNRF
Zhong Kui
0
5
1
0.1
L
Thanatos
Ruubo
Thanatos
5
3
2
2
W
Scylla
StaiCyy
Scylla
5
3
4
2.33
L
Surtr
cycloneat
Surtr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,888
Damage
41,266
70,393
Taken
71,744
48,419
Mitigated
39,760
28,064
Healing
24,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,083
958
3,928
3,967
20,034
17,837
256
7,840
12,194
42,112
0
W
Serqet
C2indiy
Serqet
7,615
493
0
3,079
14,262
6,335
219
5,022
9,240
0
60,792
W
Artemis
Flamey13
Artemis
9,616
5,720
0
3,477
10,018
3,548
725
1,392
8,626
0
81,413
L
11,858
3,024
0
963
11,497
3,444
25
6,529
4,838
67,115
2,364
W
Hades
Kyasai
Hades
15,564
2,853
228
11,120
15,597
17,069
589
6,785
8,812
95,701
3,965
L
8,721
741
1,449
6,098
17,010
14,972
0
8,789
7,815
38,366
0
L
Zhong Kui
MaryNRF
Zhong Kui
6,512
1,341
0
6,320
15,273
11,192
0
10,544
4,729
69,008
936
L
Thanatos
Ruubo
Thanatos
4,874
236
0
4,084
9,936
3,136
0
6,750
3,186
0
20,638
W
Scylla
StaiCyy
Scylla
12,010
1,120
0
2,265
10,482
3,630
1,959
5,725
4,705
66,679
647
L
Surtr
cycloneat
Surtr
9,301
5,330
0
5,634
18,028
7,016
0
3,814
13,908
1,004
75,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
41,899
571
Minions Killed
468
0
Camps Cleared
0
1,774,717
Distance Traveled
1,665,159
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,066
559
43
2
0
399,847
6
W
Serqet
8,541
475
91
5
0
430,980
1
W
Artemis
10,112
562
156
9
0
310,823
2
L
Hera
7,914
440
99
6
0
283,544
5
W
Hades
12,283
682
158
9
0
312,799
0
L
Hades
7,703
428
75
4
0
345,066
4
L
Zhong Kui
8,671
482
128
7
0
296,543
1
L
Thanatos
8,279
460
35
2
0
381,260
0
W
Scylla
9,765
543
123
7
0
320,268
3
L
Surtr
9,332
518
131
7
0
358,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role